wayland 之输入事件处理-pointer/keyboard/touch

在registry_handle_global 函数中bind wl_seat

 else if (strcmp(interface, "wl_seat") == 0) {
		d->seat = wl_registry_bind(registry, id,
					   &wl_seat_interface, 1);
		wl_seat_add_listener(d->seat, &seat_listener, d);
    }

注册鼠标poiner event 接口:

static const struct wl_pointer_listener pointer_listener = {
	pointer_handle_enter,
	pointer_handle_leave,
	pointer_handle_motion,
	pointer_handle_button,
	pointer_handle_axis,
};	


    struct display *d = data;

	if ((caps & WL_SEAT_CAPABILITY_POINTER) && !d->pointer) {
		d->pointer = wl_seat_get_pointer(seat);
		wl_pointer_add_listener(d->pointer, &pointer_listener, d);
	} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && d->pointer) {
		wl_pointer_destroy(d->pointer);
		d->pointer = NULL;
	}

 注册keyboard 接口:

static const struct wl_keyboard_listener keyboard_listener = {
	keyboard_handle_keymap,
	keyboard_handle_enter,
	keyboard_handle_leave,
	keyboard_handle_key,
	keyboard_handle_modifiers,
};


if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !d->keyboard) {
		d->keyboard = wl_seat_get_keyboard(seat);
		wl_keyboard_add_listener(d->keyboard, &keyboard_listener, d);
	} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && d->keyboard) {
		wl_keyboard_destroy(d->keyboard);
		d->keyboard = NULL;
	}

 注册touch event 接口

static const struct wl_touch_listener touch_listener = {
	touch_handle_down,
	touch_handle_up,
	touch_handle_motion,
	touch_handle_frame,
	touch_handle_cancel,
};	
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !d->touch) {
		d->touch = wl_seat_get_touch(seat);
		wl_touch_set_user_data(d->touch, d);
		wl_touch_add_listener(d->touch, &touch_listener, d);
	} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && d->touch) {
		wl_touch_destroy(d->touch);
		d->touch = NULL;
	}

server 端一直会循环调用libinput_get_event获取鼠标及键盘,触摸屏事件。

->drm_backend_create

         -->udev_input_init   //处理输入事

            ->process_events(input);

                    while ((event = libinput_get_event(input->libinput))) {
                              process_event(event);      // 循环遍历

                              libinput_vent_destroy(event);

}

下面是simple_shm.c 案例支持对输入事件处理:

/*
 * Copyright © 2011 Benjamin Franzke
 * Copyright © 2010 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include "config.h"

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <assert.h>
#include <unistd.h>
#include <sys/mman.h>
#include <signal.h>
#include <errno.h>

#include <wayland-client.h>
#include "shared/os-compatibility.h"
#include <libweston/zalloc.h>
#include "xdg-shell-client-protocol.h"
#include "fullscreen-shell-unstable-v1-client-protocol.h"

struct display {
	struct wl_display *display;
	struct wl_registry *registry;
	struct wl_compositor *compositor;
	struct xdg_wm_base *wm_base;
	struct zwp_fullscreen_shell_v1 *fshell;
	struct wl_shm *shm;
    struct wl_seat *seat;
    struct wl_pointer *pointer;
	struct wl_touch *touch;
	struct wl_keyboard *keyboard;
	bool has_xrgb;
};

struct buffer {
	struct wl_buffer *buffer;
	void *shm_data;
	int busy;
};

struct window {
	struct display *display;
	int width, height;
	struct wl_surface *surface;
	struct xdg_surface *xdg_surface;
	struct xdg_toplevel *xdg_toplevel;
	struct buffer buffers[2];
	struct buffer *prev_buffer;
	struct wl_callback *callback;
	bool wait_for_configure;
};

static int running = 1;

static void
redraw(void *data, struct wl_callback *callback, uint32_t time);

static void
buffer_release(void *data, struct wl_buffer *buffer)
{
	struct buffer *mybuf = data;

	mybuf->busy = 0;
}

static const struct wl_buffer_listener buffer_listener = {
	buffer_release
};

