# Python Turtle库画树

python 专栏收录该内容
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## 一、树形1

from turtle import *
from random import *
from math import *

def tree(n, l):
pd() # 下笔
# 阴影效果
pencolor(t, t, t)
pensize(n / 3)
forward(l) # 画树枝

if n > 0:
b = random() * 15 + 10 # 右分支偏转角度
c = random() * 15 + 10 # 左分支偏转角度
d = l * (random() * 0.25 + 0.7) # 下一个分支的长度
# 右转一定角度，画右分支
right(b)
tree(n - 1, d)
# 左转一定角度，画左分支
left(b + c)
tree(n - 1, d)

# 转回来
right(c)
else:
# 画叶子
right(90)
pencolor(n, n*0.8, n*0.8)
circle(3)
left(90)

# 添加0.3倍的飘落叶子
if(random() > 0.7):
pu()
# 飘落
an = -40 + random()*40
dis = int(800*random()*0.5 + 400*random()*0.3 + 200*random()*0.2)
forward(dis)

# 画叶子
pd()
right(90)
pencolor(n*0.5+0.5, 0.4+n*0.4, 0.4+n*0.4)
circle(2)
left(90)
pu()

#返回
backward(dis)

pu()
backward(l)# 退回

bgcolor(0.5, 0.5, 0.5) # 背景色
ht() # 隐藏turtle
speed(0) # 速度，1-10渐进，0最快
tracer(0, 0)
pu() # 抬笔
backward(100)
left(90) # 左转90度
pu() # 抬笔
backward(300) # 后退300
tree(12, 100) # 递归7层
done()

## 二、树形2

from turtle import *

# 设置色彩模式是RGB:
colormode(255)

lt(90)

lv = 14
l = 120
s = 45

width(lv)

# 初始化RGB颜色:
r = 0
g = 0
b = 0
pencolor(r, g, b)

penup()
bk(l)
pendown()
fd(l)

def draw_tree(l, level):
global r, g, b
# save the current pen width
w = width()

# narrow the pen width
width(w * 3.0 / 4.0)
# set color:
r = r + 1
g = g + 2
b = b + 3
pencolor(r % 200, g % 200, b % 200)

l = 3.0 / 4.0 * l

lt(s)
fd(l)

if level < lv:
draw_tree(l, level + 1)
bk(l)
rt(2 * s)
fd(l)

if level < lv:
draw_tree(l, level + 1)
bk(l)
lt(s)

# restore the previous pen width
width(w)

speed("fastest")

draw_tree(l, 4)

done()

## 三、树形3

import turtle
import random
from turtle import *
from time import sleep

t = turtle.Turtle()
w = turtle.Screen()

def tree(branchLen, t):
if branchLen > 3:
if 8 <= branchLen <= 12:
if random.randint(0, 2) == 0:
t.color('snow')
else:
t.color('lightcoral')
t.pensize(branchLen / 3)
elif branchLen < 8:
if random.randint(0, 1) == 0:
t.color('snow')
else:
t.color('lightcoral')
t.pensize(branchLen / 2)
else:
t.color('sienna')
t.pensize(branchLen / 10)

t.forward(branchLen)
a = 1.5 * random.random()
t.right(20*a)
b = 1.5 * random.random()
tree(branchLen-10*b, t)
t.left(40*a)
tree(branchLen-10*b, t)
t.right(20*a)
t.up()
t.backward(branchLen)
t.down()

def petal(m, t):  # 树下花瓣
for i in range(m):
a = 200 - 400 * random.random()
b = 10 - 20 * random.random()
t.up()
t.forward(b)
t.left(90)
t.forward(a)
t.down()
t.color("lightcoral")
t.circle(1)
t.up()
t.backward(a)
t.right(90)
t.backward(b)

def main():
t = turtle.Turtle()
myWin = turtle.Screen()
getscreen().tracer(5, 0)
turtle.screensize(bg='wheat')
t.left(90)
t.up()
t.backward(150)
t.down()
t.color('sienna')
tree(60, t)
petal(100, t)

myWin.exitonclick()

main()
done()

## 四、树形4

from turtle import *
from random import *
from math import *

def tree(n, l):
pd()
pencolor(t, t, t)
pensize(n / 4)
forward(l)
if n > 0:
b = random() * 15 + 10
c = random() * 15 + 10
d = l * (random() * 0.35 + 0.6)
right(b)
tree(n - 1, d)
left(b + c)
tree(n - 1, d)
right(c)
else:
right(90)
pencolor(n, n, n)
circle(2)
left(90)
pu()
backward(l)

bgcolor(0.5, 0.5, 0.5)
ht()
speed(0)
tracer(0, 0)
left(90)
pu()
backward(300)
tree(13, 100)
done()

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