最开始写透明窗口的代码,在百度了之后,找到了SetLayeredWindowAttributes()这一个函数,但是由于网上案列的缺少,使得很多人无法很好的使用这一个方法,我花了几天的时间写了一个实现窗口透明的类,在这里放出来,给大家使用
#define WS_EX_LAYERED 0x00080000
#define LWA_COLORKEY 0x00000001
#define LWA_ALPHA 0x00000002
class CTransparent
{
public:
static BOOL SetTransparentWnd(HWND hWnd, COLORREF crKey, UINT cAlpha, BOOL dwFlags);
static BOOL FreeUser32DLL();
static BOOL ChangeTransparency(HWND hWnd,COLORREF crKey, UINT bAlpha, DWORD dwFlags);
static BOOL LoadUser32DLL();
static TRANFUNC m_pFunc;
static HINSTANCE m_hInstance;
static BOOL initialized;
};
HINSTANCE CTransparent::m_hInstance = NULL;
TRANFUNC CTransparent::m_pFunc = NULL;
BOOL CTransparent::initialized = FALSE;
//
// Construction/Destruction
//
BOOL CTransparent::LoadUser32DLL()
{
BOOL bRet = FALSE;
if (!initialized)
{
m_hInstance = LoadLibrary(L"User32.DLL");
if(m_hInstance )
{
//取得SetLayeredWindowAttributes函数指针
m_pFunc=(TRANFUNC)GetProcAddress(m_hInstance, "SetLayeredWindowAttributes");
if(m_pFunc != NULL)
{
initialized = TRUE;
bRet = TRUE;
}
}
}
return bRet ;
}
BOOL CTransparent::ChangeTransparency(HWND hWnd, COLORREF crKey, UINT bAlpha, DWORD dwFlags)
{
//透明度Sp的值是0-255
//其中0为完全透明应该避免出现
BOOL bRet = FALSE;
if (m_pFunc == NULL)
LoadUser32DLL();
if(m_pFunc != NULL)
{
m_pFunc(hWnd, crKey, bAlpha, dwFlags);
bRet = TRUE;
}
return bRet;
}
BOOL CTransparent::FreeUser32DLL()
{
if(m_hInstance != NULL)
{
FreeLibrary(m_hInstance);
if(m_pFunc != NULL) //置空
m_pFunc = NULL ;
if(initialized != NULL) //置空
initialized = NULL ;
}
return TRUE;
}
BOOL CTransparent::SetTransparentWnd(HWND hWnd, COLORREF crKey, UINT cAlpha, BOOL dwFlags)
{
BOOL bRet = TRUE;
//要使使窗体拥有透明效果,首先要有WS_EX_LAYERED扩展属性 WS_EX_LAYERED = 0x80000
//SetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE,GetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE)^0x80000);
SetWindowLong(hWnd,
GWL_EXSTYLE ,
GetWindowLong(hWnd, GWL_EXSTYLE) | WS_EX_LAYERED);
if(dwFlags)
{
ChangeTransparency(hWnd, crKey, cAlpha, LWA_ALPHA); //设置cAlpha值0-255
}
else
{
ChangeTransparency(hWnd, crKey, cAlpha, LWA_COLORKEY); //crkey相同色变成透明
}
return bRet;
}
在这里调用这个静态方法即可.
HWND m_hMyWnd = ::CreateWindow(L"LoginWndDLL", L"TraWnd", WS_POPUP,
(int)((xRes - m_WndWidth) / 2), (int)((yRes - m_WndHeight) / 2), m_WndWidth, m_WndHeight, 0, 0, hInst, 0);
//在这里注册一个窗口第三个参数表示窗口的类型
CTransparent::SetTransparentWnd((HWND)m_hMyWnd, 0xffffff, 200, 2); //设置窗口透明
::ShowWindow(m_hMyWnd, SW_SHOW);
实际上上面这个类使用了动态调用user32.dll中的SetLayeredWindowAttributes函数,通过这个函数来实现窗口透明方式,这个方法与网上的大多数方法类似,不过是加了一个类进行了封装