Jump Game:思路: Greedy:用maxreach来记录每次可以跳到的最大值,如果某个i > maxreach, 表明这个i我们reach不到,return false,否则 一直更新maxreach
class Solution {
public boolean canJump(int[] nums) {
if(nums == null || nums.length == 0) {
return false;
}
int maxreach = nums[0];
for(int i = 1; i < nums.length; i++) {
if(i <= maxreach) {
maxreach = Math.max(maxreach, nums[i] + i);
} else {
// maxreach < i;
return false;
}
}
return true;
}
}
Jump Game II : 思路:贪心,有个概念必须更正,nums[i] 代表的 是可以jump的最大距离,也就是这中间的点也是可以jump到的,所以是一个层级搜索的概念;[curBegin, CurEnd] ,搜集目前的maxReach,如果i走到了CurEnd 代表走完一层,curEnd = maxReach ,step++,搜下一层;注意只用搜到倒数第二个,因为目标是最后一个position,always reach last position;
class Solution {
public int jump(int[] nums) {
if(nums == null || nums.length == 0) {
return 0;
}
int step = 0, curEnd = 0, maxReach = 0;
for(int i = 0; i < nums.length - 1; i++) {
maxReach = Math.max(maxReach, nums[i] + i);
if(i == curEnd) {
curEnd = maxReach;
step++;
}
}
return step;
}
}
Minimum Cost to Connect Sticks PriorityQueue 来做,每次poll出来最小的两个,然后相加,累加到cost里面;
class Solution {
public int connectSticks(int[] sticks) {
PriorityQueue<Integer> pq = new PriorityQueue<Integer>((a, b) -> (a - b));
for(Integer stick: sticks) {
pq.offer(stick);
}
int cost = 0;
while(!pq.isEmpty() && pq.size() > 1) {
Integer node1 = pq.poll();
Integer node2 = pq.poll();
int curcost = node1 + node2;
cost += curcost;
pq.offer(curcost);
}
return cost;
}
}
Reorganize String 用priorityqueue, O(nlog(26)) => O(N); 思想就是每次用最高的c交替进行填充,如何交替就是把c填了以后,不加入pq,然后用第二大的frequency的c去填,然后加入,再继续,具体实现是用中间变量pre来保存上一个频率最大的,不加入queue,然后再加入queue的方法;
class Solution {
public class Node {
public char c;
public int fre;
public Node(char c, int fre) {
this.c = c;
this.fre = fre;
}
}
public String reorganizeString(String s) {
HashMap<Character, Integer> hashmap = new HashMap<>();
for(int i = 0; i < s.length(); i++) {
char c = s.charAt(i);
hashmap.put(c, hashmap.getOrDefault(c, 0) + 1);
}
PriorityQueue<Node> pq = new PriorityQueue<Node>((a, b) -> (b.fre - a.fre));
for(Character key: hashmap.keySet()) {
pq.add(new Node(key, hashmap.get(key)));
}
StringBuilder sb = new StringBuilder();
Node pre = null;
while(!pq.isEmpty()) {
Node node = pq.poll();
sb.append(node.c);
node.fre--;
if(pre != null && pre.fre > 0) {
pq.offer(pre);
}
pre = node;
}
return sb.length() == s.length() ? sb.toString() : "";
}
}
If car starts at A and can not reach B. Any station between A and B
can not reach B.(B is the first station that A can not reach.)
If the total number of gas is bigger than the total number of cost. There must be a solution.
首先判断是否有solution,如果有solution,判断起点在哪里,如果是负数,那么start就是下一个。整个循环是有解的;
class Solution {
public int canCompleteCircuit(int[] gas, int[] cost) {
// find if we can has solution;
int overall = 0;
for(int i = 0; i < gas.length; i++) {
overall += gas[i] - cost[i];
}
if(overall < 0) {
return -1;
}
// find where to start;
int tank = 0; int start = 0;
for(int i = 0; i < gas.length; i++) {
tank += gas[i] - cost[i];
if(tank < 0) {
start = i + 1;
tank = 0;
}
}
return start;
}
}
Task Scheduler 就是模拟整个pop的过程,pop n + 1 次,然后把频率全部减去1,看下一阶段的pq是否为空,如果不为空,那么当前的step就是n + 1,里面可能存在idle的step也可以,如果为空,那么当前就是queue.size;
class Solution {
public int leastInterval(char[] tasks, int n) {
if(tasks == null || tasks.length == 0) {
return 0;
}
HashMap<Character, Integer> hashmap = new HashMap<>();
for(int i = 0; i < tasks.length; i++) {
char c = tasks[i];
hashmap.put(c, hashmap.getOrDefault(c, 0) + 1);
}
PriorityQueue<Integer> pq = new PriorityQueue<Integer>((a, b) -> (b - a));
pq.addAll(hashmap.values());
int step = 0;
while(!pq.isEmpty()) {
int k = n + 1;
Queue<Integer> queue = new LinkedList<>();
while(k > 0 && !pq.isEmpty()) {
queue.offer(pq.poll());
k--;
}
int queuesize = queue.size();
while(!queue.isEmpty()) {
int num = queue.poll();
if(--num > 0) {
pq.offer(num);
}
}
//如果下一阶段还有元素,就是加 n + 1,也就是目前的step可能存在idle,组成n + 1;
step += pq.isEmpty() ? queuesize : n + 1;
}
return step;
}
}