android 继承View 使用 Canvas画图

package main;

import java.security.PublicKey;
import java.util.Random;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Point;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.Window;

// 继承View 使用  Canvas    在 屏幕中随机画圆
public class Main extends Activity{

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		// TODO Auto-generated method stub
		super.onCreate(savedInstanceState);
		requestWindowFeature(Window.FEATURE_NO_TITLE);//设置没有 title
		setContentView(new DrawView(this));
	}

	public class DrawView extends View{
		
		Bitmap bufferBitmap;
		Canvas bufferCanvas;
		Point screenSize;
		Random rand = new Random();
		
		// TODO Auto-generated constructor stub
		public DrawView(Context context){
			super(context);
			
			DisplayMetrics metrics = new DisplayMetrics();
			getWindowManager().getDefaultDisplay().getMetrics(metrics);//获取屏幕的大小
			
			screenSize = new Point(metrics.widthPixels-30,metrics.heightPixels-40);
			
			bufferBitmap = Bitmap.createBitmap(screenSize.x,screenSize.y,
					Bitmap.Config.ARGB_8888);//Bitmap.Config.ARGB_8888设置为32位色
			bufferCanvas= new Canvas(bufferBitmap);//绑定 bufferBitmap
			
		}
		
		@Override
		protected void onDraw(Canvas canvas) {
			// TODO Auto-generated method stub
			super.onDraw(canvas);
			
			drawOnBuffer();//存储bitmap
			
			canvas.drawBitmap(bufferBitmap,0,0,new Paint());
		}

		private void drawOnBuffer() {
			// TODO Auto-generated method stub
			Paint paint = new Paint();
			paint.setAntiAlias(true); //设置画笔的锯齿效果
			
			bufferCanvas.drawColor(Color.WHITE);
			
			for(int i =0 ;i< 500;i++){
				paint.setColor(Color.rgb(rand.nextInt(256), rand.nextInt(256), rand.nextInt(256)));
				
				int x= rand.nextInt(screenSize.x);
				int y= rand.nextInt(screenSize.y);
				
				int radius = rand.nextInt(100);
				bufferCanvas.drawCircle(x, y, radius, paint);
			}
		}
	}

}

继承View自己会调用ondraw


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