对于像我这种真正没有视频编解码基础的人来说,读雷霄骅的程序还是有点吃力,也是边查变学习。下面是个人感觉对理解本节程序有用的文章:
1.从零了解H264结构
“做人做事,只有偏执到癫狂,才能达到顶峰”
2.H.264中NALU、RBSP、SODB的关系 (弄清码流结构)
https://blog.csdn.net/stpeace/article/details/8221945
3.H264中I帧和IDR帧的区别
https://blog.csdn.net/jammg/article/details/52357245
4.h.264 SODB RBSP EBSP的区别
https://blog.csdn.net/threewells_14/article/details/1508657
5.H.264再学习 -- 详解 H.264 NALU语法结构
https://blog.csdn.net/qq_29350001/article/details/78226286?locationNum=1&fps=1
// simplest_h264_parser.cpp: 定义控制台应用程序的入口点。
//严重性 代码 说明 项目 文件 行 禁止显示状态
//错误 C4996 'fopen': This function or variable may be unsafe.Consider using fopen_s instead.To disable deprecation, use _CRT_SECURE_NO_WARNINGS.See online help for details.simplest_h264_parser c : \users\administrator\source\repos\simplest_h264_parser\simplest_h264_parser\simplest_h264_parser.cpp 198
#include "stdafx.h"
/**
* 最简单的视音频数据处理示例
* Simplest MediaData Test
*
* 雷霄骅 Lei Xiaohua
* leixiaohua1020@126.com
* 中国传媒大学/数字电视技术
* Communication University of China / Digital TV Technology
* http://blog.csdn.net/leixiaohua1020
*
* 本项目包含如下几种视音频测试示例:
* (1)像素数据处理程序。包含RGB和YUV像素格式处理的函数。
* (2)音频采样数据处理程序。包含PCM音频采样格式处理的函数。
* (3)H.264码流分析程序。可以分离并解析NALU。
* (4)AAC码流分析程序。可以分离并解析ADTS帧。
* (5)FLV封装格式分析程序。可以将FLV中的MP3音频码流分离出来。
* (6)UDP-RTP协议分析程序。可以将分析UDP/RTP/MPEG-TS数据包。
*
* This project contains following samples to handling multimedia data:
* (1) Video pixel data handling program. It contains several examples to handle RGB and YUV data.
* (2) Audio sample data handling program. It contains several examples to handle PCM data.
* (3) H.264 stream analysis program. It can parse H.264 bitstream and analysis NALU of stream.
* (4) AAC stream analysis program. It can parse AAC bitstream and analysis ADTS frame of stream.
* (5) FLV format analysis program. It can analysis FLV file and extract MP3 audio stream.
* (6) UDP-RTP protocol analysis program. It can analysis UDP/RTP/MPEG-TS Packet.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//- Network Abstraction Layer Units(NALU)
/*
H264编码数据存储或传输的基本单元,一般H264码流最开始的两个NALU是SPS和PPS,第三个NALU是IDR。SPS、PPS、SEI这三种NALU不属于帧的范畴。
*/
typedef enum {
NALU_TYPE_SLICE = 1,
NALU_TYPE_DPA = 2,
NALU_TYPE_DPB = 3,
NALU_TYPE_DPC = 4,
NALU_TYPE_IDR = 5, //-IDR(Instantaneous Decoding Refresh):即时解码刷新。
NALU_TYPE_SEI = 6, //-SEI(Supplemental enhancement information):附加增强信息,包含了视频画面定时等信息,一般放在主编码图像数据之前,在某些应用中,它可以被省略掉。
NALU_TYPE_SPS = 7, //-SPS(Sequence Parameter Sets):序列参数集,作用于一系列连续的编码图像。
NALU_TYPE_PPS = 8, //-PPS(Picture Parameter Set):图像参数集,作用于编码视频序列中一个或多个独立的图像。
NALU_TYPE_AUD = 9,
NALU_TYPE_EOSEQ = 10,
NALU_TYPE_EOSTREAM = 11,
NALU_TYPE_FILL = 12,
} NaluType;//-NALU类型
typedef enum {
NALU_PRIORITY_DISPOSABLE = 0,
NALU_PRIORITY_LOW = 1,
NALU_PRIORITY_HIGH = 2,
