package mi.magic.io;
import java.net.InetSocketAddress;
import java.util.concurrent.TimeUnit;
import mi.magic.util.OceanGlobals;
import mi.magic.util.SocketLineMap;
import org.apache.mina.core.future.ConnectFuture;
import org.apache.mina.core.future.ReadFuture;
import org.apache.mina.core.future.WriteFuture;
import org.apache.mina.core.session.IoSession;
import org.apache.mina.filter.codec.ProtocolCodecFilter;
import org.apache.mina.filter.codec.serialization.ObjectSerializationCodecFactory;
import org.apache.mina.transport.socket.nio.NioSocketConnector;
import cn.lawrence.io.SocketData;
import cn.lawrence.io.SocketResultData;
public class ConnectGameServer {
private NioSocketConnector connector;
private ConnectFuture cf;
private IoSession session;
private final String HOST;
public ConnectGameServer(String HOST){
this.HOST = HOST;
// createConnect();
}
public void createConnect() {
if(cf == null){
int PORT = OceanGlobals.getInt("gamePort");
if( connector==null){
connector = new NioSocketConnector();
}
connector.getSessionConfig().setReadBufferSize(2048);
connector.setConnectTimeoutCheckInterval(2000);
connector.getFilterChain().addLast("objectFilter",
new ProtocolCodecFilter(new ObjectSerializationCodecFactory()));
// 设定服务器端的消息处理器:一个SamplMinaServerHandler对象,
connector.setHandler(new SamplMinaClientHandler());
cf = connector.connect(new InetSocketAddress(HOST, PORT));// 连结到服务器
// Wait for the connection attempt to be finished.
cf.awaitUninterruptibly();// 等待连接创建完成
}
}
/**
*
* @param id
* @param hasReturn
* 是否有返回值
* @param descation
* 调用方法接口
* @param args
* 参数
*/
public SocketResultData sendData(int id, boolean hasReturn,
String descation, String method, Object[] args) {
if (session == null) {
// createConnect();
session = ConnectFutrueUntil.getIoSession(HOST);
}
// if(!connector.isDisposed()){
// System.out.println("connector.isDisposed()");
// createConnect();
// }
// if(!connector.isActive()){
// System.out.println("connector.isActive()");
// createConnect();
// }
// if(connector.)
// if(!cf.isConnected()){
// int PORT = OceanGlobals.getInt("gamePort");
// Object obj = connector.connect(new InetSocketAddress(HOST, PORT));// 连结到服务器
// if (obj instanceof ConnectFuture) {
// cf = (ConnectFuture) obj;
// }else{
// System.out.println("返回值改变!!!!!!!");
// }
// // Wait for the connection attempt to be finished.
// cf.awaitUninterruptibly();// 等待连接创建完成
// }
SocketData data = new SocketData();
data.id = id;
data.hasReturn = hasReturn;
data.descation = descation;
data.method = method;
data.args = args;
// cf.awaitUninterruptibly();// 等待连接创建完成
// System.out.println("连接创建完成"+cf.isConnected()+cf.isCanceled()+cf.isDone());
// if(!cf.isDone()){
// connector.dispose(); //不关闭的话会运行一段时间后抛出,too many open files异常,导致无法连接
// throw new java.lang.NullPointerException("cf断开");
// }
// session = cf.getSession();// 获得session
session.getConfig().setUseReadOperation(true);
WriteFuture writeFuture = session.write(data);
writeFuture.awaitUninterruptibly(); // 等待发送数据操作完成
ReadFuture readFuture = session.read();
readFuture.awaitUninterruptibly(); // 等待处理结果
SocketResultData resultData = (SocketResultData) readFuture.getMessage();
// cf.cancel();
// System.out.println("cf.isConnected()->"+cf.isConnected());
// session.close(true);
// session.getCloseFuture().setClosed();
// System.out.println("cf.isConnected()->"+cf.isConnected());
// System.out.println("session.isClosing()->"+session.isClosing()+"\t"+"session.isConnected()->"+session.isConnected());
// 同步操作
// session.write(data);
// SocketResultData resultData = new SocketResultData();
// SocketLineMap.addLine(resultData, id);
// try {
// synchronized (resultData) {
// while(true){
// resultData.wait(10);
// if(resultData.isHasReturnResult()) break;
// }
// }
// } catch (Exception e) {
// e.printStackTrace();
// } finally {
// SocketLineMap.removeLine(id);
// }
return resultData;
}
}
mina长连接ConnectGameServer 类
最新推荐文章于 2021-05-27 03:10:43 发布