二、PocketSphinx-Android编译与运行

本文介绍了如何编译和运行Android版的PocketSphinx,包括它依赖的sphinxbase、pocketsphinx库,以及声学模型训练工具sphinxtrain和语言模型训练工具cmuclmtk的使用。
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 二、PocketSphinx-Android编译与运行
    PocketSphinx是CMU Sphinx开发的一款轻量级基于嵌入式应用开发的离线语音识别开源工具,其源代码由C实现并且支持linux/Android平台开发。PocketSphinx官方文档及工具下载:http://cmusphinx.sourceforge.net/wiki/download/,其中:

1.解压pocketsphinx-0.8、PocketSphinxAndroidDemo、sphinxbase-0.8
    到D:\Android(可自行更改),并将pocketsphinx-0.8、sphinxbase-0.8文件夹改名为pocketsphinx、sphinxbase(注意:由于是通过Cygwin来模拟linux运行环境,因此选择pocketsphinx-0.8.tar.gz和sphinxbase-0.8.tar.gz)另外,训练工具为cmuclmtk-0.7.tar.gz和sphinxtrain-1.0.8.tar.gz;

2.编译安装pocketsphinx、sphinxbase
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可以实现录音,有效率超过百分之九十九 package edu.cmu.pocketsphinx.demo; import java.util.Date; import android.app.Activity; import android.app.ProgressDialog; import android.content.Intent; import android.os.Bundle; import android.view.LayoutInflater; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class PocketSphinxIntent extends Activity implements OnTouchListener, RecognitionListener { static { System.loadLibrary("pocketsphinx_jni"); } public static final String EXTRA_RESULTS = "PockectSphinxExtraResults"; /** * Recognizer task, which runs in a worker thread. */ RecognizerTask rec; /** * Thread in which the recognizer task runs. */ Thread rec_thread; /** * Time at which current recognition started. */ Date start_date; /** * Number of seconds of speech. */ float speech_dur; /** * Are we listening? */ boolean listening; /** * Progress dialog for final recognition. */ ProgressDialog rec_dialog; /** * Performance counter view. */ TextView performance_text; /** * Editable text view. */ EditText edit_text; Intent intent; /** * Respond to touch events on the Speak button. * * This allows the Speak button to function as a "push and hold" button, by * triggering the start of recognition when it is first pushed, and the end * of recognition when it is released. * * @param v * View on which this event is called * @param event * Event that was triggered. */ public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: start_date = new Date(); this.listening = true; this.rec.start(); break; case MotionEvent.ACTION_UP: Date end_date = new Date();
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