单机版五子棋



import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import java.util.List;


import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.JPanel;


public class StartFrame extends JFrame implements ActionListener {
<span style="white-space:pre">	</span>private JMenuBar jmb=null;
<span style="white-space:pre">	</span>private JMenu sysMenu,helpMenu;
<span style="white-space:pre">	</span>private JMenuItem startMenuItem,exitMenuItem;
<span style="white-space:pre">	</span>public StartFrame(){
<span style="white-space:pre">		</span>//Main Frame
<span style="white-space:pre">	</span>    ChessBoard chessBoard=new ChessBoard();
<span style="white-space:pre">		</span>setTitle("five-chess");
<span style="white-space:pre">		</span>Container c=getContentPane();
<span style="white-space:pre">		</span>jmb=new JMenuBar();
<span style="white-space:pre">		</span>sysMenu =new JMenu("menu");
<span style="white-space:pre">		</span>helpMenu =new JMenu("help");
<span style="white-space:pre">		</span>startMenuItem =new JMenuItem("begin");
<span style="white-space:pre">	</span>    exitMenuItem =new JMenuItem("exit");
<span style="white-space:pre">		</span>startMenuItem.addActionListener(this);
<span style="white-space:pre">	</span>    sysMenu.add(startMenuItem);
<span style="white-space:pre">	</span>    sysMenu.add(exitMenuItem);
<span style="white-space:pre">	</span>    jmb.add(sysMenu);
<span style="white-space:pre">	</span>    jmb.add(helpMenu);
<span style="white-space:pre">	</span>    //setJMenuBar(jmb);
<span style="white-space:pre">	</span>    //c.setLayout(new FlowLayout(FlowLayout.LEFT));
<span style="white-space:pre">	</span>    //c.add(jmb);
<span style="white-space:pre">	</span>    //c.add(chessBoard,BorderLayout.CENTER);
<span style="white-space:pre">	</span>    //c.add(chessBoard);
<span style="white-space:pre">	</span>    chessBoard.setOpaque(true);
<span style="white-space:pre">	</span>    add(jmb,BorderLayout.NORTH);
<span style="white-space:pre">	</span>    add(chessBoard,BorderLayout.CENTER);
<span style="white-space:pre">	</span>    this.setSize(700, 700);
<span style="white-space:pre">	</span>    //this.pack();
<span style="white-space:pre">	</span>    
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public void actionPerformed(ActionEvent e) {
<span style="white-space:pre">		</span>// TODO Auto-generated method stub
<span style="white-space:pre">		</span>if(e.getSource().equals(startMenuItem)){
<span style="white-space:pre">			</span>//JOptionPane.showMessageDialog(null, "begin");
<span style="white-space:pre">		</span>}
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>public static void main(String[] args){
<span style="white-space:pre">		</span>StartFrame sf=new StartFrame();
<span style="white-space:pre">		</span>sf.setVisible(true);
<span style="white-space:pre">	</span>}


    
}





public class Point {
     int x,y;
     String color="";
    public Point(){
    <span style="white-space:pre">	</span>
    }
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public int hashCode() {
<span style="white-space:pre">		</span>final int prime = 31;
<span style="white-space:pre">		</span>int result = 1;
<span style="white-space:pre">		</span>result = prime * result + x;
<span style="white-space:pre">		</span>result = prime * result + y;
<span style="white-space:pre">		</span>return result;
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public boolean equals(Object obj) {
<span style="white-space:pre">		</span>if (this == obj)
<span style="white-space:pre">			</span>return true;
<span style="white-space:pre">		</span>if (obj == null)
<span style="white-space:pre">			</span>return false;
<span style="white-space:pre">		</span>if (getClass() != obj.getClass())
<span style="white-space:pre">			</span>return false;
<span style="white-space:pre">		</span>Point other = (Point) obj;
<span style="white-space:pre">		</span>if (x != other.x)
<span style="white-space:pre">			</span>return false;
<span style="white-space:pre">		</span>if (y != other.y)
<span style="white-space:pre">			</span>return false;
<span style="white-space:pre">		</span>return true;
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>public Point(int x, int y, String color) {
<span style="white-space:pre">		</span>super();
<span style="white-space:pre">		</span>this.x = x;
<span style="white-space:pre">		</span>this.y = y;
<span style="white-space:pre">		</span>this.color = color;
<span style="white-space:pre">	</span>}


<span style="white-space:pre">	</span>public String getColor() {
<span style="white-space:pre">		</span>return color;
<span style="white-space:pre">	</span>}


<span style="white-space:pre">	</span>public void setColor(String color) {
<span style="white-space:pre">		</span>this.color = color;
<span style="white-space:pre">	</span>}


