源码分析:Handler发送延时消息

前言

Handler的消息分发机制相信都已经知道了,那么Handler发送延时消息是怎么实现的呢?
解答这个问题前先提出两个问题,然后围绕两个问题进行源码分析

1.Handler发送延时消息的方式

2.message在MessageQueue中是怎么存储的呢?

Handler发送延时消息的方式

源码基于Android API 28

public final boolean postDelayed(Runnable r, long delayMillis)
    {
        return sendMessageDelayed(getPostMessage(r), delayMillis);
    }
    
/*
token是一个实例,可以用来在removeCallbacksAndMessages中取消某个消息
*/
public final boolean postDelayed(Runnable r, Object token, long delayMillis)
    {
        return sendMessageDelayed(getPostMessage(r, token), delayMillis);
    }

可以看到这两个方法是将Runnable对象封装成Message,然后调用了sendMessageDelayed()

public final boolean sendMessageDelayed(Message msg, long delayMillis)
    {
        if (delayMillis < 0) {
            delayMillis = 0;
        }
        return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
    }

最终都是调到了sendMessageAtTime(),在这个方法中调用了handler#enqueueMessage()方法插入一条msg到队列中,真正的入队列操作是MessageQueue#enqueueMessage()

public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                    this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, uptimeMillis);
    }
 
private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }   

总结:
handler发送延时消息是通过postDelayed()方法将Runnanle对象封装成Message,然后调用sendMessageAtTime(),设置的时间是当时的时间+延时的时间。发送延时消息实际上是往messageQueue中加入一条Message。

message在MessageQueue中是怎么存储的呢?

这就需要看MessageQueue#enqueueMessage()

boolean enqueueMessage(Message msg, long when) {
        if (msg.target == null) {
            throw new IllegalArgumentException("Message must have a target.");
        }
        if (msg.isInUse()) {
            throw new IllegalStateException(msg + " This message is already in use.");
        }

        synchronized (this) {
            if (mQuitting) {
                IllegalStateException e = new IllegalStateException(
                        msg.target + " sending message to a Handler on a dead thread");
                Log.w(TAG, e.getMessage(), e);
                msg.recycle();
                return false;
            }

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                Message prev;
                for (;;) {
                    prev = p;
                    p = p.next;
                    if (p == null || when < p.when) {
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

            // We can assume mPtr != 0 because mQuitting is false.
            if (needWake) {
                nativeWake(mPtr);
            }
        }
        return true;
    }

总结:
Message在MessageQueue中实际是以单链表来存储的,且是按照时间顺序来插入的。时间顺序是以Message中的when属性来排序的。

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