html2canvas 跨域图片不显示问题

html2canvas 跨域图片不显示问题
  1. 看看人家的配置说明https://github.com/niklasvh/html2canvas/blob/master/docs/configuration.md
  2. 里面有几个属性 allowTaint,useCORS,设置为true
  3. proxy属性,按照我理解应该是去代理服务器获取对应的图片资源,不用管这个
  4. 注意跨域问题首先都是要服务器去解决的,在响应头加上跨域的相关设置,这个不多说了,百度一大堆

注:这个方法在iphone6或者其他少部分机型失效,最稳定的方法还是用nginx做代理

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JavaScript HTML renderer The script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page. How does it work? The script renders the current page as a canvas image, by reading the DOM and the different styles applied to the elements. It does not require any rendering from the server, as the whole image is created on the clients browser. However, as it is heavily dependent on the browser, this library is not suitable to be used in nodejs. It doesn't magically circumvent any browser content policy restrictions either, so rendering cross-origin content will require a proxy to get the content to the same origin. The script is still in a very experimental state, so I don't recommend using it in a production environment nor start building applications with it yet, as there will be still major changes made. Browser compatibility The script should work fine on the following browsers: Firefox 3.5+ Google Chrome Opera 12+ IE9+ Safari 6+ As each CSS property needs to be manually built to be supported, there are a number of properties that are not yet supported. Usage Note! These instructions are for using the current dev version of 0.5, for the latest release version (0.4.1), checkout the old readme. To render an element with html2canvas, simply call: html2canvas(element[, options]); The function returns a Promise containing the <canvas> element. Simply add a promise fullfillment handler to the promise using then: html2canvas(document.body).then(function(canvas) { document.body.appendChild(canvas); }); Building The library uses grunt for building. Alternatively, you can download the latest build from here. Clone git repository with submodules: $ git clone --recursive git://github.com/niklasvh/html2canvas.git Install Grunt and uglifyjs: $ npm install -g grunt-cli uglify-js Run the full build process (including lint, qunit and webdriver tests): $ grunt Skip lint and tests and simply build from source: $ grunt build Running tests The library has two sets of tests. The first set is a number of qunit tests that check that different values parsed by browsers are correctly converted in html2canvas. To run these tests with grunt you'll need phantomjs. The other set of tests run Firefox, Chrome and Internet Explorer with webdriver. The selenium standalone server (runs on Java) is required for these tests and can be downloaded from here. They capture an actual screenshot from the test pages and compare the image to the screenshot created by html2canvas and calculate the percentage differences. These tests generally aren't expected to provide 100% matches, but while commiting changes, these should generally not go decrease from the baseline values. Start by downloading the dependencies: $ npm install Run qunit tests: $ grunt test Examples For more information and examples, please visit the homepage or try the test console. Contributing If you wish to contribute to the project, please send the pull requests to the develop branch. Before submitting any changes, try and test that the changes work with all the support browsers. If some CSS property isn't supported or is incomplete, please create appropriate tests for it as well before submitting any code changes.
在使用Vue和html2canvas进行截图时,可能会遇到跨域问题。这是由于浏览器的同源策略所导致的安全限制。当你尝试将html2canvas应用于跨域图片时,浏览器会阻止截图操作。 解决这个问题的一种方法是使用代理服务器。你可以在你的服务器上设置一个代理,将请求发送到目标图片服务器,并将响应返回给前端。这样,前端的请求就不会涉及跨域问题了。 以下是一个使用代理服务器解决跨域问题的示例代码: 1. 在你的Vue项目中创建一个代理配置文件 `vue.config.js`(如果已经存在,请忽略)。 ```javascript module.exports = { devServer: { proxy: { '/api': { target: 'http://目标图片服务器地址', changeOrigin: true, pathRewrite: { '^/api': '' } } } } } ``` 2. 在你的Vue组件中使用代理服务器进行截图。 ```javascript import html2canvas from 'html2canvas'; export default { methods: { async captureScreenshot() { try { const canvas = await html2canvas(document.getElementById('target'), { useCORS: true, proxy: '/api' // 使用代理服务器 }); const image = canvas.toDataURL('image/png'); // 处理截图后的操作 } catch (error) { console.error('截图失败:', error); } } } } ``` 在上面的代码中,我们通过设置 `proxy` 选项为 `/api`,将请求发送到代理服务器。然后,代理服务器会将请求转发到目标图片服务器,并将响应返回给前端。 需要注意的是,你需要将 `http://目标图片服务器地址` 替换为实际的目标图片服务器地址。 希望以上解决方案能帮助到你!如果你还有其他问题,请随时提问。

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