2610. Chutter and Ladder
Constraints
Time Limit: 1 secs, Memory Limit: 256 MB
Description
Here is a simpler version of the interesting game “Chutter and Ladder”:
Given a sequence of small grids, numbered from 0 to n-1. As the player of this game, your starting position is grid 0, and your destination is grid n-1. Each time you can drop a dice and move 1-6 steps forward according to the number on top of the dice. As the dice is perfect, each number from 1 to 6 can evenly show on top of the dice.
However, each grid i is marked with an integer a[i], that means if you move into that grid, then you will immediately jump |a[i]| grids more (if a[i] > 0, the direction is forward, otherwise it’s backward). For example, suppose grid 5 is marked with integer 3, -3 respectively, then when you come to grid 5, you will immediately move to grid 8 or 2 correspondingly. Of course, if a[i] is 0, then you will stay at grid i. It’s guaranteed that you will always jump into a grid marked with 0.
What’s worse, the sequence is cyclic, that means when you are moving to a grid k which is out of the range of 0 and n-1, you will actually move to grid k%n.
Now, given the configuration of the grids, please write a program to calculate the expected number of moves to reach grid n-1.
Input
Input may contain several test cases. The first lines is a positive integer, T, (1<=T<=20), the number of test cases below. Each test cases starts with a positive integer n, (1<=n<=100), the number of grids in the game, followed by n integers a[i] (-n<=a[i]<=n, 1<=i<=n). It’s guaranteed that grid 0 and grid n-1 is always marked with 0.
Output
For each test case, please output the expected number of moves to reach grid n-1, round to 3 digits after the decimal point. If it’s impossible to reach grid n-1, simply output “-1”.
Sample Input
2 3 0 0 0 8 0 -1 -2 -3 -4 -5 -6 0
Sample Output
3.000 -1
Problem Source
系列热身赛2@2011年上半学期算法考试和4+2选拔赛
// Problem#: 2610
// Submission#: 3593228
// The source code is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
// URI: http://creativecommons.org/licenses/by-nc-sa/3.0/
// All Copyright reserved by Informatic Lab of Sun Yat-sen University
#include <stdio.h>
#include <string.h>
#include <math.h>
const int MAXN = 101;
const double EPS = 1e-9;
int n, jump[MAXN];
double a[MAXN][MAXN], b[MAXN], x[MAXN];
int GaussEimination() {
int i, j, k, p, q[MAXN];
double max, l;
memset(q, 0, sizeof(q));
for (k = 1; k <= n; k++) {
p = 0;
max = 0;
for (i = 1; i <= n; i++)
if (!q[i] && max + EPS < fabs(a[i][k])) max = fabs(a[p = i][k]);
if (!p) return 0;
else q[p] = 1;
for (i = 1; i <= n; i++)
if (i != p) {
l = a[i][k] / a[p][k];
for (j = 1; j <= n; j++) a[i][j] -= l * a[p][j];
b[i] -= l * b[p];
}
}
for (i = 1; i <= n; i++)
for (j = 1; j <= n; j++)
if (fabs(a[i][j]) > EPS) x[j] = b[i] / a[i][j];
return 1;
}
void modeling() {
int i, j;
memset(a, 0, sizeof(a));
memset(b, 0, sizeof(b));
memset(x, 0, sizeof(x));
for (i = 0; i < n - 1; i++) {
for (j = 1; j <= 6; j++) {
int k = (i + j) % n;
k = ((k + jump[k]) % n + n) % n;
a[i + 1][k + 1] += -1.0 / 6;
}
a[i + 1][i + 1] += 1.0;
b[i + 1] = 1.0;
}
a[n][n] = 1.0;
}
int main() {
int tn, i;
scanf("%d", &tn);
while (tn--) {
scanf("%d", &n);
for (i = 0; i < n; i++) scanf("%d", jump + i);
modeling();
if (!GaussEimination()) printf("-1\n");
else printf("%.3lf\n", x[1]);
}
return 0;
}