Learning Processing.js - 1

Learning Processing.js - 1

Processing.js is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets. Processing.js uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element.

 

Basic Syntax:

As with any language, you begin by defining your global variables. Then you create a setup() function, where you control the visualization’s properties, like the canvas size, frame rate and perhaps variables such as the stoke-weight or background-color.

The next step is to create your draw() function, which controls the behavior of each frame in your animation. The draw function loops continuously unless you tell it otherwise by using the exit() command.

Following is my first Processing.js example:

<html>
<head>
    <title></title>  

    <script src="processing.js" mce_src="processing.js" type="text/javascript"></script>  

    <script type="text/javascript">
        window.onload = function() {
            var canvas = document.getElementById('canvas');
            var script = document.getElementById('processing').text;
            Processing(canvas, script);
        };
    </script>  

</head>
<body>  

    <script id="processing" type="application/processing">  

        int x;  

        void setup() {
            // The size function is a statement that tells the computer
            // how large to make the window.
            // Each function statement has zero or more parameters.
            // Parameters are data passed into the function
            // and used as values for specifying what the computer will do.
            size(200, 200);  

            // The background function is a statement that tells the computer
            // which color to make the background of the window
            background(100);  

            stroke(255);
            frameRate(60);    

            x = width;
        }  

        // The statements in draw() are executed until the
        // program is stopped. Each statement is executed in
        // sequence and after the last line is read, the first
        // line is executed again.
        void draw()
        {
            background(100);
            x--;
            if(x < 0) {
                x = width - 1;
            }
            line(x, 0, x, height);
        }  

    </script>  

    <canvas id="canvas"></canvas>
</body>
</html>
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction 2nd Edition pdf Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
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