PAT 1017. Queueing at Bank (25)

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//一遍ac吐舌头

//做的比较仔细,按步骤输出调试了很多细节,最后提交一遍过~!
#include<iostream>
#include<cstdio>
#include<vector>
#include<algorithm>
using namespace std;
#define BEGIN 8*60*60
#define END 17*60*60
int n, k;
struct customer{
	int arrive_time;
	int process_time;
	int waiting_time;
};
vector<customer> ctr;
bool cmp(const customer& a, const customer& b){
	return a.arrive_time < b.arrive_time;
}
int cleartime[105] = { 0 };
int i = 0, j = 0;
int main(){
	cin >> n >> k;
	for (i = 0; i < n; i++){
		customer ctr_tmp;
		int hh, mm, ss; char ch;
		cin >> hh >> ch >> mm >> ch >> ss;
		ctr_tmp.arrive_time = hh * 60 * 60 + mm * 60 + ss;
		int m; cin >> m;
		ctr_tmp.process_time = 60 * m;
		ctr_tmp.waiting_time = 0;
		ctr.push_back(ctr_tmp);
	}
	sort(ctr.begin(), ctr.end(), cmp);
	i = 0;
	while (i < n&&ctr[i].arrive_time < BEGIN){
		ctr[i].waiting_time = BEGIN - ctr[i].arrive_time;
		ctr[i].arrive_time = BEGIN;
		i++;
	}
	j = n - 1;
	while (j >= 0 && ctr[j].arrive_time >= END){
		ctr.pop_back();
		j--;
	}
	int size = j + 1;
	//下面按照窗口数目进行第一轮入队
	for (j = 0; j < k&&j < size; j++){
		cleartime[j] = ctr[j].arrive_time + ctr[j].process_time;
	}
	for (; j < size; j++){//后面的客户依次入队办理
		int index = 0; int min_time = cleartime[0];
		for (int v = 0; v < k; v++){
			if (cleartime[v] < min_time){
				min_time = cleartime[v];
				index = v;
			}
		}
		if (min_time <= ctr[j].arrive_time)
			cleartime[index] = ctr[j].arrive_time + ctr[j].process_time;
		else{
			ctr[j].waiting_time += (min_time - ctr[j].arrive_time);
			cleartime[index] += ctr[j].process_time;
		}
	}
	float result = 0;
	for (int v = 0; v < size; v++){
		result += ctr[v].waiting_time;
	}
	result /= size;
	result /= 60;
	printf("%.1f", result);
}

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Queueing theory is a mathematical study of waiting lines or queues that arise in various real-life scenarios, such as customer service, traffic congestion, hospital emergency rooms, and telecommunications networks. Basic queueing theory involves the following concepts: 1. Arrival Process: This is the process of customers arriving at the queue. The arrival process can be modeled using different distributions, such as Poisson or exponential. 2. Service Process: This is the process of serving customers in the queue. The service process can also be modeled using different distributions, such as Poisson or exponential. 3. Queue Length: This is the number of customers waiting in the queue at any given time. 4. Queue Occupancy: This is the proportion of time that the server is busy serving customers. 5. System Capacity: This is the maximum number of customers that the system can handle at any given time. 6. Utilization: This is the proportion of time that the server is busy serving customers compared to the total time. 7. Waiting Time: This is the time that a customer spends waiting in the queue before being served. 8. Service Time: This is the time that a customer spends being served by the server. 9. Queueing Models: There are different queueing models that can be used to analyze queueing systems, such as the M/M/1 model, M/M/c model, M/G/1 model, and M/D/1 model. 10. Performance Measures: Different performance measures can be used to evaluate queueing systems, such as average waiting time, average queue length, and system throughput.
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