面向对象

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace 面向对象
{
    class Program
    {
        static void Main(string[] args)
        {
            //peason p1 = new peason();
            //p1.Name = "wangdong";
            //p1.Age = 24;
            //p1.Hight=180;
            //p1.SayHello();

           // peason2 p2 = new peason2();
           // //p2.Name = "wangdong";
           // p2.Age = 24;
           // p2.Hight = 180; 
           // p2.givename("tom");
            p2.givename("wangdong");
           // //p2.zhangyan();
           // p2.SayHello();
          

            //peason3 p3=new peason3() ;
            //p3.Age = -2;
            //Console.WriteLine("age is : {0}",p3.Age);

            //peason4 p4 = new peason4();
            //p4.Age = 30;
            //p4.Age = p4.Age + 1;
            //Console.WriteLine(p4.Age);

            //person5 p5 = new person5();
            //p5.Age = 30;
            //Console.WriteLine(p5.Age);

           // person6 p6 = new person6();
           // p6.incAge();
           // p6.incAge();
            p6.age = 30;
           // Console.WriteLine("年龄{0}",p6.Age);

            person7 p7 = new person7();
            p7.Age = 30;
            Console.WriteLine(p7.Age);


            Console.ReadKey();

        }
    }

    class peason
    {
        public int Hight;
        public int Age;
        public string Name;
        public void SayHello()
        {
            Console.WriteLine("Hello!,my name is{0},age is{1},hight is{2}", this.Name, this.Age, this.Hight);
         }
    }

    class peason2
    {
        public int Hight;
        public int Age;
        private  string Name;
        public void givename(string name)    //geigefangfajiukeyidianle!
        {
            if (name=="tom")
            {
                return;
            }
            this.Name = name;
        }
        public void SayHello()
        {
            Console.WriteLine("Hello!,my name is{0},age is{1},hight is{2}", Name, Age, Hight);
        }
        private void zhangyan()
        {
          Console.WriteLine("zhangyan");
        }   
    }
    
    //属性    属性字母开头大写    字段开头小写

    class peason3
    {
        private int age;
        public int Age                   //属性可以自己判断!
        {
            set {                        //赋值
                if (value < 0)
                { return; }
                this.age = value; }
            get { return  this .age;}    //获取
        }
        //Age  没有保存数据   都是age存的
    }
    class peason4
    {

        public int Age
        {
            set { }    //赋值

            get { return 3; }    //获取
        }
    }

    class person5    //死循环    自己给自己赋值!
    {
        private int age;
        public int Age
        {
            set {  this.Age=value;}
            get { return this.Age; }       
        }
    }

    class person6
    {
        private int age;
        public int Age
        {
          get{ return age;}
        }
        public void incAge()
        {
            age++;
        }
    }

    class person7
    {
        public int Age
        {
            set;
            get;   //编译器会在自己帮助我们生成私有字段和set,get代码块!
        }
        public string Name
        {
            set;
            get;
        }
   
    }

}


namespace 面向对象2        //对象的引用
{
    class Program
    {
        static void Main(string[] args)
        {
            int i = 10;
            int j = i;
            i++;
            Console.WriteLine(j);

            //  int   datatime  bool  char  等是属于值类型(valuetype),赋值的时候是传递拷贝!
            //   普通对象是引用类型   直接把对象赋给它  
            //   注意:对象占的内存比较大    公用比较省内存    指向问题!
            person p1 = new person(10);   
            person p2 = p1;
            p1.Age++;
            Console.WriteLine(p2.Age);    //指向对象的对象
            Console.ReadKey();


        }
    }
    class person
    {
        public int Age { get; set; }
        public person(int age)
        {
            this.Age = age;
        }
   
    }

}

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