https://github.com/jfl913/Notes/commit/02c7410b9bfca50f33b1999668f2dffeade6203f | ||
+The Stack | ||
+> When a method (or function) is executed, a chunk of memory is allocated from a part of memory called the stack. This chunk of memory is called a frame, **and the frame stores the values for variables declared inside the method**. A variable declared inside a method is called a local variable. | ||
+ | ||
+The Heap | ||
+ | ||
+> The heap, on the other hand, is where all Objective-C **objects** live. It is a giant heaping mess of **objects**. You use pointers to keep track of where those **objects** are stored in the heap. | ||
+> | ||
+> When you send the alloc message to a class, a chunk of memory is allocated from the heap. | ||
+ | ||
+总结:**Stack里面存放的是`local variable`(局部变量),Heap里面存放的是`objects`(对象)**。 | ||
+ | ||
+我也从网上查到了由C/C++编译的程序占用的内存分为的以下几个部分: | ||
+ | ||
+> 1. 栈区(stack)— 由**编译器**自动分配释放,存放函数的**参数值**,**局部变量的值**等。其 | ||
+ 操作方式类似于数据结构中的栈。 | ||
+ 2. 堆区(heap) — 一般由**程序员**分配释放,若程序员不释放,程序结束时可能由OS回 | ||
+ 收 。注意它与数据结构中的堆是两回事,分配方式倒是类似于链表,呵呵。 | ||
+ 3. 全局区(静态区)(static)—,全局变量和静态变量的存储是放在一块的,初始化的 | ||
+ 全局变量和静态变量在一块区域,未初始化的全局变量和未初始化的静态变量在相邻的另 | ||
+ 一块区域。 - 程序结束后由系统释放。 | ||
+ 4. 文字常量区—常量字符串就是放在这里的。程序结束后由系统释放 | ||
+ 5. 程序代码区—存放函数体的二进制代码。 |