是什么?
JetPack Lifecycle是一个页面(Activity/Fragment)生命周期的组件,当你想监听生命周期,那么就可以使用这个组件。
怎么用?
第一种:
getLifecycle().addObserver(new LifecycleObserver() {
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
public void onCreate(){
}
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
public void onDestory(){
}
})
第二种:
getLifecycle().addObserver(new LifecycleEventObserver() {
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
}
});
如何实现的?
相关类图:
1.FragmentActivity 实现了 LifecycleOwner借口,该接口有一个方法:getLifecycle
@NonNull
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
mLifecycleRegistry 是 在FragmentActivity 成员变量里面有一个LifecycleRegistry
final LifecycleRegistry mFragmentLifecycleRegistry = new LifecycleRegistry(this);
2.也就是当我们调用getLifeCycle 就会拿到LifecycleRegistry,该类实现了Lifecycle 借口。
然后调用addObserver 方法
@Override
public void addObserver(@NonNull LifecycleObserver observer) {
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
if (previous != null) {
return;
}
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
// it is null we should be destroyed. Fallback quickly
return;
}
boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
State targetState = calculateTargetState(observer);
mAddingObserverCounter++;
while ((statefulObserver.mState.compareTo(targetState) < 0
&& mObserverMap.contains(observer))) {
pushParentState(statefulObserver.mState);
statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
popParentState();
// mState / subling may have been changed recalculate
targetState = calculateTargetState(observer);
}
if (!isReentrance) {
// we do sync only on the top level.
sync();
}
mAddingObserverCounter--;
}
static class ObserverWithState {
State mState;
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
void dispatchEvent(LifecycleOwner owner, Event event) {
State newState = getStateAfter(event);
mState = min(mState, newState);
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
}
new ObserverWithState(observer, initialState); 这里最终会调用 androidx.lifecycle.Lifecycling#resolveObserverCallbackType 去解析注解,然后把 Obaserver 加入到 private FastSafeIterableMap<LifecycleObserver, ObserverWithState> mObserverMap =
new FastSafeIterableMap<>(); 里面去。
这里为什么用一个Map 去存储呢? 因为他需要解析 LifecycleObserver 这个类里面的监听方法存储起来,当生命周期发生变化的时候,进行回调。当调用remove方法移除掉LifeCycleObserver 的时候,还是需要用到原来的Observer对象,所以这里用到了Map.
4.当生命周期发生改变的时候,会调用handleLifecycleEvent分发生命周期的改变给观察者。
/**
* Destroy all fragments.
*/
@Override
protected void onDestroy() {
super.onDestroy();
mFragments.dispatchDestroy();
mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY);
}
总结:
使用到了观察者模式,当生命周期发生变化的时候,回调给监听者。