在使用Zxing 实现app 的二维码功能时,发现在切换着竖屏扫码时,显示的预览的物件会被拉伸变形了。此时,可以通过下面的方式来修复这个bug。
1) 找到你添加的com.zxing.camera包下的CameraConfigurationManager.java文件下的initFromCameraParameters方法,如下图
void initFromCameraParameters(Camera camera) {
Camera.Parameters parameters = camera.getParameters();
previewFormat = parameters.getPreviewFormat();
previewFormatString = parameters.get("preview-format");
Log.d(TAG, "Default preview format: " + previewFormat + '/' + previewFormatString);
WindowManager manager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = manager.getDefaultDisplay();
screenResolution = new Point(display.getWidth(), display.getHeight());
Log.d(TAG, "Screen resolution: " + screenResolution);
cameraResolution = getCameraResolution(parameters, screenResolution);
Log.d(TAG, "Camera resolution: " + screenResolution);
}
2),将上边方法的替换成下面所示的方法
void initFromCameraParameters(Camera camera) {
Camera.Parameters parameters = camera.getParameters();
previewFormat = parameters.getPreviewFormat();
previewFormatString = parameters.get("preview-format");
Log.d(TAG, "Default preview format: " + previewFormat + '/' + previewFormatString);
WindowManager manager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = manager.getDefaultDisplay();
screenResolution = new Point(display.getWidth(), display.getHeight());
Log.d(TAG, "Screen resolution: " + screenResolution);
Point screenResolutionForCamera = new Point();
screenResolutionForCamera.x = screenResolution.x;
screenResolutionForCamera.y = screenResolution.y;
if (screenResolution.x < screenResolution.y) {
screenResolutionForCamera.x = screenResolution.y;
screenResolutionForCamera.y = screenResolution.x;
}
cameraResolution = getCameraResolution(parameters, screenResolutionForCamera);
Log.d(TAG, "Camera resolution: " + screenResolution);
}
由两段代码块可看,我们主要是添加修改了以下的代码,也即是我们将先前设置的横屏模式下的点的坐标在切换屏时,进行了对调。从而保证了我们在切换屏时,预览的图像大小始终是我们设置的屏幕分辨率大小。
Point screenResolutionForCamera = new Point();
screenResolutionForCamera.x = screenResolution.x;
screenResolutionForCamera.y = screenResolution.y;
if (screenResolution.x < screenResolution.y) {
screenResolutionForCamera.x = screenResolution.y;
screenResolutionForCamera.y = screenResolution.x;
}
cameraResolution = getCameraResolution(parameters, screenResolutionForCamera);