static int
create_shm_buffer(struct display *display, struct buffer *buffer,
		  int width, int height, uint32_t format)
{
	struct wl_shm_pool *pool;
	int fd, size, stride;
	void *data;

	stride = width * 4;
	size = stride * height;

	fd = os_create_anonymous_file(size);
	if (fd < 0) {
		fprintf(stderr, "creating a buffer file for %d B failed: %s\n",
			size, strerror(errno));
		return -1;
	}

	data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
	if (data == MAP_FAILED) {
		fprintf(stderr, "mmap failed: %s\n", strerror(errno));
		close(fd);
		return -1;
	}

	pool = wl_shm_create_pool(display->shm, fd, size);
	buffer->buffer = wl_shm_pool_create_buffer(pool, 0,
						   width, height,
						   stride, format);
	wl_buffer_add_listener(buffer->buffer, &buffer_listener, buffer);
	wl_shm_pool_destroy(pool);
	close(fd);

	buffer->shm_data = data;

	return 0;
}

static void
handle_xdg_surface_configure(void *data, struct xdg_surface *surface,
			     uint32_t serial)
{
	struct window *window = data;

	xdg_surface_ack_configure(surface, serial);

	if (window->wait_for_configure) {
		redraw(window, NULL, 0);
		window->wait_for_configure = false;
	}
}

static const struct xdg_surface_listener xdg_surface_listener = {
	handle_xdg_surface_configure,
};

static void
handle_xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel,
			      int32_t width, int32_t height,
			      struct wl_array *state)
{
}

static void
handle_xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel)
{
	running = 0;
}

static const struct xdg_toplevel_listener xdg_toplevel_listener = {
	handle_xdg_toplevel_configure,
	handle_xdg_toplevel_close,
};

static struct window *
create_window(struct display *display, int width, int height)
{
	struct window *window;

	window = zalloc(sizeof *window);
	if (!window)
		return NULL;

	window->callback = NULL;
	window->display = display;
	window->width = width;
	window->height = height;
	window->surface = wl_compositor_create_surface(display->compositor);

	if (display->wm_base) {
		window->xdg_surface =
			xdg_wm_base_get_xdg_surface(display->wm_base,
						    window->surface);
		assert(window->xdg_surface);
		xdg_surface_add_listener(window->xdg_surface,
					 &xdg_surface_listener, window);

		window->xdg_toplevel =
			xdg_surface_get_toplevel(window->xdg_surface);
		assert(window->xdg_toplevel);
		xdg_toplevel_add_listener(window->xdg_toplevel,
					  &xdg_toplevel_listener, window);

		xdg_toplevel_set_title(window->xdg_toplevel, "simple-shm");
		wl_surface_commit(window->surface);
		window->wait_for_configure = true;
	} else if (display->fshell) {
		zwp_fullscreen_shell_v1_present_surface(display->fshell,
							window->surface,
							ZWP_FULLSCREEN_SHELL_V1_PRESENT_METHOD_DEFAULT,
							NULL);
	} else {
		assert(0);
	}

	return window;
}

static void
destroy_window(struct window *window)
{
	if (window->callback)
		wl_callback_destroy(window->callback);

	if (window->buffers[0].buffer)
		wl_buffer_destroy(window->buffers[0].buffer);
	if (window->buffers[1].buffer)
		wl_buffer_destroy(window->buffers[1].buffer);

	if (window->xdg_toplevel)
		xdg_toplevel_destroy(window->xdg_toplevel);
	if (window->xdg_surface)
		xdg_surface_destroy(window->xdg_surface);
	wl_surface_destroy(window->surface);
	free(window);
}

static struct buffer *
window_next_buffer(struct window *window)
{
	struct buffer *buffer;
	int ret = 0;

	if (!window->buffers[0].busy)
		buffer = &window->buffers[0];
	else if (!window->buffers[1].busy)
		buffer = &window->buffers[1];
	else
		return NULL;

	if (!buffer->buffer) {
		ret = create_shm_buffer(window->display, buffer,
					window->width, window->height,
					WL_SHM_FORMAT_XRGB8888);

		if (ret < 0)
			return NULL;

