ThreadLocal&InheritableThreadLocal&transmittable-thread-local

ThreadLocal

http://blog.csdn.net/yinbingqiu/article/details/71159394

特性
  • 一个线程使用一个对象,线程之间数据隔离
适用场景
  • 线程内参数传递
  • 线程之间数据隔离

init
private final int threadLocalHashCode = nextHashCode();
private static AtomicInteger nextHashCode = new AtomicInteger();
private static final int HASH_INCREMENT = 0x61c88647;   
//斐波那契散列  黄金分割,哈希分布比较均匀
private static int nextHashCode() {
        return nextHashCode.getAndAdd(HASH_INCREMENT);
    }

threadLocalHashCode 每个ThreadLocal都有一个,不会重复

ThreadLocal 只介绍get set方法,其中已包含了初始化方法

get
public T get() {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null) {
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null) {
                @SuppressWarnings("unchecked")
                T result = (T)e.value;
                return result;
            }
        }
        return setInitialValue();
    }

思路:

  • 获取当前线程,然后线程中持有引用ThreadLocal.ThreadLocalMap
  • 如果 ThreadLocalMap 为null,则进行初始化setInitialValue,初始化代码会再次确认ThreadLocalMap是否为null。初始化代码即新建一个对象
void createMap(Thread t, T firstValue) {
        t.threadLocals = new ThreadLocalMap(this, firstValue);
    }  this 就是 ThreadLocal
  • 如果 ThreadLocalMap 不为null,则以ThreadLocal为key,获取 ThreadLocalMap.Entry e
set

set方法也是如此判断ThreadLocalMap是否为null,是否需要初始化,只是最后直接设置指定值

public void set(T value) {
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            createMap(t, value);
    }
ThreadLocalMap

ThreadLocalMap 是定义的map,其Entry继承了WeakReference,使用ThreadLocal作为键值,

static class Entry extends WeakReference<ThreadLocal<?>> {
            /** The value associated with this ThreadLocal. */
            Object value;

            Entry(ThreadLocal<?> k, Object v) {
                super(k);
                value = v;
            }
        }
        
   ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
            table = new Entry[INITIAL_CAPACITY];
            int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
            table[i] = new Entry(firstKey, firstValue);
            size = 1;
            setThreshold(INITIAL_CAPACITY);
        }

ThreadLocalMap内部存储结构为Entry数组 索引hash值为i(关于散列算法,可再写一篇), 散列值相同的,顺序后放

getEntry
private Entry getEntry(ThreadLocal<?> key) {
            int i = key.threadLocalHashCode & (table.length - 1);
            Entry e = table[i];
            if (e != null && e.get() == key)
                return e;
            else
                return getEntryAfterMiss(key, i, e);
        }
        
        private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
            Entry[] tab = table;
            int len = tab.length;

            while (e != null) {//循环条件
                ThreadLocal<?> k = e.get();
                if (k == key){
                     return e;//跳出循环
                }
                   
                if (k == null){
                    expungeStaleEntry(i);//清除过期数据 
                }else{
                    i = nextIndex(i, len);//获取下一个位置 
                }
                e = tab[i];//循环判断条件值更新
            }
            return null;
        }
        
        private static int nextIndex(int i, int len) {
            return ((i + 1 < len) ? i + 1 : 0);
        }

散列函数找到数组对应的位置,得到Entry,不为空并且key相等,即得到对应entry 否则调用 getEntryAfterMiss

nextIndex不断加1,获取下一个位置的entry,然后 while条件e!=null,进而判断e.get == key,如果 k==null,则expungeStaleEntry

expungeStaleEntry清除所有过期数据

private int expungeStaleEntry(int staleSlot) {
            Entry[] tab = table;
            int len = tab.length;

            // expunge entry at staleSlot 清除 e.get()null的数据
            tab[staleSlot].value = null;
            tab[staleSlot] = null;
            size--;

            // Rehash until we encounter null  重新hash直到遇到null
            Entry e;
            int i;
            for (i = nextIndex(staleSlot, len);
                 (e = tab[i]) != null;
                 i = nextIndex(i, len)) {
                ThreadLocal<?> k = e.get();
                if (k == null) {//清除 e.get()null的数据
                    e.value = null;
                    tab[i] = null;
                    size--;
                } else {//判断k(e.get())的位置是否和i相同,不相同则表示位置过期了,需要清除i位置的数据,并找到e的新位置
                    int h = k.threadLocalHashCode & (len - 1);
                    if (h != i) {
                        tab[i] = null;

                        // Unlike Knuth 6.4 Algorithm R, we must scan until
                        // null because multiple entries could have been stale.
                        //找到tabl[h]== null的位置,放入数据
                        while (tab[h] != null)
                            h = nextIndex(h, len);
                        tab[h] = e;
                    }
                }
            }
            return i;
        }
set
private void set(ThreadLocal<?> key, Object value) {

            // We don't use a fast path as with get() because it is at
            // least as common to use set() to create new entries as
            // it is to replace existing ones, in which case, a fast
            // path would fail more often than not.

