用Pygame实现Pie Game

#Pie game project
import math
import pygame
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("The Pie Game - Press 1,2,3,4")
myfont = pygame.font.Font(None,60)

color = 200,80,60
width = 4
x = 300
y = 250
radius = 200
position = x-radius,y-radius,radius*2,radius*2

piece1 = False
piece2 = False
piece3 = False
piece4 = False

while True:
    for event in pygame.event.get():
        if event.type ==QUIT:
            pygame.quit()
        elif event.type == KEYUP:
            if event.key == pygame.K_ESCAPE:
                pygame.quit()
            elif event.key == pygame.K_1:
                piece1 = True
            elif event.key == pygame.K_2:
                piece2 = True
            elif event.key == pygame.K_3:
                piece3 = True
            elif event.key == pygame.K_4:
                piece4 = True
           
    # clear the screen
               
    screen.fill((0,0,200))
    #draw the four numbers
    textImg1 = myfont.render("1",True,color)
    screen.blit(textImg1,(x+radius/2-20,y-radius/2))
    textImg2 = myfont.render("2",True,color)
    screen.blit(textImg2,(x-radius/2,y-radius/2))
    textImg3 = myfont.render("3",True,color)
    screen.blit(textImg3,(x-radius/2,y+radius/2-20))
    textImg4 = myfont.render("4",True,color)
    screen.blit(textImg4,(x+radius/2-20,y+radius/2-20))
   
    #should the pieces be drawn?
    if piece1:
        start_angle = math.radians(0)
        end_angle = math.radians(90)
        pygame.draw.arc(screen,color,position,start_angle,end_angle,width)
        pygame.draw.line(screen,color,(x,y),(x,y-radius),width)
        pygame.draw.line(screen,color,(x,y),(x+radius,y),width)
    if piece2:
        start_angle = math.radians(90)
        end_angle = math.radians(180)
        pygame.draw.arc(screen,color,position,start_angle,end_angle,width)
        pygame.draw.line(screen,color,(x,y),(x,y-radius),width)
        pygame.draw.line(screen,color,(x,y),(x-radius,y),width)
    if piece3:
        start_angle = math.radians(180)
        end_angle = math.radians(270)
        pygame.draw.arc(screen,color,position,start_angle,end_angle,width)
        pygame.draw.line(screen,color,(x,y),(x-radius,y),width)
        pygame.draw.line(screen,color,(x,y),(x,y+radius),width)
    if piece4:
        start_angle = math.radians(270)
        end_angle = math.radians(360)
        pygame.draw.arc(screen,color,position,start_angle,end_angle,width)
        pygame.draw.line(screen,color,(x,y),(x,y+radius),width)
        pygame.draw.line(screen,color,(x,y),(x+radius,y),width)
     #if the pie finished?
    if piece1 and piece2 and piece3 and piece4:
        color = 0,255,0
   
    pygame.display.update()

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