命令设计模式

引用原文http://www.cnblogs.com/devinzhang/archive/2012/01/06/2315235.html

文末举了一个模拟电视机操作,偶感觉,其中commandChange太过僵硬,必须new一个

对象才能切换频道。附上代码,自己写的部分很少很少

package command; class TV{ public int currentChannel = 0; public void turnOn() { System.out.print("the televisino is on\n"); } public void turnOff() { System.out.print("the televisino is off\n"); } public void changleChannel(int channel) { System.out.print("the televisino will changle to " + channel + "\n"); this.currentChannel = channel; } } interface Command{ void exeCute(int channel); } class CommandOn implements Command{ private TV tv; CommandOn(TV tv) { this.tv = tv; } public void exeCute(int channel) { tv.turnOn(); } } class CommandOff implements Command{ private TV tv; CommandOff(TV tv) { this.tv = tv; } public void exeCute(int channel) { tv.turnOff(); } } class CommandChange implements Command{ private TV tv; CommandChange(TV tv) { this.tv = tv; } public void exeCute(int channel) { tv.changleChannel(channel); } } class Control{ private Command commandOn, commandOff, commandChange; public Control(Command commandOn, Command commandOff, CommandChange commandChange) { this.commandOn = commandOn; this.commandOff = commandOff; this.commandChange = commandChange; } public void turnOn() { commandOn.exeCute(0); } public void turnOff() { commandOff.exeCute(0); } public void turnChange(int channel) { commandChange.exeCute(channel); } } public class TvClient { public static void main(String[] args) { TV tv = new TV(); CommandOn commandOn = new CommandOn(tv); CommandOff commandOff = new CommandOff(tv); CommandChange commandChange = new CommandChange(tv); Control control = new Control(commandOn, commandOff, commandChange); control.turnOn(); control.turnOff(); int channel = 12; control.turnChange(channel); } }


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