		/* paint the padding */
		memset(buffer->shm_data, 0xff,
		       window->width * window->height * 4);
	}

	return buffer;
}

static void
paint_pixels(void *image, int padding, int width, int height, uint32_t time)
{
	const int halfh = padding + (height - padding * 2) / 2;
	const int halfw = padding + (width  - padding * 2) / 2;
	int ir, or;
	uint32_t *pixel = image;
	int y;

	/* squared radii thresholds */
	or = (halfw < halfh ? halfw : halfh) - 8;
	ir = or - 32;
	or *= or;
	ir *= ir;

	pixel += padding * width;
	for (y = padding; y < height - padding; y++) {
		int x;
		int y2 = (y - halfh) * (y - halfh);

		pixel += padding;
		for (x = padding; x < width - padding; x++) {
			uint32_t v;

			/* squared distance from center */
			int r2 = (x - halfw) * (x - halfw) + y2;

			if (r2 < ir)
				v = (r2 / 32 + time / 64) * 0x0080401;
			else if (r2 < or)
				v = (y + time / 32) * 0x0080401;
			else
				v = (x + time / 16) * 0x0080401;
			v &= 0x00ffffff;

			/* cross if compositor uses X from XRGB as alpha */
			if (abs(x - y) > 6 && abs(x + y - height) > 6)
				v |= 0xff000000;

			*pixel++ = v;
		}

		pixel += padding;
	}
}

static const struct wl_callback_listener frame_listener;

static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
	struct window *window = data;
	struct buffer *buffer;

	buffer = window_next_buffer(window);
	if (!buffer) {
		fprintf(stderr,
			!callback ? "Failed to create the first buffer.\n" :
			"Both buffers busy at redraw(). Server bug?\n");
		abort();
	}

	paint_pixels(buffer->shm_data, 20, window->width, window->height, time);

	wl_surface_attach(window->surface, buffer->buffer, 0, 0);
	wl_surface_damage(window->surface,
			  20, 20, window->width - 40, window->height - 40);

	if (callback)
		wl_callback_destroy(callback);

	window->callback = wl_surface_frame(window->surface);
	wl_callback_add_listener(window->callback, &frame_listener, window);
	wl_surface_commit(window->surface);
	buffer->busy = 1;
}

static const struct wl_callback_listener frame_listener = {
	redraw
};

static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
	struct display *d = data;

	if (format == WL_SHM_FORMAT_XRGB8888)
		d->has_xrgb = true;
}

struct wl_shm_listener shm_listener = {
	shm_format
};

static void
xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial)
{
	xdg_wm_base_pong(shell, serial);
}

static const struct xdg_wm_base_listener xdg_wm_base_listener = {
	xdg_wm_base_ping,
};



static void
pointer_handle_enter(void *data, struct wl_pointer *pointer,
		     uint32_t serial, struct wl_surface *surface,
		     wl_fixed_t sx, wl_fixed_t sy)
{
    printf("%s %d\n",__FUNCTION__,__LINE__);
	
}

static void
pointer_handle_leave(void *data, struct wl_pointer *pointer,
		     uint32_t serial, struct wl_surface *surface)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
pointer_handle_motion(void *data, struct wl_pointer *pointer,
		      uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
		      uint32_t serial, uint32_t time, uint32_t button,
		      uint32_t state)
{
	struct display *display = data;
     printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
		    uint32_t time, uint32_t axis, wl_fixed_t value)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static const struct wl_pointer_listener pointer_listener = {
	pointer_handle_enter,
	pointer_handle_leave,
	pointer_handle_motion,
	pointer_handle_button,
	pointer_handle_axis,
};

static void
touch_handle_down(void *data, struct wl_touch *wl_touch,
		  uint32_t serial, uint32_t time, struct wl_surface *surface,
		  int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
	struct display *d = (struct display *)data;

    printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
touch_handle_up(void *data, struct wl_touch *wl_touch,
		uint32_t serial, uint32_t time, int32_t id)
{
    printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
touch_handle_motion(void *data, struct wl_touch *wl_touch,
		    uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
touch_handle_frame(void *data, struct wl_touch *wl_touch)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
touch_handle_cancel(void *data, struct wl_touch *wl_touch)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static const struct wl_touch_listener touch_listener = {
	touch_handle_down,
	touch_handle_up,
	touch_handle_motion,
	touch_handle_frame,
	touch_handle_cancel,
};

static void
keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
		       uint32_t format, int fd, uint32_t size)
{
    printf("%s %d\n",__FUNCTION__,__LINE__);
	/* Just so we don’t leak the keymap fd */
	close(fd);
}

static void
keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
		      uint32_t serial, struct wl_surface *surface,
		      struct wl_array *keys)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
		      uint32_t serial, struct wl_surface *surface)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static void
keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
		    uint32_t serial, uint32_t time, uint32_t key,
		    uint32_t state)
{
	struct display *d = data;
    printf("%s %d\n",__FUNCTION__,__LINE__);

}

static void
keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
			  uint32_t serial, uint32_t mods_depressed,
			  uint32_t mods_latched, uint32_t mods_locked,
			  uint32_t group)
{
        printf("%s %d\n",__FUNCTION__,__LINE__);
}

static const struct wl_keyboard_listener keyboard_listener = {
	keyboard_handle_keymap,
	keyboard_handle_enter,
	keyboard_handle_leave,
	keyboard_handle_key,
	keyboard_handle_modifiers,
};

static void
seat_handle_capabilities(void *data, struct wl_seat *seat,
			 enum wl_seat_capability caps)
{
	struct display *d = data;

	if ((caps & WL_SEAT_CAPABILITY_POINTER) && !d->pointer) {
		d->pointer = wl_seat_get_pointer(seat);
		wl_pointer_add_listener(d->pointer, &pointer_listener, d);
	} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && d->pointer) {
		wl_pointer_destroy(d->pointer);
		d->pointer = NULL;
	}

	if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !d->keyboard) {
		d->keyboard = wl_seat_get_keyboard(seat);
		wl_keyboard_add_listener(d->keyboard, &keyboard_listener, d);
	} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && d->keyboard) {
		wl_keyboard_destroy(d->keyboard);
		d->keyboard = NULL;
	}

	if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !d->touch) {
		d->touch = wl_seat_get_touch(seat);
		wl_touch_set_user_data(d->touch, d);
		wl_touch_add_listener(d->touch, &touch_listener, d);
	} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && d->touch) {
		wl_touch_destroy(d->touch);
		d->touch = NULL;
	}
}

static const struct wl_seat_listener seat_listener = {
	seat_handle_capabilities,
};

static void
registry_handle_global(void *data, struct wl_registry *registry,
		       uint32_t id, const char *interface, uint32_t version)
{
	struct display *d = data;

	if (strcmp(interface, "wl_compositor") == 0) {
		d->compositor =
			wl_registry_bind(registry,
					 id, &wl_compositor_interface, 1);
	} else if (strcmp(interface, "xdg_wm_base") == 0) {
		d->wm_base = wl_registry_bind(registry,
					      id, &xdg_wm_base_interface, 1);
		xdg_wm_base_add_listener(d->wm_base, &xdg_wm_base_listener, d);
	} else if (strcmp(interface, "zwp_fullscreen_shell_v1") == 0) {
		d->fshell = wl_registry_bind(registry,
					     id, &zwp_fullscreen_shell_v1_interface, 1);
	} else if (strcmp(interface, "wl_shm") == 0) {
		d->shm = wl_registry_bind(registry,
					  id, &wl_shm_interface, 1);
		wl_shm_add_listener(d->shm, &shm_listener, d);
	}
    else if (strcmp(interface, "wl_seat") == 0) {
		d->seat = wl_registry_bind(registry, id,
					   &wl_seat_interface, 1);
		wl_seat_add_listener(d->seat, &seat_listener, d);
    }
}

static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
			      uint32_t name)
{
}

static const struct wl_registry_listener registry_listener = {
	registry_handle_global,
	registry_handle_global_remove
};

static struct display *
create_display(void)
{
	struct display *display;

	display = malloc(sizeof *display);
	if (display == NULL) {
		fprintf(stderr, "out of memory\n");
		exit(1);
	}
	display->display = wl_display_connect(NULL);
	assert(display->display);

	display->has_xrgb = false;
	display->registry = wl_display_get_registry(display->display);
	wl_registry_add_listener(display->registry,
				 &registry_listener, display);
	wl_display_roundtrip(display->display);
	if (display->shm == NULL) {
		fprintf(stderr, "No wl_shm global\n");
		exit(1);
	}

	wl_display_roundtrip(display->display);

