LeetCode 之 4Sum 的四种实现

【问题描述】

Given an array S of n integers, are there elements a, b, c, and d in S such that a + b + c + d = target?

Find all unique quadruplets in the array which gives the sum of target.
Note:
• Elements in a quadruplet (a, b, c, d) must be in non-descending order. (ie, a ≤ b ≤ c ≤ d)
• The solution set must not contain duplicate quadruplets.
For example, given array S = {1 0 -1 0 -2 2}, and target = 0.
A solution set is:
(-1, 0, 0, 1)
(-2, -1, 1, 2)

(-2, 0, 0, 2)

【算法思想】

先排序,然后左右夹逼,复杂度 O(n^3),会超时。

可以用一个 hashmap 先缓存两个数的和,最终复杂度 O(n3)。这个策略也适用于 3Sum 。

【源码实现 01】
左右夹逼

// LeetCode, 4Sum
// 先排序,然后左右夹逼,时间复杂度 O(n^3),空间复杂度 O(1)
class Solution {
public:
vector<vector<int>> fourSum(vector<int>& num, int target) {
vector<vector<int>> result;
if (num.size() < 4) return result;
sort(num.begin(), num.end());
auto last = num.end();
for (auto a = num.begin(); a < prev(last, 3); ++a) {
for (auto b = next(a); b < prev(last, 2); ++b) {
auto c = next(b);
auto d = prev(last);
while (c < d) {
if (*a + *b + *c + *d < target) {
++c;
} else if (*a + *b + *c + *d > target) {
--d;
} else {
result.push_back({ *a, *b, *c, *d });
++c;
--d;
}
}
}
}
sort(result.begin(), result.end());
result.erase(unique(result.begin(), result.end()), result.end());
return result;
}
};

【源码实现 02】
map 做缓存
// LeetCode, 4Sum
// 用一个 hashmap 先缓存两个数的和
// 时间复杂度,平均 O(n^2),最坏 O(n^4),空间复杂度 O(n^2)
class Solution {
public:
vector<vector<int> > fourSum(vector<int> &num, int target) {
vector<vector<int>> result;
if (num.size() < 4) return result;
sort(num.begin(), num.end());
unordered_map<int, vector<pair<int, int> > > cache;
for (size_t a = 0; a < num.size(); ++a) {
for (size_t b = a + 1; b < num.size(); ++b) {
cache[num[a] + num[b]].push_back(pair<int, int>(a, b));
}
}
for (int c = 0; c < num.size(); ++c) {
for (size_t d = c + 1; d < num.size(); ++d) {
const int key = target - num[c] - num[d];
if (cache.find(key) == cache.end()) continue;
const auto& vec = cache[key];
for (size_t k = 0; k < vec.size(); ++k) {
if (c <= vec[k].second)
continue; // 有重叠
result.push_back( { num[vec[k].first],
num[vec[k].second], num[c], num[d] });
}
}
}
sort(result.begin(), result.end());
result.erase(unique(result.begin(), result.end()), result.end());
return result;
}
};

【源码实现 03】
multimap
// LeetCode, 4Sum
// 用一个 hashmap 先缓存两个数的和
// 时间复杂度 O(n^2),空间复杂度 O(n^2)
class Solution {
public:
vector<vector<int>> fourSum(vector<int>& num, int target) {
vector<vector<int>> result;
if (num.size() < 4) return result;
sort(num.begin(), num.end());
unordered_multimap<int, pair<int, int>> cache;
for (int i = 0; i + 1 < num.size(); ++i)
for (int j = i + 1; j < num.size(); ++j)
cache.insert(make_pair(num[i] + num[j], make_pair(i, j)));
for (auto i = cache.begin(); i != cache.end(); ++i) {
int x = target - i->first;
auto range = cache.equal_range(x);
for (auto j = range.first; j != range.second; ++j) {
auto a = i->second.first;
auto b = i->second.second;
auto c = j->second.first;
auto d = j->second.second;
if (a != c && a != d && b != c && b != d) {
vector<int> vec = { num[a], num[b], num[c], num[d] };
sort(vec.begin(), vec.end());
result.push_back(vec);
}
}
}
sort(result.begin(), result.end());
result.erase(unique(result.begin(), result.end()), result.end());
return result;
}
};

【源码实现 04】
// LeetCode, 4Sum
// 先排序,然后左右夹逼,时间复杂度 O(n^3logn),空间复杂度 O(1),会超时
// 跟方法 1 相比,表面上优化了,实际上更慢了,切记!
class Solution {
public:
vector<vector<int>> fourSum(vector<int>& num, int target) {
vector<vector<int>> result;
if (num.size() < 4) return result;
sort(num.begin(), num.end());
auto last = num.end();
for (auto a = num.begin(); a < prev(last, 3);
a = upper_bound(a, prev(last, 3), *a)) {
for (auto b = next(a); b < prev(last, 2);
b = upper_bound(b, prev(last, 2), *b)) {
auto c = next(b);
auto d = prev(last);
while (c < d) {
if (*a + *b + *c + *d < target) {
c = upper_bound(c, d, *c);
} else if (*a + *b + *c + *d > target) {
d = prev(lower_bound(c, d, *d));
} else {
result.push_back({ *a, *b, *c, *d });
c = upper_bound(c, d, *c);
d = prev(lower_bound(c, d, *d));
}
}
}
}
return result;
}
};


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