涂鸦

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实现功能:导入背景图片,感知用户的touch操作,实现在背景图片上的涂鸦功能。将canvas分为两层,一层时背景图片,一层是用户涂鸦的图片,将两层叠加返回新的view,并存储。


public class HandWriteView extends View
{
    Paint paint = null;
    private Bitmap drawingBitmap = null;
     Bitmap afterDrawingBitmap = null;
    private Bitmap originalBitmap = null;
    private float clickX = 0,clickY = 0;
    private float startX = 0,startY = 0;
    private boolean isMove = true;
    private boolean isClear = false;
    public int color = Color.RED;
    public float strokeWidth = 6.0f;

    public HandWriteView(Context context, Bitmap bitmap)
    {
        super(context);
        drawingBitmap =bitmap;
        afterDrawingBitmap = Bitmap.createBitmap(bitmap);
    }


    public void clear(){
        isClear = true;
        originalBitmap = Bitmap.createBitmap(drawingBitmap);
        invalidate();
    }
    public void setstyle(float strokeWidth){
        this.strokeWidth = strokeWidth;
    }
    @Override
    protected void onDraw(Canvas canvas)
    {
        super.onDraw(canvas);
        canvas.drawBitmap(HandWriting(afterDrawingBitmap), 0, 0,null);
    }

    public Bitmap HandWriting(Bitmap dwawingBitmap)
    {
        Canvas canvas = null;

        if(isClear){
            canvas = new Canvas(originalBitmap);
        }
        else{
            canvas = new Canvas(dwawingBitmap);
        }
        paint = new Paint();
        paint.setStyle(Style.STROKE);
        paint.setAntiAlias(true);
        paint.setColor(color);
        paint.setStrokeWidth(strokeWidth);
        if(isMove){
            canvas.drawLine(startX, startY, clickX, clickY, paint);
        }

        startX = clickX;
        startY = clickY;

        if(isClear){
            return originalBitmap;
        }
        return dwawingBitmap;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event)
    {
        clickX = event.getX();
        clickY = event.getY();
        if(event.getAction() == MotionEvent.ACTION_DOWN){
            startX=event.getX();
            startY=event.getY();
            isMove = false;
            invalidate();
            return true;
        }
        else if(event.getAction() == MotionEvent.ACTION_MOVE){

            isMove = true;
            invalidate();
            return true;
        }

        return super.onTouchEvent(event);
    }

}

注意:在onTouchEvent中必须试试更改clickX和clickY,才能让涂鸦有更好的体验

    clickX = event.getX();
        clickY = event.getY();
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