Libevent---windows多线程服务器再封装

1、zzcServer类,用于完成对客户端连接的监听操作:

.h文件:

#pragma once
#include "event2/event.h"
#include "event2/listener.h"
#include "event2/thread.h"

class zzcServer
{
public:
	zzcServer(void);
	~zzcServer(void);
	
	//开启服务
	bool RunServ();

private:
	//初始化socket网络库
	void InitSocket();
	//开启主线程事件循环
	static unsigned __stdcall MainThreadEventDispatch(void* param);
	//监听回调函数
	static void listen_cb(struct evconnlistener * e, evutil_socket_t s, struct sockaddr *a, int socklen, void *arg);

private:
	//监听端口号
	short m_sPort;
	//主循环线程句柄
	HANDLE m_hThread;
	//环境上下文
	event_base *m_pBase;
	//监听器
	evconnlistener *m_pEv;
};

.cpp文件:

#include "StdAfx.h"
#include "zzcServer.h"
#include "MyTask.h"
#include "zzcThreadPoor.h"
using namespace std;


zzcServer::zzcServer(void)
{
	m_sPort = 6000;
	m_pBase = NULL;
	m_pEv = NULL;
	m_hThread = INVALID_HANDLE_VALUE;

	InitSocket();
}


zzcServer::~zzcServer(void)
{
#ifdef _WIN32
	WSACleanup();
#endif

	if (m_hThread)
	{
		CloseHandle(m_hThread);
		m_hThread = INVALID_HANDLE_VALUE;
	}
}

void zzcServer::InitSocket()
{
#ifdef _WIN32
	WSADATA wsa;
	WSAStartup(MAKEWORD(2,2), &wsa);
#else
	if(signal(SIGPIPE, SIG_IGN) == SIG_ERR)
		return false;
#endif
}

void zzcServer::listen_cb(struct evconnlistener * e, evutil_socket_t s, struct sockaddr *a, int socklen, void *arg)
{
	zzcTask *task = new MyTask();
	task->m_sock = s;
	zzcThreadPoor::GetInstance()->Dispatch(task);
}

bool zzcServer::RunServ()
{
	int nRet = -1;
	bool bRet = false;
	event_config *pcfg = NULL;

	do 
	{
		//初始化线程池
		zzcThreadPoor::GetInstance()->Init(10);

		if ((pcfg = event_config_new()) == NULL)
		{
			break;
		}

		if (-1 == (nRet = event_config_set_flag(pcfg, EVENT_BASE_FLAG_STARTUP_IOCP)))
		{
			break;
		}

		SYSTEM_INFO si;
		memset(&si, 0, sizeof(si));
		GetSystemInfo(&si);
		if ((nRet = event_config_set_num_cpus_hint(pcfg, si.dwNumberOfProcessors)) == -1)
		{
			break;
		}

		if ((nRet = evthread_use_windows_threads()) == -1)
		{
			break;
		}

		if ((m_pBase = event_base_new_with_config(pcfg)) == NULL)
		{
			if((m_pBase = event_base_new()) == NULL)
			{
				break;
			}
		}

		struct sockaddr_in sin;
		memset(&sin, 0, sizeof(sin));
		sin.sin_family = AF_INET;
		sin.sin_addr.s_addr = htonl(INADDR_ANY);
		sin.sin_port = htons(m_sPort);

		if ((m_pEv = evconnlistener_new_bind(m_pBase,	// libevent的上下文
			listen_cb,					//接收到连接的回调函数
			m_pBase,					//回调函数获取的参数 arg
			LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,//地址重用,evconnlistener关闭同时关闭socket
			10,							//连接队列大小,对应listen函数
			(sockaddr*)&sin,			//绑定的地址和端口
			sizeof(sin)
			)) == NULL)
		{
			break;
		}

		if (INVALID_HANDLE_VALUE == (m_hThread = (HANDLE)_beginthreadex( NULL, 0, &MainThreadEventDispatch, (void*)this, 0, NULL)))
		{
			break;
		}

		bRet = true;

	} while (false);

	if (false == bRet)
	{
		if (pcfg)
			event_config_free(pcfg);

		if (m_pEv)
			evconnlistener_free(m_pEv);

		if(m_pBase)
			event_base_free(m_pBase);

		return false;
	}
	
	return true;
}

unsigned __stdcall zzcServer::MainThreadEventDispatch(void* param)
{
	zzcServer* pThis = (zzcServer*)param;

	if (pThis->m_pBase)
		event_base_dispatch(pThis->m_pBase);

	if (pThis->m_pEv)
		evconnlistener_free(pThis->m_pEv);

	if(pThis->m_pBase)
		event_base_free(pThis->m_pBase);

