Bizon the Champion isn't just attentive, he also is very hardworking.
Bizon the Champion decided to paint his old fence his favorite color, orange. The fence is represented as n vertical planks, put in a row. Adjacent planks have no gap between them. The planks are numbered from the left to the right starting from one, the i-th plank has the width of 1 meter and the height of ai meters.
Bizon the Champion bought a brush in the shop, the brush's width is 1 meter. He can make vertical and horizontal strokes with the brush. During a stroke the brush's full surface must touch the fence at all the time (see the samples for the better understanding). What minimum number of strokes should Bizon the Champion do to fully paint the fence? Note that you are allowed to paint the same area of the fence multiple times.
The first line contains integer n (1 ≤ n ≤ 5000) — the number of fence planks. The second line contains n space-separated integersa1, a2, ..., an (1 ≤ ai ≤ 109).
Print a single integer — the minimum number of strokes needed to paint the whole fence.
5 2 2 1 2 1
3
2 2 2
2
1 5
1
In the first sample you need to paint the fence in three strokes with the brush: the first stroke goes on height 1 horizontally along all the planks. The second stroke goes on height 2 horizontally and paints the first and second planks and the third stroke (it can be horizontal and vertical) finishes painting the fourth plank.
In the second sample you can paint the fence with two strokes, either two horizontal or two vertical strokes.
In the third sample there is only one plank that can be painted using a single vertical stroke.
渣渣昨天被二分玩弄了一天, 精疲力竭.所以没去做C .感觉C 不是很难.
我用分治做的,看到别人还有用dp的,dp做法自行百度吧.
我这个是想着判断每次去掉最短边, 然后判断是横着画比较快,还是直接把这段区间竖着直接涂满的快;
.
#include<stdio.h>
#include<algorithm>
#include<set>
using namespace std;
#define IN freopen("input.txt", "r", stdin)
#define OUT freopen("output.txt", "w", stdout)
int a[10000];
int min(int a,int b)
{
return a<b?a:b;
}
int solve(int l,int r)
{
int wide=r-l+1;
if(wide<=0)
return 0;
if(wide==1)
return 1;
int minh=a[l],i,times;
for(i=l+1;i<=r;i++)
{
minh=min(minh,a[i]);
}
for(i=l;i<=r;i++)
a[i]-=minh;//减去最短;
times=minh;
for(i=l;i<=r;i++)
{
while(a[i]==0&&i<=r) i++;
int fro=i;
while(a[i]!=0&&i<=r) i++;
int rea=i-1;
times+=solve(fro,rea);//涂掉最短边后,子区间计算出最优解.
}
return min(wide,times); //wide 是这段区间的宽,表示竖着涂用时,times横着涂完最小边之后的最优解.
}
int main()
{
//IN;
//OUT;
int i,n;
while(scanf("%d",&n)!=EOF)
{
for(i=1;i<=n;i++)
scanf("%d",&a[i]);
printf("%d\n",solve(1,n));
}
return 0;
}