QT5写的贪吃蛇
大概弄了下,写的不好,咳咳。。。我只是想在linux上玩这玩意。。。好多东西也懒得弄了,很粗糙,咳咳。
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QRect>
#include <QTime>
#include <QSound>
namespace Ui {
class MainWindow;
}
//蛇运动的方向
const int up = 1;
const int down = 2;
const int left = 3;
const int right= 4;
typedef struct BodyPos
{
int x;
int y;
}BodyPos;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
protected:
void paintEvent(QPaintEvent *);
void keyPressEvent(QKeyEvent *);
void timerEvent(QTimerEvent *);
public:
int Direct;
int id1;
QSound *sound;
QSound *music;
int BodyNode;//蛇的节点数
BodyPos rfpos;
QVector<int> myBody;
QRect re;
int Body[50];
BodyPos pos[50];
QTime time2;
//函数
void EmptyArray(int a[]);
void DrawBody();
void InitFood();
void RandFood();
void CheckCrush();
void CheckEat();
void CheckBodyCrush();
private slots:
void on_action_triggered();
void on_action_4_triggered();
void on_action_5_triggered();
};
#endif // MAINWINDOW_H