	_endthreadex(0);

	return 0;
}

2.zzcThreadPoor类,主要是启动管道通信初始化,从而进行任务的分发:

.h文件:

#pragma once
#include <vector>

class zzcThread;
class zzcTask;
class zzcThreadPoor
{
public:
	~zzcThreadPoor(void);

	static zzcThreadPoor* GetInstance()
	{
		static zzcThreadPoor tp;
		return &tp;
	}

	//初始化线程池中的线程并启动
	void Init(int threadCount);
	//负载均衡法分发线程
	void Dispatch(zzcTask *task);

private:
	zzcThreadPoor(void);
	void Release();

private:
	//池中线程总数量
	int m_nThreadCount;
	//当前分配线程索引
	int m_nThreadIndex;
	//存放线程池中的线程
	std::vector<zzcThread*> m_vThreads;
};

.cpp文件:

#include "StdAfx.h"
#include "zzcThreadPoor.h"
#include "zzcThread.h"
#include "zzcTask.h"
using namespace std;

zzcThreadPoor::zzcThreadPoor(void)
{
	m_nThreadCount = 0;
	m_nThreadIndex = -1;
}


zzcThreadPoor::~zzcThreadPoor(void)
{
	Release();
}

void zzcThreadPoor::Release()
{
	vector<zzcThread*>::iterator it;
	for (it = m_vThreads.begin();it != m_vThreads.end();++it)
	{
		if (*it)
		{
			delete *it,*it = NULL;
		}
	}

	m_vThreads.clear();
}

void zzcThreadPoor::Init(int threadCount)
{
	this->m_nThreadCount = threadCount;
	this->m_nThreadIndex = -1;

	for (int i = 0;i < threadCount;++i)
	{
		zzcThread *t = new zzcThread();

		t->m_nThreadID = i + 1;

		//启动线程
		t->Start();

		m_vThreads.push_back(t);
		
		Sleep(10);
	}
}

void zzcThreadPoor::Dispatch(zzcTask *task)
{
	if(!task || m_vThreads.size() == 0 || m_nThreadCount == 0)
		return;

	int nCurID = (m_nThreadIndex + 1) % m_nThreadCount;
	m_nThreadIndex = nCurID;

	zzcThread *t = m_vThreads[nCurID];
	t->AddTask(task);

	//激活线程
	t->Activate();
}

3、zzcThread类,接收主线程的管道消息,从而对接相应的客户端:

.h文件:

#pragma once
#include "event2/event.h"
#include <list>

class zzcTask;
class zzcThread
{
public:
	zzcThread(void);
	~zzcThread(void);

	//开启线程
	bool Start();
	//激活子线程
	bool Activate();
	//初始化管道,用于主线程和子线程之间的通信,主线程通知相应的子线程客户端连接进来了
	bool InitPipe();
	//管道回调函数,水平触发
	static void pipe_process(evutil_socket_t fd, short which, void *arg);
	//开启子线程事件循环
	static unsigned __stdcall SubThreadEventDispatch(void* param);
	//向线程添加任务
	void AddTask(zzcTask *t);

private:
	//子线程环境上下文
	struct event_base *m_pBase;
	//写管道描述符
	evutil_socket_t m_nWritePipe;
	//子循环线程句柄
	HANDLE m_hThread;
	//任务列表
	std::list<zzcTask*> m_lTask;
	//任务队列锁
	CMutex m_mutex;

public:
	//线程编号
	int m_nThreadID;
};

.cpp文件:

#include "StdAfx.h"
#include "zzcThread.h"
#include "zzcTask.h"


zzcThread::zzcThread(void)
{
	m_pBase = NULL;
	m_nWritePipe = 0;
	m_nThreadID = 0;
	m_hThread = INVALID_HANDLE_VALUE;
}


zzcThread::~zzcThread(void)
{
	if (m_hThread)
	{
		CloseHandle(m_hThread);
		m_hThread = INVALID_HANDLE_VALUE;
	}
}

void zzcThread::AddTask(zzcTask *t)
{
	if(!t)
		return;

	if(NULL != this->m_pBase)
		t->m_pBase = this->m_pBase;

	CSingleLock lock(&m_mutex);
	lock.Lock();
	m_lTask.push_back(t);
	lock.Unlock();
}

bool zzcThread::Activate()
{
#ifdef _WIN32
	int bRet = send(this->m_nWritePipe, "c", 1, 0);
#else
	int bRet = write(this->m_nWritePipe, "c", 1);
#endif
	if (bRet <= 0)
	{
		return false;
	}

	return true;
}

void zzcThread::pipe_process(evutil_socket_t fd, short which, void *arg)
{
	zzcThread* pThis = (zzcThread*)arg;

	int nRet = 0;
	char szbuf[2] = {0};

