- func append(slice []Type, elems ...Type) []Type
- func cap(v Type) int
- func close(c chan<- Type)
- func complex(r, i FloatType) ComplexType
- func copy(dst, src []Type) int
- func delete(m map[Type]Type1, key Type)
- func imag(c ComplexType) FloatType
- func len(v Type) int
- func make(t Type, size ...IntegerType) Type
- func new(Type) *Type
- func panic(v interface{})
- func print(args ...Type)
- func println(args ...Type)
- func real(c ComplexType) FloatType
- func recover() interface{}
- type ComplexType
- type FloatType
- type IntegerType
- type Type
- type Type1
- type bool
- type byte
- type complex128
- type complex64
- type error
- type float32
- type float64
- type int
- type int16
- type int32
- type int64
- type int8
- type rune
- type string
- type uint
- type uint16
- type uint32
- type uint64
- type uint8
- type uintptr
以上是go里面的内置builtin 包里面的函数和变量,由于函数方法使用都比较简单,这里就不在赘述了