Unity
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Unity Enemy behaviour
using UnityEngine;using System.Collections;public class enemyBehaviour : MonoBehaviour{ //enemy that moves to player when close enough public float speed = 6f; public Tran原创 2015-03-13 15:37:06 · 825 阅读 · 0 评论 -
Unity multiplayer
using UnityEngine;using System.Collections;public class multiplayer_Button : MonoBehaviour {void OnGUI(){const int buttonWidth = 150;const int buttonHeight = 60;// Determine the原创 2015-03-13 16:10:08 · 939 阅读 · 0 评论 -
Unity KillCount
using UnityEngine;using System.Collections;public class KillCountMult : MonoBehaviour {public GUIText kText;public static int kills1;public static int kills2;public static bool playe原创 2015-03-13 15:53:34 · 896 阅读 · 0 评论