            Entry[] tab = table;
            int len = tab.length;
            int i = key.threadLocalHashCode & (len-1);//hash 找到位置
            //判断i及其后位置,有没有key的数据或者null,有则更新或者替换,然后直接返回。无则在i位置new一个
            for (Entry e = tab[i];
                 e != null;
                 e = tab[i = nextIndex(i, len)]) {
                ThreadLocal<?> k = e.get();

                if (k == key) {//相等的情况 设置值
                    e.value = value;
                    return;
                }

                if (k == null) {//null的情况,调用replaceStaleEntry清理过期数据并插入新数据
                什么情况下为null? 因为是弱引用 gc会将ThreadLocal回收掉,
                ThreadLocalMap内的表现就是出现了一个keynullEntry
                
                    replaceStaleEntry(key, value, i);
                    return;
                }
            }

            tab[i] = new Entry(key, value);
            int sz = ++size;
            if (!cleanSomeSlots(i, sz) && sz >= threshold)
            //tab中无null数据,并且size>threshold 触发rehash
                rehash();
        }
replaceStaleEntry 没看明白
遍历清洗过期数据并在index处插入新数据,其他数据后移  
 cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
 清理过期数据必须进行,slotToExpunge只是提前找个清理位置
        private void replaceStaleEntry(ThreadLocal<?> key, Object value,
                                       int staleSlot) {
            Entry[] tab = table;
            int len = tab.length;
            Entry e;

            // Back up to check for prior stale entry in current run.
            // We clean out whole runs at a time to avoid continual
            // incremental rehashing due to garbage collector freeing
            // up refs in bunches (i.e., whenever the collector runs).
            int slotToExpunge = staleSlot;
            //找到staleSlot之前第一个为null的位置 slotToExpunge
            for (int i = prevIndex(staleSlot, len);
                 (e = tab[i]) != null;
                 i = prevIndex(i, len))
                if (e.get() == null)
                    slotToExpunge = i;

            // Find either the key or trailing null slot of run, whichever
            // occurs first
            for (int i = nextIndex(staleSlot, len);
                 (e = tab[i]) != null;
                 i = nextIndex(i, len)) {
                ThreadLocal<?> k = e.get();

                // If we find key, then we need to swap it
                // with the stale entry to maintain hash table order.
                // The newly stale slot, or any other stale slot
                // encountered above it, can then be sent to expungeStaleEntry
                // to remove or rehash all of the other entries in run.
                //如果找到key,为了保持table的顺序,需要和过期entry交换位置。新的位置或者其他位置之后的数据,可以被送去清除
                if (k == key) {//找到staleSlot之后的位置,相等则设置
                    e.value = value;

                    tab[i] = tab[staleSlot];//tab[staleSlot]keynullentry,交换之后可以被清除
                    tab[staleSlot] = e;

                    // Start expunge at preceding stale entry if it exists 清除过期数据
                    if (slotToExpunge == staleSlot){
                       slotToExpunge = i; 
                    }
                    cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
                    return;
                }

                // If we didn't find stale entry on backward scan, the
                // first stale entry seen while scanning for key is the
                // first still present in the run.
                if (k == null && slotToExpunge == staleSlot)
                    slotToExpunge = i;
            }

            // If key not found, put new entry in stale slot
            //没有找到,new一个
            tab[staleSlot].value = null;
            tab[staleSlot] = new Entry(key, value);

            // If there are any other stale entries in run, expunge them
            if (slotToExpunge != staleSlot)//清除过期数据 相等则不需要清除过期数据
                cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
        }
ThreadLocalMap难点

是一个entry数组,entry是弱引用,key可能随时被gc,为了解决内存泄漏问题,需要不断的清除过期的数据。并且数组hash索引方式是递增。

清除过期数据:暂时理解就是遍历key为null的就把value置为null,并且随时比较hash出的位置,进行替换

set方法replaceStaleEntry 略懵。核心:向后遍历数组,查找是否有key=当前数据,若有则设置。找不到,就新增。然后找到过期数据的位置,调用清除方法清除数据

内存泄漏问题:https://www.cnblogs.com/onlywujun/p/3524675.html 线程一直不结束,线程池 http://www.importnew.com/22039.html importnew 应该还是线程一直不结束的问题

https://wiki.apache.org/tomcat/MemoryLeakProtection tomcat的内存泄漏案例值得看

InheritableThreadLocal

父子线程信息传递

实现思路:

  • Thread类新增一个字段inheritableThreadLocals 指向 ThreadLocal.ThreadLocalMap,原来的threadLocals不再使用
  • InheritableThreadLocal 重写getMap createMap方法,使其inheritableThreadLocals 指向ThreadLocal.ThreadLocalMap
  • 当new Thread子线程时,判断inheritableThreadLocals是否为空,不空则拷贝父线程中ThreadLocalMap到子线程中,就可以获取到父线程中的值了
问题:子线程父线程中各自都有一个inheritableThreadLocals,指向各自的

ThreadLocal.ThreadLocalMap。所以子线程中InheritableThreadLocal修改了值,不会反应的父线程中。测试结果也是如此

public class InheritableThreadLocal<T> extends ThreadLocal<T> {
    protected T childValue(T parentValue) {
        return parentValue;
    }
    ThreadLocalMap getMap(Thread t) {
       return t.inheritableThreadLocals;
    }
    void createMap(Thread t, T firstValue) {
        t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);
    }
}

Thread 类

if (inheritThreadLocals && parent.inheritableThreadLocals != null){
    this.inheritableThreadLocals =
                ThreadLocal.createInheritedMap(parent.inheritableThreadLocals); 
 }

ThreadLocal 类

static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
        return new ThreadLocalMap(parentMap);
    }
    
    private ThreadLocalMap(ThreadLocalMap parentMap) {
        Entry[] parentTable = parentMap.table;
        int len = parentTable.length;
        setThreshold(len);
        table = new Entry[len];

        for (int j = 0; j < len; j++) {
            Entry e = parentTable[j];
            if (e != null) {
                @SuppressWarnings("unchecked")
                ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
                if (key != null) {
                    Object value = key.childValue(e.value);
                    Entry c = new Entry(key, value);
                    int h = key.threadLocalHashCode & (len - 1);
                    while (table[h] != null)
                        h = nextIndex(h, len);
                    table[h] = c;
                    size++;
                }
            }
        }
    }

transmittable-thread-local 框架

https://github.com/alibaba/transmittable-thread-local InheritableThreadLocal只能在new Thread中使用 本框架 则是封装 Runnable Callable

但对于使用线程池等会缓存线程的组件的情况,线程由线程池创建好,并且线程是缓存起来反复使用的;这时父子线程关系的ThreadLocal值传递已经没有意义,应用需要的实际上是把 任务提交给线程池时的ThreadLocal值传递到 任务执行时。
实现思路
  • 自定义 TransmittableThreadLocal 并继承InheritableThreadLocal。*
TransmittableThreadLocal 类静态参数holder持有所有
new出来的TransmittableThreadLocal
  • 自定义 TtlRunnable 实现 Runnable TtlRunnable初始化方法中保持当前线程中已有的TransmittableThreadLocal
private TtlCallable(Callable<V> callable, boolean releaseTtlValueReferenceAfterCall) {
        this.copiedRef = new AtomicReference<Map<TransmittableThreadLocal<?>, Object>>(TransmittableThreadLocal.copy());
        this.callable = callable;
        this.releaseTtlValueReferenceAfterCall = releaseTtlValueReferenceAfterCall;
    }

run方法执行前中先backup holder中所有的TransmittableThreadLocal, copiedRef中不存在,holder存在的,说明是后来加进去的,remove掉holder中的 copied中的TransmittableThreadLocal set到当前线程中

执行后再恢复backup的数据到holder中(backup中不存在,holder中存在的,remove掉holder中的) backup中的TransmittableThreadLocal set到当前线程中

public void run() {
        Map<TransmittableThreadLocal<?>, Object> copied = copiedRef.get();
        if (copied == null || releaseTtlValueReferenceAfterRun && !copiedRef.compareAndSet(copied, null)) {
            throw new IllegalStateException("TTL value reference is released after run!");
        }

        Map<TransmittableThreadLocal<?>, Object> backup = TransmittableThreadLocal.backupAndSetToCopied(copied);
        try {
            runnable.run();
        } finally {
            TransmittableThreadLocal.restoreBackup(backup);
        }
    }
agent

-使用javaAgent, 如果类是 ThreadPoolExecutor 或者ScheduledThreadPoolExecutor, 把其中方法中参数为Runnable的参数,使用javassist替换为TtlRunnable,这样所有调用Runnable的方法就都是调用 TtlRunnable 了

String code = String.format("$%d = %s.get($%d, false, true);", i + 1, TTL_RUNNABLE_CLASS_NAME, i + 1);
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