Android自定义Camera最佳入门实例

本文参考google官方api写得例子, 然后也做了一些优化, 参考地址大家请看官方camera api即可.

Google官方入门实例

1. 引入权限

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="org.xm.camerasimple"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-permission android:name="android.permission.CAMERA"/>
    <uses-feature android:name="android.hardware.camera" android:required="false"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

    ...

</manifest>

2. 打开相机

CameraActivity.java中添加

    // 判断相机是否支持
    private boolean checkCameraHardware(Context context) {
        if (context.getPackageManager().hasSystemFeature(
                PackageManager.FEATURE_CAMERA)) {
            return true;
        } else {
            return false;
        }
    }

    // 获取相机
    public static Camera getCameraInstance() {
        Camera c = null;
        try {
            c = Camera.open();
        } catch (Exception e) {
            e.printStackTrace();
        }
        return c;
    }

3. 创建preview

CameraPreview .java

public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback{
     private SurfaceHolder mHolder;
        private Camera mCamera;

        public CameraPreview(Context context, Camera camera) {
            super(context);
            mCamera = camera;
            mHolder = getHolder();
            mHolder.addCallback(this);
            mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
        }

        public void surfaceCreated(SurfaceHolder holder) {
            try {
                mCamera.setPreviewDisplay(holder);
                mCamera.startPreview();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }

        public void surfaceDestroyed(SurfaceHolder holder) {
        }

        public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
            if (mHolder.getSurface() == null){
              return;
            }
            try {
                mCamera.stopPreview();
            } catch (Exception e){
                e.printStackTrace();
            }

            try {
                mCamera.setPreviewDisplay(mHolder);
                mCamera.startPreview();
            } catch (Exception e){
                e.printStackTrace();
            }
        }
}

4.创建相机视图

activity_camera.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent" >

    <FrameLayout
        android:id="@+id/camera_preview"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

    <Button
        android:id="@+id/button_capture"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_alignParentBottom="true"
        android:layout_centerHorizontal="true"
        android:text="拍照" />

</RelativeLayout>

5.在Activity中引用视图

CameraActivity.java

public class CameraActivity extends Activity {

    public static final String TAG = "CameraSimple";
    private Camera mCamera;
    private CameraPreview mPreview;
    private FrameLayout mCameralayout;
    private Button mTakePictureBtn;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_camera);
        if (!checkCameraHardware(this)) {
            Toast.makeText(CameraActivity.this, "相机不支持", Toast.LENGTH_SHORT)
                    .show();
        } else {
            mCamera = getCameraInstance();
            mPreview = new CameraPreview(CameraActivity.this, mCamera);
            mCameralayout = (FrameLayout) findViewById(R.id.camera_preview);
            mCameralayout.addView(mPreview);
        }
    }

6.添加拍照功能

Android中拍照可通过回调来完成, camera拍照回调如下:

    // 拍照回调
    private PictureCallback mPictureCallback = new PictureCallback() {

        @Override
        public void onPictureTaken(byte[] data, Camera camera) {
            File pictureDir = Environment
                    .getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES);
            if (pictureDir == null) {
                Log.d(TAG,
                        "Error creating media file, check storage permissions!");
                return;
            }

            try {
                String pictureName = new DateFormat().format("yyyyMMddHHmmss",
                        new Date()).toString()
                        + ".png";
                FileOutputStream fos = new FileOutputStream(pictureDir
                        + File.separator + pictureName);
                fos.write(data);
                fos.close();
            } catch (FileNotFoundException e) {
                Log.d(TAG, "File not found: " + e.getMessage());
            } catch (IOException e) {
                Log.d(TAG, "Error accessing file: " + e.getMessage());
            }
        }
    };

添加按钮事件:

mTakePictureBtn = (Button) findViewById(R.id.button_capture);
            mTakePictureBtn.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    mCamera.takePicture(null, null, mPictureCallback);
                }
            });

完成到这里, 就已经实现了最基本的功能, 可以运行你的自定义相机程序看看效果
但是上面的相机功能很明显远远达不到我们想要的效果, 所以我们来尝试一些改进.