NALU_PRIORITY_HIGHEST = 3
} NaluPriority;//-NALU优先级
/*
NAL Header由三部分组成:
forbidden_bit(1bit)
nal_reference_bit(2bits)(优先级)
nal_unit_type(5bits)(类型)
*/
typedef struct
{
int startcodeprefix_len; //! 4 for parameter sets and first slice in picture, 3 for everything else (suggested)
unsigned len; //! Length of the NAL unit (Excluding the start code, which does not belong to the NALU)
unsigned max_size; //! Nal Unit Buffer size
//-下面三个变量是NAL Header
int forbidden_bit; //! should be always FALSE
int nal_reference_idc; //! NALU_PRIORITY_xxxx
int nal_unit_type; //! NALU_TYPE_xxxx
char *buf; //! contains the first byte followed by the EBSP
} NALU_t;//-h.264的单元
FILE *h264bitstream = NULL; //!< the bit stream file
int info2 = 0, info3 = 0;
static int FindStartCode2(unsigned char *Buf) {
if (Buf[0] != 0 || Buf[1] != 0 || Buf[2] != 1) return 0; //0x000001?
else return 1;
}
static int FindStartCode3(unsigned char *Buf) {
if (Buf[0] != 0 || Buf[1] != 0 || Buf[2] != 0 || Buf[3] != 1) return 0;//0x00000001?
else return 1;
}
/*
*/
//- Annex(附加)
//- 得到NALU_t
int GetAnnexbNALU(NALU_t *nalu) {
int pos = 0;
int StartCodeFound, rewind;
unsigned char *Buf;
//- 给Buf分配nalu->max_size的空间
if ((Buf = (unsigned char*)calloc(nalu->max_size, sizeof(char))) == NULL)
printf("GetAnnexbNALU: Could not allocate Buf memory\n");
nalu->startcodeprefix_len = 3;
//- 若输入的h.264流文件没有3bits返回
if (3 != fread(Buf, 1, 3, h264bitstream)) {
free(Buf);
return 0;
}
info2 = FindStartCode2(Buf);
if (info2 != 1) {
if (1 != fread(Buf + 3, 1, 1, h264bitstream)) {
free(Buf);
return 0;
}
info3 = FindStartCode3(Buf);
if (info3 != 1) {
free(Buf);
return -1;
}
else {
pos = 4;
nalu->startcodeprefix_len = 4;
}
}
else {
nalu->startcodeprefix_len = 3;
pos = 3;
}
StartCodeFound = 0;
info2 = 0;
info3 = 0;
while (!StartCodeFound) {
if (feof(h264bitstream)) {
nalu->len = (pos - 1) - nalu->startcodeprefix_len;
memcpy(nalu->buf, &Buf[nalu->startcodeprefix_len], nalu->len);
nalu->forbidden_bit = nalu->buf[0] & 0x80; //- 10000000 //1 bit
nalu->nal_reference_idc = nalu->buf[0] & 0x60; //- 01100000 // 2 bit
nalu->nal_unit_type = (nalu->buf[0]) & 0x1f; //- 00011111 // 5 bit
free(Buf);
return pos - 1;
}
Buf[pos++] = fgetc(h264bitstream);
info3 = FindStartCode3(&Buf[pos - 4]);
if (info3 != 1)
info2 = FindStartCode2(&Buf[pos - 3]);
StartCodeFound = (info2 == 1 || info3 == 1);
}
// Here, we have found another start code (and read length of startcode bytes more than we should
// have. Hence, go back in the file
rewind = (info3 == 1) ? -4 : -3;
if (0 != fseek(h264bitstream, rewind, SEEK_CUR)) {
free(Buf);
printf("GetAnnexbNALU: Cannot fseek in the bit stream file");
}
// Here the Start code, the complete NALU, and the next start code is in the Buf.
