225. Implement Stack using Queues

Implement the following operations of a stack using queues.

  • push(x) -- Push element x onto stack.
  • pop() -- Removes the element on top of the stack.
  • top() -- Get the top element.
  • empty() -- Return whether the stack is empty.

typedef struct {
    int num;
    int* arr;
    int MaxSize;
} MyStack;

/** Initialize your data structure here. */
MyStack* myStackCreate(int maxSize) {
    MyStack* stack;
    stack=malloc(sizeof(MyStack));
    stack->num=0;
    stack->arr=(int*)malloc(sizeof(int)*maxSize);
    stack->MaxSize=maxSize;
    return stack;
}

/** Push element x onto stack. */
void myStackPush(MyStack* obj, int x) {
        if(obj->num==obj->MaxSize){
        for(int i=0;i<obj->num-1;i++)
           obj->arr[i]=obj->arr[i+1];
      obj->arr[obj->num-1]=x;     
    }
    else{
        obj->arr[obj->num]=x;
        obj->num++;
    }
}

/** Removes the element on top of the stack and returns that element. */
int myStackPop(MyStack* obj) {
    int p;
    p=obj->arr[obj->num-1];
    obj->num--;
    return p;
}

/** Get the top element. */
int myStackTop(MyStack* obj) {
    return obj->arr[obj->num-1];
}

/** Returns whether the stack is empty. */
bool myStackEmpty(MyStack* obj) {
    return obj->num==0;
}

void myStackFree(MyStack* obj) {
    obj->num=0;
}

/**
 * Your MyStack struct will be instantiated and called as such:
 * struct MyStack* obj = myStackCreate(maxSize);
 * myStackPush(obj, x);
 * int param_2 = myStackPop(obj);
 * int param_3 = myStackTop(obj);
 * bool param_4 = myStackEmpty(obj);
 * myStackFree(obj);
 */


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