#include <iostream>
#include <cstdlib>
#include <cassert>
#include <ctime>
using namespace std;
class MemPool{
struct FreeNode{
struct FreeNode* next;
};
private:
static const int allocNum = 8;
static const int step = 4;
static char *head;
static char *tail;
static unsigned int poolSize;
static int allocSize[allocNum];
static FreeNode* FreeList[allocNum];
static void* GetFromPool(int n);
static void* PoolAlloc(int n, int &num);
static int UpToFourTimes(int n);
// static int IndexOfFreeList(int n);
public:
static void *alloc(int n);
static void dealloc(void *p, int n);
};
char *MemPool::head = NULL;
char *MemPool::tail = NULL;
unsigned int MemPool::poolSize = 0;
int MemPool::allocSize[MemPool::allocNum]= { 4, 8, 12, 16, 20, 24, 28, 32 };
MemPool::FreeNode *MemPool::FreeList[MemPool::allocNum] = { 0, 0, 0, 0, 0, 0, 0, 0 };
void *MemPool::GetFromPool(int n)
{
int num = 16;
int size = UpToFourTimes(n);
void *result = PoolAlloc(size, num);
if (result == NULL)
return NULL;
if (num == 1)
return result;
FreeNode *next,*curr =(FreeNode*)( (char*)result + size);
FreeNode **indexNode = FreeList+size / step-1;
*indexNode = curr;
for (int i = 1; i < num-1; i++){
next = (FreeNode*)((char*)curr + size);
curr->next = next;
curr = next;
}
curr->next = NULL;
return result;
}
void *MemPool::PoolAlloc(int n, int &num)
{
int needSize = n*num;
char *result;
int totalSize = tail - head;
if (totalSize >= needSize){
result = head;
head += needSize;
return result;
}
else if (totalSize >= n){
num = totalSize / n;
needSize = num*n;
result = head;
head += needSize;
return result;
}
else{
//将剩余的资源送到链表中
FreeNode **indexNode = FreeList+totalSize / step-1;
if (head != NULL){
FreeNode *temp = (FreeNode*)head;
int reallocSize = 2 * needSize;
temp->next = *indexNode;
*indexNode = temp;
head = (char*)malloc(reallocSize);
tail = head + reallocSize;
poolSize += reallocSize;
temp = (FreeNode*)head;
head += needSize;
return temp;
}
}
}
int MemPool::UpToFourTimes(int n)
{
return n%step == 0 ? n : n += step - n % step;
}
void *MemPool::alloc(int n)
{
if (n > 32)
return malloc(n);
int size = UpToFourTimes(n);
FreeNode **indexNode = FreeList+size / step-1;
if (*indexNode == NULL)
return GetFromPool(size);
FreeNode *result = *indexNode;
*indexNode = result->next;
return result;
}
void MemPool::dealloc(void *p, int n)
{
if (n > 32)
return free(p);
FreeNode *result = (FreeNode*)p;
int size = UpToFourTimes(n);
FreeNode **indexNode = FreeList+size / step-1;
result->next = *indexNode;
*indexNode = result;
return;
}
int main(void)
{
srand(time(NULL));
clock_t start, end;
start = clock();
for (int i = 0; i < 100000000; i++){
int size = rand() % 32;
char *a = (char*)MemPool::alloc(size);
MemPool::dealloc(a, size);
}
end = clock();
cout << "my time:" << end - start << "ms" << endl;
start = clock();
for (int i = 0; i < 100000000; i++){
int size = rand() % 32;
char *a = new char[size];
delete[] a;
}
end = clock();
cout << "sys time:" << end - start << "ms" << endl;
return 0;
}