	/*
	 * Why do we need two roundtrips here?
	 *
	 * wl_display_get_registry() sends a request to the server, to which
	 * the server replies by emitting the wl_registry.global events.
	 * The first wl_display_roundtrip() sends wl_display.sync. The server
	 * first processes the wl_display.get_registry which includes sending
	 * the global events, and then processes the sync. Therefore when the
	 * sync (roundtrip) returns, we are guaranteed to have received and
	 * processed all the global events.
	 *
	 * While we are inside the first wl_display_roundtrip(), incoming
	 * events are dispatched, which causes registry_handle_global() to
	 * be called for each global. One of these globals is wl_shm.
	 * registry_handle_global() sends wl_registry.bind request for the
	 * wl_shm global. However, wl_registry.bind request is sent after
	 * the first wl_display.sync, so the reply to the sync comes before
	 * the initial events of the wl_shm object.
	 *
	 * The initial events that get sent as a reply to binding to wl_shm
	 * include wl_shm.format. These tell us which pixel formats are
	 * supported, and we need them before we can create buffers. They
	 * don't change at runtime, so we receive them as part of init.
	 *
	 * When the reply to the first sync comes, the server may or may not
	 * have sent the initial wl_shm events. Therefore we need the second
	 * wl_display_roundtrip() call here.
	 *
	 * The server processes the wl_registry.bind for wl_shm first, and
	 * the second wl_display.sync next. During our second call to
	 * wl_display_roundtrip() the initial wl_shm events are received and
	 * processed. Finally, when the reply to the second wl_display.sync
	 * arrives, it guarantees we have processed all wl_shm initial events.
	 *
	 * This sequence contains two examples on how wl_display_roundtrip()
	 * can be used to guarantee, that all reply events to a request
	 * have been received and processed. This is a general Wayland
	 * technique.
	 */

	if (!display->has_xrgb) {
		fprintf(stderr, "WL_SHM_FORMAT_XRGB32 not available\n");
		exit(1);
	}

	return display;
}

static void
destroy_display(struct display *display)
{
	if (display->shm)
		wl_shm_destroy(display->shm);

	if (display->wm_base)
		xdg_wm_base_destroy(display->wm_base);

	if (display->fshell)
		zwp_fullscreen_shell_v1_release(display->fshell);

	if (display->compositor)
		wl_compositor_destroy(display->compositor);

	wl_registry_destroy(display->registry);
	wl_display_flush(display->display);
	wl_display_disconnect(display->display);
	free(display);
}

static void
signal_int(int signum)
{
	running = 0;
}

int
main(int argc, char **argv)
{
	struct sigaction sigint;
	struct display *display;
	struct window *window;
	int ret = 0;

	display = create_display();
	window = create_window(display, 250, 250);
	if (!window)
		return 1;

	sigint.sa_handler = signal_int;
	sigemptyset(&sigint.sa_mask);
	sigint.sa_flags = SA_RESETHAND;
	sigaction(SIGINT, &sigint, NULL);

	/* Initialise damage to full surface, so the padding gets painted */
	wl_surface_damage(window->surface, 0, 0,
			  window->width, window->height);

	if (!window->wait_for_configure)
		redraw(window, NULL, 0);

	while (running && ret != -1)
		ret = wl_display_dispatch(display->display);

	fprintf(stderr, "simple-shm exiting\n");

	destroy_window(window);
	destroy_display(display);

	return 0;
}

下面运行日志:

pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_leave 378
keyboard_handle_modifiers 496
pointer_handle_enter 370
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385
pointer_handle_motion 385

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