策略模式:定义了算法族,分别封装起来,让它们之间可以互相替换,此模式让算法的变化独立于使用算法的客户。
[]类图
[]策略模式的实现
飞行为接口
public interface FlyBehavior {
void fly();
}
飞行为实现类
public class FlyWithWings implements FlyBehavior {
@Override
public void fly() {
System.out.println("I' m flying!!");
}
}
飞行为实现类
public class FlyNoWay implements FlyBehavior {
@Override
public void fly() {
System.out.println("I can't fly");
}
}
飞行为实现类
public class FlyRocketPowered implements FlyBehavior {
@Override
public void fly() {
System.out.println("I' m flying with a rocket!!");
}
}
叫行为接口
public interface QuackBehavior {
void quack();
}
叫行为实现类
public class Quack implements QuackBehavior {
@Override
public void quack() {
System.out.println("Quack");
}
}
叫行为实现类
public class MuteQuack implements QuackBehavior {
@Override
public void quack() {
System.out.println("Slience");
}
}
叫行为实现类
public class Squeak implements QuackBehavior {
@Override
public void quack() {
System.out.println("Squeak");
}
}
鸭子抽象类
public abstract class Duck {
protected FlyBehavior flyBehavior;
protected QuackBehavior quackBehavior;
public abstract void display();
public void performFly() {
flyBehavior.fly();
}
public void performQuack() {
quackBehavior.quack();
}
public void swim() {
System.out.println("All ducks float,event decoys");
}
public void setFlyBehavior(FlyBehavior flyBehavior) {
this.flyBehavior = flyBehavior;
}
public void setQuackBehavior(QuackBehavior quackBehavior) {
this.quackBehavior = quackBehavior;
}
}
鸭子实现类
public class MallardDuck extends Duck {
public MallardDuck() {
flyBehavior = new FlyWithWings();
quackBehavior = new Quack();
}
@Override
public void display() {
System.out.println("I'm a reak Mallard duck");
}
}
鸭子实现类
public class ModelDuck extends Duck {
public ModelDuck() {
flyBehavior = new FlyNoWay();
quackBehavior = new Quack();
}
@Override
public void display() {
System.out.println("I'm a model duck");
}
}
测试
public static void main(String args[]) {
MallardDuck mallardDuck = new MallardDuck();
mallardDuck.display();
mallardDuck.performFly();
mallardDuck.performQuack();
ModelDuck modelDuck = new ModelDuck();
modelDuck.display();
modelDuck.performFly();
modelDuck.performQuack();
modelDuck.setFlyBehavior(new FlyRocketPowered());
modelDuck.performFly();
}
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