#ifdef _WIN32
	nRet = recv(fd, szbuf, 1, 0);
#else
	nRet = read(fd, szbuf, 1);
#endif
	if (nRet <= 0)
		return;

	zzcTask *task = NULL;
	CSingleLock lock(&pThis->m_mutex);
	lock.Lock();
	if (pThis->m_lTask.empty())
	{
		lock.Unlock();
		return;
	}

	task = pThis->m_lTask.front();
	pThis->m_lTask.pop_front();
	lock.Unlock();

	if(task)
		task->Init();
}

unsigned __stdcall zzcThread::SubThreadEventDispatch(void* param)
{
	zzcThread* pThis = (zzcThread*)param;

	if (pThis->m_pBase)
		event_base_dispatch(pThis->m_pBase);
	
	if (pThis->m_pBase)
		event_base_free(pThis->m_pBase);

	_endthreadex(0);

	return 0;
}

bool zzcThread::Start()
{
	return InitPipe();
}

bool zzcThread::InitPipe()
{
	bool bRet = false;
	event *ev = NULL;
	event_config *ev_conf = NULL;

#ifdef _WIN32
	evutil_socket_t fds[2];
	if (evutil_socketpair(AF_INET, SOCK_STREAM, 0, fds) < 0)
	{
		return bRet;
	}
	
	//fds[0]读;fds[1]写
	if ((-1 == evutil_make_socket_nonblocking(fds[0])) || (-1 == evutil_make_socket_nonblocking(fds[1])))
	{
		return bRet;
	}
	
#else
	int fds[2];
	if (pipe(fds))
	{
		return false;
	}
#endif

	m_nWritePipe = fds[1];

	//创建子线程base上下文(无锁)
	if(bRet = (NULL != (ev_conf = event_config_new())))
	{
		if (bRet = (-1 != event_config_set_flag(ev_conf, EVENT_BASE_FLAG_NOLOCK)))
		{
			if (bRet = (NULL != (m_pBase = event_base_new_with_config(ev_conf))))
			{
				if (bRet = (NULL != (ev = event_new(m_pBase, fds[0], EV_READ | EV_PERSIST, pipe_process, this))))
				{
					if (bRet = (-1 != (event_add(ev, 0))))
					{
						bRet = (INVALID_HANDLE_VALUE != (m_hThread = (HANDLE)_beginthreadex( NULL, 0, &SubThreadEventDispatch, (void*)this, 0, NULL)))?true:false;
					}
				}
			}
		}
	}
	
	if(ev_conf)
		event_config_free(ev_conf);
	
	return bRet;
}

4、zzcTask类(基类),对接自己的具体业务,接收客户端消息:

(1)

#pragma once
class zzcTask
{
public:
	zzcTask(void);
	~zzcTask(void);
	//初始化任务
	virtual bool Init() = 0;

public:
	//寄宿的子线程上下文
	struct event_base *m_pBase;
	//和客户端连接的描述符
	int m_sock;
	//寄宿线程的ID
	int m_nThreadID;
};

#include "StdAfx.h"
#include "zzcTask.h"


zzcTask::zzcTask(void)
{
	m_pBase = NULL;
	m_sock = 0;
	m_nThreadID = 0;
}


zzcTask::~zzcTask(void)
{
}

(2)子类

#pragma once
#include "zzctask.h"
class MyTask :public zzcTask
{
public:
	MyTask(void);
	~MyTask(void);
	virtual bool Init();
};

#include "StdAfx.h"
#include "MyTask.h"
#include <event2/event.h>
#include <event2/bufferevent.h>
#include "iostream"
using namespace std;

MyTask::MyTask(void)
{
}


MyTask::~MyTask(void)
{
}

void EventCB(struct bufferevent *bev, short what, void *arg)
{
	MyTask *pThis = (MyTask*)arg;

	//如果对方网络断掉,或者机器死机有可能收不到BEV_EVENT_EOF数据
	if (what & (BEV_EVENT_EOF | BEV_EVENT_ERROR | BEV_EVENT_TIMEOUT))
	{
		bufferevent_free(bev);

		if(pThis)
			delete pThis,pThis = NULL;
	}
}

static void ReadCB(bufferevent * bev, void *arg)
{
	//接收客户端消息
}

bool MyTask::Init()
{
	bufferevent *bev = bufferevent_socket_new(m_pBase, m_sock, BEV_OPT_CLOSE_ON_FREE);
	bufferevent_setcb(bev, ReadCB, 0, EventCB, this);
	bufferevent_enable(bev, EV_READ | EV_WRITE);

	//添加读超时
	timeval t = {100,0};
	bufferevent_set_timeouts(bev, &t, 0);
	return true;
}

 

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