android scroll分析

要实现一个View的滑动,首先要创建这个控件,继承于View,如下:

public class DragView extends View{

    private int lastX;
    private int lastY;

    public DragView(Context context) {
        super(context);
        initBg();
    }

    public DragView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initBg();
    }

    public DragView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initBg();
    }

    public void initBg(){

    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        int x = (int)event.getX();//获取当前输入点的xy坐标
        int y = (int)event.getY();
        switch (event.getAction()){
            case MotionEvent.ACTION_DOWN:
                //处理输入的按下事件
                break;
            case MotionEvent.ACTION_MOVE:
                //处理输入的移动事件
            case MotionEvent.ACTION_UP:
                //处理输入的离开事件
                break;
        }
        return true;
    }
}
想要实现滑动,有以下几种方法:

public boolean onTouchEvent(MotionEvent event) {
    int x = (int)event.getX();
    int y = (int)event.getY();
    switch (event.getAction()){
        case MotionEvent.ACTION_DOWN:
            lastX = x;
            lastY = y;
            break;
        case MotionEvent.ACTION_MOVE:
            int offX = x - lastX;
            int offY = y - lastY;
            layout(getLeft()+offX,getTop()+offY,getRight()+offX,getBottom()+offY);
            break;
    }
    return true;
}
public boolean onTouchEvent(MotionEvent event) {
    int x = (int)event.getX();
    int y = (int)event.getY();
    switch (event.getAction()){
        case MotionEvent.ACTION_DOWN:
            lastX = x;
            lastY = y;
            break;
        case MotionEvent.ACTION_MOVE:
            int offX = x - lastX;
            int offY = y - lastY;
            offsetLeftAndRight(offX);
            offsetTopAndBottom(offY);
            break;
    }
    return true;
}
public boolean onTouchEvent(MotionEvent event) {
    int x = (int)event.getX();
    int y = (int)event.getY();
    switch (event.getAction()){
        case MotionEvent.ACTION_DOWN:
            lastX = x;
            lastY = y;
            break;
        case MotionEvent.ACTION_MOVE:
            int offX = x - lastX;
            int offY = y - lastY;
            RelativeLayout.LayoutParams layoutParams=(RelativeLayout.LayoutParams)getLayoutParams();
            layoutParams.leftMargin=getLeft()+offX;
            layoutParams.topMargin=getTop()+offY;
            setLayoutParams(layoutParams);
            break;
    }
    return true;
}

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