<span style="white-space:pre">	</span>public int getX() {
<span style="white-space:pre">		</span>return x;
<span style="white-space:pre">	</span>}


<span style="white-space:pre">	</span>public void setX(int x) {
<span style="white-space:pre">		</span>this.x = x;
<span style="white-space:pre">	</span>}


<span style="white-space:pre">	</span>public int getY() {
<span style="white-space:pre">		</span>return y;
<span style="white-space:pre">	</span>}


<span style="white-space:pre">	</span>public void setY(int y) {
<span style="white-space:pre">		</span>this.y = y;
<span style="white-space:pre">	</span>}
     
}

import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;


import javax.swing.JOptionPane;
import javax.swing.JPanel;


class ChessBoard extends JPanel implements MouseListener{
<span style="white-space:pre">	</span>public static final int MARGIN=30;
<span style="white-space:pre">	</span>public static final int GRID_SPAN=35;
<span style="white-space:pre">	</span>public static final int ROWS=15;
<span style="white-space:pre">	</span>public static final int COLS=15;
<span style="white-space:pre">	</span>public static String chessColor="black";  //chess role
<span style="white-space:pre">	</span>Point[] chessList=new Point[ROWS*COLS];   //store chess
<span style="white-space:pre">	</span>int chessCount=0; //chess number
<span style="white-space:pre">	</span>public boolean gameOver=false;
<span style="white-space:pre">	</span>
<span style="white-space:pre">	</span>public ChessBoard(){
<span style="white-space:pre">		</span> //chessList=new Point[(ROWS+1)*(COLS+1)];  //create chessBoard
<span style="white-space:pre">		</span> addMouseListener(this); 
<span style="white-space:pre">		</span> addMouseMotionListener(new MouseMotionListener(){


<span style="white-space:pre">			</span>@Override
<span style="white-space:pre">			</span>public void mouseDragged(MouseEvent e) {
<span style="white-space:pre">				</span>// TODO Auto-generated method stub
<span style="white-space:pre">				</span>
<span style="white-space:pre">			</span>}


