红橙Darren视频笔记 ViewGroup事件分发分析 基于API27

本节目标,通过案例,先看程序运行结果,然后跟踪源码,理解为什么会有这样的输出,继而理解view group的分发机制,感觉和证明题很像呢。

考虑以下程序的运行结果:

case1:

public class MyView extends View {
    private static final String TAG = "MyView";

    public MyView(Context context) {
        this(context, null);
    }

    public MyView(Context context, @Nullable AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public MyView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        this.setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View v) {
                Log.d(TAG, "onClick: ");
            }
        });

        this.setOnTouchListener(new OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                Log.d(TAG, "onTouch: " + event.getAction());
                return false;
            }
        });
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(TAG, "onTouchEvent: " + event.getAction());
        return super.onTouchEvent(event);
    }
}
public class MyViewGroup extends LinearLayout {
    private static final String TAG = "MyViewGroup";

    public MyViewGroup(Context context) {
        super(context);
    }

    public MyViewGroup(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public MyViewGroup(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        Log.d(TAG, "dispatchTouchEvent:" + ev.getAction());
        return super.dispatchTouchEvent(ev);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(TAG, "onTouchEvent:" + event.getAction());
        return super.onTouchEvent(event);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        Log.d(TAG, "onInterceptTouchEvent:" + ev.getAction());
        return super.onInterceptTouchEvent(ev);
    }
}
<?xml version="1.0" encoding="utf-8"?>
<com.example.chj.eventdispatch.MyViewGroup xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@color/colorPrimary"
    tools:context=".MainActivity">

    <com.example.chj.eventdispatch.MyView
        android:id="@+id/myView"
        android:layout_width="100dp"
        android:layout_height="100dp"
        android:background="@color/colorAccent"/>
</com.example.chj.eventdispatch.MyViewGroup>
public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
//        findViewById(R.id.myView).setClickable(false);
//        findViewById(R.id.myView).setEnabled(false);
    }
}

case2:

在case1的基础上将MyView中的setOnClickListener的如下部分注释:

        this.setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View v) {
                Log.d(TAG, "onClick: ");
            }
        });

case3:

在case1的基础上将MyView中的onTouchEven返回true:

case4:

在case1的基础上将MyViewGroup中的onInterceptTouchEvent返回true

运行结果

case1:
在这里插入图片描述
case2:
在这里插入图片描述

case3:
在这里插入图片描述

case4:
在这里插入图片描述

case1分析

源码分析:
case1的log步骤
1 ViewGroup:dispatchTouchEvent
2 ViewGroup:onInterceptTouchEvent
3 View:onTouch
4 View:onTouchEvent
5 View:onClick
事件分发基本是从 ViewRootIml->DecorView->PhoneWindow->id为content的Android原生控件->MyViewGroup->MyView一级级传递下来的,这一点打个断点很容易看出来 因为MyViewGroup dispatchTouchEvent在上面4个case都是起点,今天我们就简单从 MyViewGroup dispatchTouchEvent事件分发开始看起
那么首先调用了super.dispatchTouchEvent 即ViewGroup的dispatchTouchEvent
简化版代码流程(删除部分代码)

    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        //是否消费
        boolean handled = false;
        if (onFilterTouchEventForSecurity(ev)) {
            final int action = ev.getAction();
            // Handle an initial down.
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Throw away all previous state when starting a new touch gesture.
                // The framework may have dropped the up or cancel event for the previous gesture
                // due to an app switch, ANR, or some other state change.
                //如注释所说 清空之前的手势 
                cancelAndClearTouchTargets(ev);//mFirstTouchTarget置空
                resetTouchState();
            }

            // Check for interception.
            final boolean intercepted;
            //第一次点击为MotionEvent.ACTION_DOWN可以进入
            if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) {
                //可以向父类请求不要打断 
                final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                if (!disallowIntercept) {//如果没有请求父类 那么打不打断取决于自身的onInterceptTouchEvent
                    intercepted = onInterceptTouchEvent(ev);//很明显case1会走这里 重要!!!!
                    //走到MyViewGroup的onInterceptTouchEvent 且返回值默认是false
                    ev.setAction(action); // restore action in case it was changed
                } else {
                    intercepted = false;//请求了父类不打断 那么intercepted=false
                }
            }