添加功能

1. 将相机设置成竖屏

// 设置相机横竖屏
    public static void setCameraDisplayOrientation(Activity activity,
            int cameraId, Camera camera) {
        android.hardware.Camera.CameraInfo info = new android.hardware.Camera.CameraInfo();
        android.hardware.Camera.getCameraInfo(cameraId, info);
        int rotation = activity.getWindowManager().getDefaultDisplay()
                .getRotation();
        int degrees = 0;
        switch (rotation) {
        case Surface.ROTATION_0:
            degrees = 0;
            break;
        case Surface.ROTATION_90:
            degrees = 90;
            break;
        case Surface.ROTATION_180:
            degrees = 180;
            break;
        case Surface.ROTATION_270:
            degrees = 270;
            break;
        }

        int result;
        if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
            result = (info.orientation + degrees) % 360;
            result = (360 - result) % 360;
        } else {
            result = (info.orientation - degrees + 360) % 360;
        }
        camera.setDisplayOrientation(result);
    }

在第一次初始化时可在onCreate() 调用.

@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        // 设置无标题
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        // 设置全屏
        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
                WindowManager.LayoutParams.FLAG_FULLSCREEN);

        setContentView(R.layout.activity_camera);

        if (!checkCameraHardware(this)) {
            Toast.makeText(CameraActivity.this, "相机不支持", Toast.LENGTH_SHORT)
                    .show();
        } else {
            openCamera();
            mTakePictureBtn = (Button) findViewById(R.id.button_capture);
            mTakePictureBtn.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    mCamera.takePicture(null, null, mPictureCallback);
                }
            });
            setCameraDisplayOrientation(this, mCameraId, mCamera);
        }
    }

注意我这里添加了全屏选项, 避免相机画面, 注意这两句一定要添加在 setContentView() 之前

requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
                WindowManager.LayoutParams.FLAG_FULLSCREEN);            

然后我把打开相机和操作抽取出来, 写成了openCamera() 方法:

    // 获取相机实例
    public Camera getCameraInstance() {
        Camera c = null;
        try {
            c = Camera.open(mCameraId);
        } catch (Exception e) {
            e.printStackTrace();
        }
        return c;
    }

    // 开始预览相机
    public void openCamera(){
        if(mCamera == null){
            mCamera = getCameraInstance();
            mPreview = new CameraPreview(CameraActivity.this, mCamera);
            mCameralayout = (FrameLayout) findViewById(R.id.camera_preview);
            mCameralayout.addView(mPreview);
        }
    }

    // 释放相机
    public void releaseCamera() {
        if (mCamera != null) {
            mCamera.setPreviewCallback(null);
            mCamera.stopPreview();
            mCamera.release();
            mCamera = null;
        }
    }

2. 修改图片保存方向

刚刚的例子中, 点击拍照后就停在那儿了, 如果需要继续预览, 需要在拍照结束后再次调用 startPreview() 方法.
现在拍的照片, 保存到图库中都是横向的, 如果我们要根据当前相机的方向来保存图片怎么办呢? 修改拍照回调的保存图片方法.

    // 旋转图片
    public static Bitmap rotateBitmapByDegree(Bitmap bm, int degree) {
        Bitmap returnBm = null;
        Matrix matrix = new Matrix();
        matrix.postRotate(degree);
        try {
            returnBm = Bitmap.createBitmap(bm, 0, 0, bm.getWidth(),
                    bm.getHeight(), matrix, true);
        } catch (OutOfMemoryError e) {
        }
        if (returnBm == null) {
            returnBm = bm;
        }
        if (bm != returnBm) {
            bm.recycle();
        }
        return returnBm;
    }

修改拍照回调, 注意这里将保存图片放到了线程中处理, 避免卡顿:

    // 拍照回调
    private PictureCallback mPictureCallback = new PictureCallback() {
        @Override
        public void onPictureTaken(final byte[] data, Camera camera) {
            File pictureDir = Environment
                    .getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES);

            final String picturePath = pictureDir
                    + File.separator
                    + new DateFormat().format("yyyyMMddHHmmss", new Date())
                            .toString() + ".jpg";
            new Thread(new Runnable() {
                @Override
                public void run() {
                    File file = new File(picturePath);
                    try {
                        // 获取当前旋转角度, 并旋转图片
                        Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0, data.length);
                        bitmap = rotateBitmapByDegree(bitmap, 90);
                        BufferedOutputStream bos = new BufferedOutputStream(
                                new FileOutputStream(file));
                        bitmap.compress(Bitmap.CompressFormat.JPEG, 100, bos);
                        bos.flush();
                        bos.close();
                        bitmap.recycle();
                    } catch (FileNotFoundException e) {
                        e.printStackTrace();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }).start();

            mCamera.startPreview();
        }
    };

前置摄像头和后置摄像头的切换

    // 切换前置和后置摄像头
    public void switchCamera() {
        CameraInfo cameraInfo = new CameraInfo();
        Camera.getCameraInfo(mCameraId, cameraInfo);
        if(cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK){
            mCameraId = CameraInfo.CAMERA_FACING_FRONT;
        }
        else{
            mCameraId = CameraInfo.CAMERA_FACING_BACK;
        }
        mCameralayout.removeView(mPreview);
        releaseCamera();
        openCamera();
        setCameraDisplayOrientation(CameraActivity.this, mCameraId, mCamera);
    }

mCameraId是一个成员变量, 记录当前是前置还是后置摄像头, 程序启动默认初始化为后置摄像头: CameraInfo.CAMERA_FACING_BACK.
添加了前置摄像头后会发现,我们拍的照片成倒立的了,这与我们前面选择图片有关系,如果是前置摄像头的话, 旋转应该是 -90度. 所以需要添加保存图片时的前置和后置判断:

if (cameraid == CameraInfo.CAMERA_FACING_BACK) {
    bitmap = rotateBitmapByDegree(bitmap, 90);
} else {
    bitmap = rotateBitmapByDegree(bitmap, -90);
}

为相机添加聚焦功能

android相机中已经提供了聚焦的功能, 使用 camera.autoFocus(null) 方法即可, 如果需要得到聚焦成功或失败的回调,需要自行传入.
我们这里添加两个聚焦, 一个是点击相机画面时只聚焦不拍照, 另外一个是点击拍照按钮, 先聚焦, 聚焦成功后再拍照, 代码如下:
为 mPreview添加聚焦功能

    // 开始预览相机
    public void openCamera() {
        if (mCamera == null) {
            mCamera = getCameraInstance();
            mPreview = new CameraPreview(CameraActivity.this, mCamera);
            mPreview.setOnTouchListener(new View.OnTouchListener() {
                @Override
                public boolean onTouch(View v, MotionEvent event) {
                    mCamera.autoFocus(null);
                    return false;
                }
            });
            mCameralayout = (FrameLayout) findViewById(R.id.camera_preview);
            mCameralayout.addView(mPreview);
            mCamera.startPreview();
        }
    }

为拍照按钮添加聚焦, 将原来的拍照放到聚焦成功后再调用:

mTakePictureBtn = (ImageView) findViewById(R.id.btn_capture);
mTakePictureBtn.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
        mCamera.autoFocus(mAutoFocusCallback);
    }
});
// 聚焦回调
private AutoFocusCallback mAutoFocusCallback = new AutoFocusCallback() {
    @Override
    public void onAutoFocus(boolean success, Camera camera) {
        if (success) {
            mCamera.takePicture(null, null, mPictureCallback);
        }
    }
};

这篇感觉也够长了, 下篇继续, 下面贴以下代码下载地址:
http://download.csdn.net/detail/u013647382/9562136

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