HashMap源码分析

HashMap源码分析

在这里插入图片描述
一直对HashMap的理解模棱两可,今天沉下心来看了一下底层的源码,现在总结一下,写点自己的一点见解,当做笔记,不足之处,请大家多多指教。
首先,jdk1.6中HashMap采用的是位桶+链表的方式,也就是我们常说的散列链表方式,jdk1.8中HashMap采用的是位桶+链表/红黑树的实现方式,都是非线程安全。当某个位桶的链表长度达到一定的阀值时,该链表就会转换成红黑树。
1.先了解一下HashMap中的一个重要的静态内部类Node(节点),该类实现了Map中的Entry<K,V>接口,代码如下:

//链表节点
static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        V value;
        Node<K,V> next;

        Node(int hash, K key, V value, Node<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }

        public final K getKey()        { return key; }
        public final V getValue()      { return value; }
        public final String toString() { return key + "=" + value; }

        public final int hashCode() {
           //此处通过key和value的hash值进行亦或运算(针对二进制,相同的为0,不同的为1)
            return Objects.hashCode(key) ^ Objects.hashCode(value);
        }

        public final V setValue(V newValue) {
            V oldValue = value;
            value = newValue;
            return oldValue;
        }

        public final boolean equals(Object o) {
            if (o == this)
                return true;
            if (o instanceof Map.Entry) {
                Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                if (Objects.equals(key, e.getKey()) &&
                    Objects.equals(value, e.getValue()))
                    return true;
            }
            return false;
        }
    }

2.然后来看看神奇的红黑树,直接上代码:

/**
     * Entry for Tree bins. Extends LinkedHashMap.Entry (which in turn
     * extends Node) so can be used as extension of either regular or
     * linked node.
     * 继承了LinkedHashMap中的Entry<K,V>类
     */
    static final class TreeNode<K,V> extends LinkedHashMap.Entry<K,V> {
        TreeNode<K,V> parent;  // red-black tree links
        TreeNode<K,V> left;
        TreeNode<K,V> right;
        TreeNode<K,V> prev;    // needed to unlink next upon deletion
        boolean red;
        TreeNode(int hash, K key, V val, Node<K,V> next) {
            super(hash, key, val, next);
        }
       //省略。。。。
    }

3.了解一下HashMap的一些重要的属性,代码如下:

public class HashMap<K,V> extends AbstractMap<K,V>
    implements Map<K,V>, Cloneable, Serializable {
     /**
     * The default initial capacity - MUST be a power of two.
     * 默认初始化容量为16
     */
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16

    /**
     * The maximum capacity, used if a higher value is implicitly specified
     * by either of the constructors with arguments.
     * MUST be a power of two <= 1<<30.
     * 最大容量为2^30次方
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;

    /**
     * The load factor used when none specified in constructor.
     * 默认的加载因子0.75
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;

	/**
     * The table, initialized on first use, and resized as
     * necessary. When allocated, length is always a power of two.
     * (We also tolerate length zero in some operations to allow
     * bootstrapping mechanics that are currently not needed.)
     * 第一次使用的时候被初始化,必要的时候重新设置,当分配的时候总是为之前的2倍
     */
    transient Node<K,V>[] table;

    /**
     * The number of times this HashMap has been structurally modified
     * Structural modifications are those that change the number of mappings in
     * the HashMap or otherwise modify its internal structure (e.g.,
     * rehash).  This field is used to make iterators on Collection-views of
     * the HashMap fail-fast.  (See ConcurrentModificationException).
     * 当clear、put、remove时会做自增,记录HashMap的修改次数
     */
    transient int modCount;

    /**
     * The next size value at which to resize (capacity * load factor).
     *
     * @serial
     */
    // (The javadoc description is true upon serialization.
    // Additionally, if the table array has not been allocated, this
    // field holds the initial array capacity, or zero signifying
    // DEFAULT_INITIAL_CAPACITY.)
    int threshold;

