#include <iostream>
#include <sstream>
#include <iomanip>
using namespace std;
//fValue:需要截取的数据
//bits:位数
float CVedioPlayControl::Round(float fValue, int bits)
{
stringstream sStream;
sStream << fixed << setprecision(bits) << fValue;
sStream >> fValue;
return fValue;
}