            //非人为cancel 基本代码无法控制
            // Check for cancelation.
            final boolean canceled = resetCancelNextUpFlag(this)
                    || actionMasked == MotionEvent.ACTION_CANCEL;

            if (!canceled && !intercepted) {//if条件成立
                if (actionMasked == MotionEvent.ACTION_DOWN
                        || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                        || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {//MotionEvent.ACTION_DOWN条件成立
                    final int childrenCount = mChildrenCount;
                    if (newTouchTarget == null && childrenCount != 0) {
                        //newTouchTarget在clearTouchTargets清空
                        //childrenCount应当为1
                        final View[] children = mChildren;
                        for (int i = childrenCount - 1; i >= 0; i--) {//倒序遍历
                            if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {//走到这里 跟踪对应方法 非常重要的方法 下面还会调用
                                //此时 child不是null
                                //子view是否消费
                                // Child wants to receive touch within its bounds.
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);//关键 这一步走到了 mFirstTouchTarget赋值后仍然为null
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

                            // The accessibility focus didn't handle the event, so clear
                            // the flag and do a normal dispatch to all children.
                            ev.setTargetAccessibilityFocus(false);
                        }
                        if (preorderedList != null) preorderedList.clear();
                    }
                }
            }

            // Dispatch to touch targets.
            if (mFirstTouchTarget == null) {//上面dispatchTransformedTouchEvent的返回值决定了这里如何走向
                //如果dispatchTransformedTouchEvent返回true 那么第三个参数不是null
                //否则 那么第三个参数是null
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            } else {
                // Dispatch to touch targets, excluding the new touch target if we already
                // dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                    } else {
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                        }
                        if (cancelChild) {
                            if (predecessor == null) {
                                mFirstTouchTarget = next;
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }
        }

        if (!handled && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
        }
        return handled;
    }

	//非常重要
    private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
            View child, int desiredPointerIdBits) {
        final boolean handled;
        final MotionEvent transformedEvent;
        if (newPointerIdBits == oldPointerIdBits) {
            if (child == null || child.hasIdentityMatrix()) {
                if (child == null) {
                    handled = super.dispatchTouchEvent(event);
                } else {
                    handled = child.dispatchTouchEvent(event);
                    event.offsetLocation(-offsetX, -offsetY);
                }
                return handled;
            }
            transformedEvent = MotionEvent.obtain(event);
        } else {
            transformedEvent = event.split(newPointerIdBits);
        }

        // Perform any necessary transformations and dispatch.
        if (child == null) {
            handled = super.dispatchTouchEvent(transformedEvent);
        } else {
            final float offsetX = mScrollX - child.mLeft;
            final float offsetY = mScrollY - child.mTop;
            transformedEvent.offsetLocation(offsetX, offsetY);
            if (! child.hasIdentityMatrix()) {
                transformedEvent.transform(child.getInverseMatrix());
            }

            handled = child.dispatchTouchEvent(transformedEvent);
        }

        // Done.
        transformedEvent.recycle();
        return handled;
    }

MyViewGroup.dispatchTouchEvent–>ViewGroup.dispatchTouchEvent–>onInterceptTouchEvent(因为MyViewGroup覆盖了该方法 因此走了MyViewGroup.onInterceptTouchEvent)–>ViewGroup.onInterceptTouchEvent返回默认值false–>ViewGroup.dispatchTransformedTouchEvent–>child.dispatchTouchEvent (等待一个返回值)即MyView.dispatchTouchEvent(因为没有复写dispatchTouchEvent因此走到View.dispatchTouchEvent)–>走到之前博客的内容了 以下内容copy自博客“红橙Darren视频笔记 View事件分发源码分析 基于API29” dispatchTouchEvent->(MyView.OnTouchListener onTouch )OnTouchListener onTouch ->(MyView.OnTouchListener onTouchEvent )onTouchEvent -->child.dispatchTouchEvent的返回值计算完毕 其结果取决于onTouchEvent的返回值Case1时返回true–>dispatchTransformedTouchEvent因为dispatchTouchEvent的返回值计算结果为true–>newTouchTarget = addTouchTarget(child, idBitsToAssign);newTouchTarget 被赋值为一个非空的值 一轮循环结束 下次循环类似 加粗的部分就是log打印的部分
注:
Case1时返回true原因是在下面的第七行 clickable被赋值为true 使clickable这个值为true可以调用setClickable(true);或者给这个view 注册一个点击监听setOnClickListener
View