    /**
     * The load factor for the hash table.
     *
     * @serial
     */
    final float loadFactor;
}

4.现在来看一下get方法,代码如下:

public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;
    }
    
/**
     * Implements Map.get and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @return the node, or null if none
     */
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        //hash & length-1 定位数组下标
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {//判断节点数组table是否为空,table中第一个节点是否为空
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))//先判断第一个节点,如果满足hash值、key相等,则返回该节点
                return first;
            if ((e = first.next) != null) {
            	/*第一个节点是TreeNode,则采用位桶+红黑树结构,
                 * 调用TreeNode.getTreeNode(hash,key),
                 *遍历红黑树,得到节点的value
                 */
                if (first instanceof TreeNode)//判断第一个节点是否为红黑树
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);//进行红黑树的遍历,获取到该红黑树节点
                do {//进行链表循环查找满足条件的节点
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    }
    
    /**
         * Calls find for root node.
         */
        final TreeNode<K,V> getTreeNode(int h, Object k) {
            return ((parent != null) ? root() : this).find(h, k, null);
        }
        
/**
         * Finds the node starting at root p with the given hash and key.
         * The kc argument caches comparableClassFor(key) upon first use
         * comparing keys.
         * 通过hash值的比较,递归的去遍历红黑树,这里要提的是compareableClassFor(Class k)这个函数的作用,在某些时候
         * 如果红黑树节点的元素are of the same "class C implements Comparable<C>" type 
         * 利用他们的compareTo()方法来比较大小,这里需要通过反射机制来check他们到底是不是属于同一个类,是不是具有可比较性.
         */
        final TreeNode<K,V> find(int h, Object k, Class<?> kc) {
            TreeNode<K,V> p = this;
            do {
                int ph, dir; K pk;
                TreeNode<K,V> pl = p.left, pr = p.right, q;
                if ((ph = p.hash) > h)
                    p = pl;
                else if (ph < h)
                    p = pr;
                else if ((pk = p.key) == k || (k != null && k.equals(pk)))
                    return p;
                else if (pl == null)
                    p = pr;
                else if (pr == null)
                    p = pl;
                else if ((kc != null ||
                          (kc = comparableClassFor(k)) != null) &&
                         (dir = compareComparables(kc, k, pk)) != 0)
                    p = (dir < 0) ? pl : pr;
                else if ((q = pr.find(h, k, kc)) != null)
                    return q;
                else
                    p = pl;
            } while (p != null);
            return null;
        }

5.现在来看一下put方法,代码如下:

public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }

    /**
     * Implements Map.put and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @param value the value to put
     * @param onlyIfAbsent if true, don't change existing value
     * @param evict if false, the table is in creation mode.
     * @return previous value, or null if none
     */
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)//如果节点数组table为空,则resize,重新设置节点数组table、threshold、
            n = (tab = resize()).length;
        if ((p = tab[i = (n - 1) & hash]) == null)//找到key值对应的槽并且是第一个,直接加入
            tab[i] = newNode(hash, key, value, null);
        else {
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))//第一个node的hash值即为要加入元素的hash
                e = p;
            else if (p instanceof TreeNode)//如果p节点为红黑树,则进行红黑树的遍历赋值
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
                for (int binCount = 0; ; ++binCount) {
                /* 到达链表的尾端也没有找到key值相同的节点,
				 * 则生成一个新的Node,并且判断链表的节点个数是不是到达转换成红黑树的上界
				 * 达到,则转换成红黑树
				 */
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

6.最后了解一下hash方法,是计算hash值的方法。它是通过key去计算,然后把拿到的hashCode和它右移16位的结果进行异或操作,代码如下:

static final int hash(Object key) {
        int h;
        return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
    }

参考:
hashMap实现原理
java HashMap源码分析(JDK8)
HashMap, ConcurrentHashMap 原理及源码,一次性讲清楚!

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