// The size of Buf is pos, pos+rewind are the number of bytes excluding the next
// start code, and (pos+rewind)-startcodeprefix_len is the size of the NALU excluding the start code
/*
*/
nalu->len = (pos + rewind) - nalu->startcodeprefix_len;
memcpy(nalu->buf, &Buf[nalu->startcodeprefix_len], nalu->len);//
//-得到NAL Header的信息
nalu->forbidden_bit = nalu->buf[0] & 0x80; //- 10000000 //1 bit
nalu->nal_reference_idc = nalu->buf[0] & 0x60; //- 01100000 // 2 bit
nalu->nal_unit_type = (nalu->buf[0]) & 0x1f; //- 00011111 // 5 bit
free(Buf);
return (pos + rewind);
}
//-解析H.264的函数
/**
* Analysis H.264 Bitstream
* @param url Location of input H.264 bitstream file.
*/
int simplest_h264_parser(const char *url) {
NALU_t *n;
int buffersize = 100000;
FILE *myout=fopen("output_log.txt","wb+");
//FILE *myout = stdout;
h264bitstream = fopen(url, "rb+");
if (h264bitstream == NULL) {
printf("Open file error\n");
return 0;
}
n = (NALU_t*)calloc(1, sizeof(NALU_t));
if (n == NULL) {
printf("Alloc NALU Error\n");
return 0;
}
n->max_size = buffersize;
n->buf = (char*)calloc(buffersize, sizeof(char));
if (n->buf == NULL) {
free(n);
printf("AllocNALU: n->buf");
return 0;
}
int data_offset = 0;
int nal_num = 0;
printf("-----+-------- NALU Table ------+---------+\n");
printf(" NUM | POS | IDC | TYPE | LEN |\n");
printf("-----+---------+--------+-------+---------+\n");
while (!feof(h264bitstream))
{
int data_length;
data_length = GetAnnexbNALU(n);
char type_str[20] = { 0 };
switch (n->nal_unit_type) {
case NALU_TYPE_SLICE:sprintf(type_str, "SLICE"); break;
case NALU_TYPE_DPA:sprintf(type_str, "DPA"); break;
case NALU_TYPE_DPB:sprintf(type_str, "DPB"); break;
case NALU_TYPE_DPC:sprintf(type_str, "DPC"); break;
case NALU_TYPE_IDR:sprintf(type_str, "IDR"); break;
case NALU_TYPE_SEI:sprintf(type_str, "SEI"); break;
case NALU_TYPE_SPS:sprintf(type_str, "SPS"); break;
case NALU_TYPE_PPS:sprintf(type_str, "PPS"); break;
case NALU_TYPE_AUD:sprintf(type_str, "AUD"); break;
case NALU_TYPE_EOSEQ:sprintf(type_str, "EOSEQ"); break;
case NALU_TYPE_EOSTREAM:sprintf(type_str, "EOSTREAM"); break;
case NALU_TYPE_FILL:sprintf(type_str, "FILL"); break;
}
char idc_str[20] = { 0 };
switch (n->nal_reference_idc >> 5) {
case NALU_PRIORITY_DISPOSABLE:sprintf(idc_str, "DISPOS"); break;
case NALU_PRIORITY_LOW:sprintf(idc_str, "LOW"); break;
case NALU_PRIORITY_HIGH:sprintf(idc_str, "HIGH"); break;
case NALU_PRIORITY_HIGHEST:sprintf(idc_str, "HIGHEST"); break;
}
fprintf(myout, "%5d| %8d| %7s| %6s| %8d|\n", nal_num, data_offset, idc_str, type_str, n->len);
data_offset = data_offset + data_length;
nal_num++;
}
//Free
if (n) {
if (n->buf) {
free(n->buf);
n->buf = NULL;
}
free(n);
}
return 0;
}
int main()
{
simplest_h264_parser("sintel.h264");
getchar();
return 0;
}