<span style="white-space:pre">			</span>@Override
<span style="white-space:pre">			</span>public void mouseMoved(MouseEvent e) {
<span style="white-space:pre">				</span>// TODO Auto-generated method stub
<span style="white-space:pre">				</span>
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span> 
<span style="white-space:pre">		</span> });
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public void mouseClicked(MouseEvent e) {
<span style="white-space:pre">		</span>// TODO Auto-generated method stub
<span style="white-space:pre">		</span>//JOptionPane.showMessageDialog(null, "ok");
<span style="white-space:pre">		</span>if(gameOver){
<span style="white-space:pre">			</span>return;
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>
<span style="white-space:pre">		</span>int x=(e.getX()-MARGIN+GRID_SPAN/2)/GRID_SPAN;
<span style="white-space:pre">		</span>int y=(e.getY()-MARGIN+GRID_SPAN/2)/GRID_SPAN;
<span style="white-space:pre">		</span>Point p=new Point(x,y,chessColor);
<span style="white-space:pre">		</span>
<span style="white-space:pre">		</span>if(x<0||x>ROWS||y<0||y>COLS){
<span style="white-space:pre">			</span>return;
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>if(findChess(p)){  //check chess whether exist before choose
<span style="white-space:pre">			</span>return;
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>chessList[chessCount]=p;
<span style="white-space:pre">		</span>chessCount++;
<span style="white-space:pre">		</span>repaint();
<span style="white-space:pre">		</span>if(isWin(p)){
<span style="white-space:pre">			</span>String message="";
<span style="white-space:pre">			</span>gameOver=true;
<span style="white-space:pre">			</span>if("black".equals(chessColor)){
<span style="white-space:pre">				</span>message="Black Win";
<span style="white-space:pre">				</span>}
<span style="white-space:pre">			</span>else if ("white".equals(chessColor)){
<span style="white-space:pre">				</span>message="White Win";
<span style="white-space:pre">			</span>}else if(chessCount==(ROWS*COLS)){
<span style="white-space:pre">				</span>message="Draw";
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>JOptionPane.showMessageDialog(null, message );
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>if("white".equals(chessColor)){
<span style="white-space:pre">			</span>chessColor="black";
<span style="white-space:pre">		</span>}else{ 
<span style="white-space:pre">		</span>    chessColor="white";
<span style="white-space:pre">		</span>}
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>public boolean isWin(Point p){  //judge win or not
<span style="white-space:pre">		</span>int sum=1; 
<span style="white-space:pre">		</span>int x=p.getX();
        int y=p.getY();
        String color=p.getColor();
<span style="white-space:pre">		</span>//West-->East 
<span style="white-space:pre">		</span>for(int i=1;i<=4;i++){
<span style="white-space:pre">			</span>if(sameColor(x-i,y,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sameColor(x+i,y,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sum==5){
<span style="white-space:pre">				</span>return true;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>//North -->South
<span style="white-space:pre">		</span>
<span style="white-space:pre">		</span>for(int i=1;i<=4;i++){
<span style="white-space:pre">			</span>if(sameColor(x,y-i,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sameColor(x,y+i,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sum==5){
<span style="white-space:pre">				</span>return true;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>//North-West -->South-East
<span style="white-space:pre">		</span>for(int i=1;i<=4;i++){
<span style="white-space:pre">			</span>if(sameColor(x-i,y+i,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sameColor(x+i,y-i,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sum==5){
<span style="white-space:pre">				</span>return true;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>//North-East-->South-East
<span style="white-space:pre">		</span>for(int i=1;i<=4;i++){
<span style="white-space:pre">			</span>if(sameColor(x-i,y-i,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sameColor(x+i,y+i,color)){
<span style="white-space:pre">				</span>sum++;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(sum==5){
<span style="white-space:pre">				</span>return true;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>return false;
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>public boolean sameColor(int x,int y,String color){
<span style="white-space:pre">		</span>//Point point=new Point();
<span style="white-space:pre">		</span>for(Point point:chessList){
<span style="white-space:pre">			</span>if(point==null){
<span style="white-space:pre">				</span>return false;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">			</span>if(point.x==x && point.y==y && color.equals(point.color)){
<span style="white-space:pre">				</span>return  true;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>return false;
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>public boolean findChess(Point p){
<span style="white-space:pre">		</span>for(Point point:chessList){
<span style="white-space:pre">			</span>if(p.equals(point)){
<span style="white-space:pre">				</span>return true;
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>return false;
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public void mouseEntered(MouseEvent arg0) {
<span style="white-space:pre">		</span>// TODO Auto-generated method stub
<span style="white-space:pre">		</span>
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public void mouseExited(MouseEvent arg0) {
<span style="white-space:pre">		</span>// TODO Auto-generated method stub
<span style="white-space:pre">		</span>
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public void mousePressed(MouseEvent arg0) {
<span style="white-space:pre">		</span>// TODO Auto-generated method stub
<span style="white-space:pre">		</span>
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>@Override
<span style="white-space:pre">	</span>public void mouseReleased(MouseEvent arg0) {
<span style="white-space:pre">		</span>// TODO Auto-generated method stub
<span style="white-space:pre">		</span>
<span style="white-space:pre">	</span>}
<span style="white-space:pre">	</span>public void paintComponent(Graphics g){
<span style="white-space:pre">		</span>super.paintComponent(g);
<span style="white-space:pre">		</span>for(int i=0;i<=ROWS;i++){   //draw chessBoead row Lines 
<span style="white-space:pre">			</span>g.drawLine(MARGIN, MARGIN+i*GRID_SPAN, MARGIN+COLS*GRID_SPAN, MARGIN+i*GRID_SPAN);
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>for(int j=0;j<=COLS;j++){   //draw col lines
<span style="white-space:pre">			</span>g.drawLine(MARGIN+j*GRID_SPAN, MARGIN, MARGIN+j*GRID_SPAN, MARGIN+ROWS*GRID_SPAN); 
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>String color="";
<span style="white-space:pre">		</span>int x, y; 
        Point point=new Point();
<span style="white-space:pre">		</span>for (int i = 0; i < chessCount; i++) {
<span style="white-space:pre">			</span>point=chessList[i];
<span style="white-space:pre">			</span>color = point.getColor();
<span style="white-space:pre">			</span>x = point.getX();
<span style="white-space:pre">			</span>y = point.getY();
<span style="white-space:pre">			</span>//System.out.println("x    :"+x+"y:    "+y);
<span style="white-space:pre">			</span>if (color.equals("black")) {
<span style="white-space:pre">				</span>g.setColor(Color.black);   //draw black chess
<span style="white-space:pre">				</span>g.fillOval(MARGIN + x * GRID_SPAN + x - 15, MARGIN + y
<span style="white-space:pre">						</span>* GRID_SPAN + y - 15, 30, 30);
<span style="white-space:pre">			</span>} else if (color.equals("white")) {
<span style="white-space:pre">				</span>g.setColor(Color.white);
<span style="white-space:pre">				</span>g.fillOval(MARGIN + x * GRID_SPAN + x - 15, MARGIN + y
<span style="white-space:pre">						</span>* GRID_SPAN + y - 15, 30, 30);
<span style="white-space:pre">			</span>}
<span style="white-space:pre">		</span>}
<span style="white-space:pre">		</span>g.dispose();


<span style="white-space:pre">	</span>}
}


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