    public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        final int viewFlags = mViewFlags;
        final int action = event.getAction();

        final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;

        ...

        if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    ...

                case MotionEvent.ACTION_DOWN:
                    ...
                    break;

                case MotionEvent.ACTION_CANCEL:
                    ...

                case MotionEvent.ACTION_MOVE:
                   	...
            }

            return true;
        }

        return false;
    }

case2分析

将setOnClickListener部分注释
注释之后一开始的流程一样直到MyView.onTouchEvent–>View.onTouchEvent 因为我们把setOnClickListener注释掉了 因此上面的第七行clickable被复制为false onTouchEvent返回值为false–>View.dispatchTouchEvent返回值为false–>ViewGroup.dispatchTransformedTouchEvent中的handled赋值false 同时ViewGroup.dispatchTransformedTouchEvent返回值false(简化版代码流程48行)–>dispatchTouchEvent中mFirstTouchTarget没有赋值–>ViewGroup.dispatchTransformedTouchEvent(简化版代码流程71行)–>child==null handled = super.dispatchTouchEvent(event);即调用了View.dispatchTouchEvent–>View.onTouchEvent因为MyViewGroup覆盖了onTouchEvent方法 最后调用了MyViewGroup.onTouchEvent

case3分析

大致流程和case1类似 只不过少了最后一个click事件 为什么不触发click事件事件呢 因为我们将

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(TAG, "onTouchEvent: " + event.getAction());
        return super.onTouchEvent(event);
    }

return super.onTouchEvent(event);部分修改为直接返回true 自然应该考虑这里有问题了
我们跟踪View的对应方法 我们观察到

    public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        final int viewFlags = mViewFlags;
        final int action = event.getAction();

        final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;

        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                setPressed(false);
            }
            mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return clickable;
        }
        if (mTouchDelegate != null) {
            if (mTouchDelegate.onTouchEvent(event)) {
                return true;
            }
        }

        if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    ...

                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {//重点
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClick();
                                }
                            }
                        }

                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }

                        if (prepressed) {
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }

                        removeTapCallback();
                    }
                    mIgnoreNextUpEvent = false;
                    break;

                case MotionEvent.ACTION_DOWN:
                    ...
                    break;

                case MotionEvent.ACTION_CANCEL:
                    ...
                    break;

                case MotionEvent.ACTION_MOVE:
                    ...
            }

            return true;
        }

        return false;
    }

我们观察到performClick写在onTouchEvent的抬起事件中 因此 如果我们直接return true自然走不到父类的方法 因此点击事件被忽略

case4分析

因为将MyViewGroup中的onInterceptTouchEvent返回true 因此intercepted自然是true
因此无法进入if (!canceled && !intercepted) {
因此mFirstTouchTarget 跳过赋值 mFirstTouchTarget == null成立 dispatchTransformedTouchEvent调用时第三个参数为null 接下来就是和case2相同的流程了

总结 事件分发的几个常见问题

我们需要注意几个问题
1.View.onTouchEvent的ACTION_UP中有着点击事件 如果View.onTouchEvent的ACTION_UP时没有调用父类 则click事件不会调用
2.onInterceptTouchEvent返回true可以打断所有子view的事件
3.有时会遇到case2类似问题 只能收到down事件 move up事件收不到 要规避此问题有两个方案一个是调用View的setClickable 一个是加clicklistener 一个是在View.onTouchEvent的down事件返回true

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