虚拟摄像机freelookA,freelookB
当A根据目标位置发生移动,切换到B,再由B切换回A时,摄像机朝向为切换到B时的朝向,如果需要复原摄像机位置,需要:
1.将binding mode改为LockToTargetWithWorldUp
2.
freeLookCam.PreviousStateIsValid = false;
freeLookCam.m_XAxis.Value = 0;
freeLookCam.m_YAxis.Value = 0.5f;
3.如果重置后X轴位置不对,检查heading中bias的值