手机在线画图

下面这个应用是这样的,手机在屏幕上画一条线服务器收到数据后也同步的画一条一样的线。主要是应用了SOCKET链接,因为最后版本还没有弄好所以代码还有些要修改的(比如SOCKET还没有关闭。。)效果的话感觉wifi条件下表现非常不错,3G信号下也马马虎虎,但是2G网络下比较坑爹,SOCKET数据包延迟比较大,服务器不能及时响应,都是一下子收到之前几秒发的数据的,看看怎么优化吧。

package com.example.mytest;

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.util.ArrayList;
import java.util.List;

import org.apache.http.HttpResponse;
import org.apache.http.NameValuePair;
import org.apache.http.client.HttpClient;
import org.apache.http.client.entity.UrlEncodedFormEntity;
import org.apache.http.client.methods.HttpPost;
import org.apache.http.impl.client.DefaultHttpClient;
import org.apache.http.message.BasicNameValuePair;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.ImageView;

public class MainActivity extends Activity {
	private final String ip_address = "***";
	private ImageView iv;
	private Bitmap bm;
	private Canvas canvas;
	private Paint paint;

	private Handler handler;

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		// TODO Auto-generated method stub
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_main);
		iv = (ImageView) findViewById(R.id.iv);
		paint = new Paint();
		paint.setColor(Color.BLACK);
		paint.setStrokeWidth(5);

		new Thread(new MyClass()).start();

		iv.setOnTouchListener(new OnTouchListener() {
			private int startX = 0;
			private int startY = 0;
			private int newX = 0;
			private int newY = 0;
			private boolean flag = true;

			@Override
			public boolean onTouch(View v, MotionEvent event) {
				// TODO Auto-generated method stub

				switch (event.getAction()) {
				// 手指第一次接触屏幕
				case MotionEvent.ACTION_DOWN:
					bm = Bitmap.createBitmap(iv.getWidth(), iv.getHeight(),
							Bitmap.Config.ARGB_8888);
					canvas = new Canvas(bm);
					canvas.drawColor(Color.WHITE);

					startX = (int) event.getX();
					startY = (int) event.getY();

					break;
				// 手指在移动
				case MotionEvent.ACTION_MOVE:
					// 降低采样频率
					if (flag == true) {
						flag = false;
					} else {
						flag = true;
						break;
					}

					newX = (int) event.getX();
					newY = (int) event.getY();
					canvas.drawLine(startX, startY, newX, newY, paint);

					iv.setImageBitmap(bm);

					String str = startX + "," + startY + "," + newX + ","
							+ newY + "$";
					Message msg = Message.obtain();
					msg.obj = str;
					handler.sendMessage(msg);

					startX = newX;
					startY = newY;

					break;

				// 手指移开屏幕
				case MotionEvent.ACTION_UP:
					break;

				default:
					break;
				}
				return true;
			}
		});
	}

	public class MyClass implements Runnable {
		public void run() {
			Looper.prepare();
			try {
				handler = new Handler() {

					Socket s = new Socket(ip_address, 10086);
					OutputStream stream = s.getOutputStream();

					@Override
					public void handleMessage(Message msg) {
						// TODO Auto-generated method stub
						super.handleMessage(msg);

						String str = (String) msg.obj;

						byte[] data = str.getBytes();
						try {
							stream.write(data);

						} catch (Exception e) {
							// TODO: handle exception
							e.printStackTrace();
						}
					}
				};
			} catch (IOException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
			Looper.loop();
		}
	}
}


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