RTP connection创建过程(从下往上调用):
Channel::Channel调用RtpRtcp::CreateRtpRtcp
Channel::Channel 调用RtpReceiver::CreateAudioReceiver (RtpReceiver,这里注册Channel类为RTP包回调处理类)
ChannelProxy::ChannelProxy里调用new voe::Channel
CreateChannelAndProxy里调用new voe::ChannelProxy
AudioReceiveStream::AudioReceiveStream调用CreateChannelAndProxy
call::CreateAudioReceiveStream里new internal::AudioReceiveStream (成员列表里也保存了new出的对象,注意:internal::AudioReceiveStream 继承自webrtc::AudioReceiveStream )
WebRtcVoiceMediaChannel::RecreateAudioReceiveStream里调用: call::CreateAudioReceiveStream; (保存到成员变量:webrtc::AudioReceiveStream* stream_)
WebRtcVoiceMediaChannel构造函数等里调用RecreateAudioReceiveStream
WebRtcVoiceEngine::CreateChannel 里new出WebRtcVoiceMediaChannel对象
ChannelManager::CreateVoiceChannel里调用WebRtcVoiceEngine::CreateChannel
PeerConnection::CreateVoiceChannel里调用ChannelManager::CreateVoiceChannel
PeerConnection::CreateChannels里调用PeerConnection::CreateVoiceChannel
PeerConnection::ApplyLocalDescription里调用PeerConnection::CreateChannels
PeerConnection::SetLocalDescription里调用PeerConnection::ApplyLocalDescription
RTP回调函数注册:
注册SignalReadPacket的回调:
PeerConnection::SetLocalDescription->PeerConnection::ApplyLocalDescription->PeerConnection::PushdownTransportDescription -> JsepTransportController::SetLocalDescription->JsepTransportController::ApplyDescription_n -> JsepTransportController::MaybeCreateJsepTransport->JsepTransportController::CreateDtlsSrtpTransport-> DtlsSrtpTransport::SetDtlsTransports->RtpTransport::SetRtpPacketTransport -> new_packet_transport->SignalReadPacket.connect(this,&RtpTransport::OnReadPacket);
JsepTransportController::MaybeCreateJsepTransport -> JsepTransportController::CreateDtlsTransport -> new cricket::P2PTransportChannel
AllocationSequence::CreateUDPPorts调用UDPPort::Create
AllocationSequence::Init调用rtc::AsyncPacketSocket::connect(this, &AllocationSequence::OnReadPacket)
AllocationSequence::OnReadPacket调用UDPPort::OnReadPacket调用(Connection::OnReadPacket或Port::OnReadPacket)
Connection::OnReadPacket转发到P2PTransportChannel::OnReadPacket
注册SignalPacketReceived的回调:
PeerConnection::CreateVoiceChannel 调用 voice_channel->SetRtpTransport(rtp_transport); 调用BaseChannel::ConnectToRtpTransport 调用 rtp_transport_->SignalPacketReceived.connect(this,
&BaseChannel::OnPacketReceived);
RTP包投递过程:
AsyncUDPSocket::OnReadEvent发出SignalReadPacket事件, RtpTransport::OnReadPacket 处理事件,转发 BaseChannel::OnPacketReceived->BaseChannel::ProcessPacket->WebRtcVoiceMediaChannel::OnPacketReceived -> Call::DeliverPacket->Call::DeliverRtp -> audio_receiver_controller_.OnRtpPacket -> demuxer_.OnRtpPacket -> (sink->OnRtpPacket(packet) 此处sink为addsink添加的ChannelProxy指针) -> ChannelProxy::OnRtpPacket -> Channel::OnRtpPacket->Channel::ReceivePacket-> (rtp_receiver_->IncomingRtpPacket) -> RTPReceiverVideo::ParseRtpPacket ->Channel::OnReceivedPayloadData(rtp模块回调未解码原始帧) -> audio_coding_->IncomingPacket ->receiver_.InsertPacket -> NetEqImpl::InsertPacket -> NetEqImpl::InsertPacketInternal
音频解码:
AudioDeviceWindowsCore::DoRenderThread()->AudioDeviceBuffer::RequestPlayoutData->AudioTransportImpl::NeedMorePlayData->AudioTransportImpl::PullRenderData->AudioMixerImpl::Mix->AudioMixerImpl::GetAudioFromSources->AudioReceiveStream::GetAudioFrameWithInfo(AudioReceiveStream实现了AudioMixer::Source) ->ChannelProxy::GetAudioFrameWithInfo->Channel::GetAudioFrameWithInfo->AudioCodingModuleImpl::PlayoutData10Ms->AcmReceiver::GetAudio->NetEqImpl::GetAudio->NetEqImpl::GetAudioInternal -> NetEqImpl::Decode -> NetEqImpl::DecodeLoop