Go语言与Protobuf:如何优雅地处理默认值与空值

背景

​ 在Go语言中,我们经常需要处理类型问题。例如,当返回一个int32类型的默认值0给前端时,前端可能无法区分这个值是真实的0还是一个默认值。前端通常希望在没有值的情况下接收到null。为了解决这个问题,我们可以使用Protocol Buffers(简称protobuf)的包装器类型。

包装器 Wrapper 的定义
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Wrappers for primitive (non-message) types. These types are useful
// for embedding primitives in the `google.protobuf.Any` type and for places
// where we need to distinguish between the absence of a primitive
// typed field and its default value.
//
// These wrappers have no meaningful use within repeated fields as they lack
// the ability to detect presence on individual elements.
// These wrappers have no meaningful use within a map or a oneof since
// individual entries of a map or fields of a oneof can already detect presence.

syntax = "proto3";

package google.protobuf;

option cc_enable_arenas = true;
option go_package = "google.golang.org/protobuf/types/known/wrapperspb";
option java_package = "com.google.protobuf";
option java_outer_classname = "WrappersProto";
option java_multiple_files = true;
option objc_class_prefix = "GPB";
option csharp_namespace = "Google.Protobuf.WellKnownTypes";

// Wrapper message for `double`.
//
// The JSON representation for `DoubleValue` is JSON number.
message DoubleValue {
  // The double value.
  double value = 1;
}

// Wrapper message for `float`.
//
// The JSON representation for `FloatValue` is JSON number.
message FloatValue {
  // The float value.
  float value = 1;
}

// Wrapper message for `int64`.
//
// The JSON representation for `Int64Value` is JSON string.
message Int64Value {
  // The int64 value.
  int64 value = 1;
}

// Wrapper message for `uint64`.
//
// The JSON representation for `UInt64Value` is JSON string.
message UInt64Value {
  // The uint64 value.
  uint64 value = 1;
}

// Wrapper message for `int32`.
//
// The JSON representation for `Int32Value` is JSON number.
message Int32Value {
  // The int32 value.
  int32 value = 1;
}

// Wrapper message for `uint32`.
//
// The JSON representation for `UInt32Value` is JSON number.
message UInt32Value {
  // The uint32 value.
  uint32 value = 1;
}

// Wrapper message for `bool`.
//
// The JSON representation for `BoolValue` is JSON `true` and `false`.
message BoolValue {
  // The bool value.
  bool value = 1;
}

// Wrapper message for `string`.
//
// The JSON representation for `StringValue` is JSON string.
message StringValue {
  // The string value.
  string value = 1;
}

// Wrapper message for `bytes`.
//
// The JSON representation for `BytesValue` is JSON string.
message BytesValue {
  // The bytes value.
  bytes value = 1;
}

由定义可知,包装器类型是对普通类型进行了一次封装

使用案例

​ 假设我们有一个Animal结构体,其中包含一个Color字段,我们希望在不需要返回颜色数据给前端时,让前端接收到null

type Animal struct {
  Kind int32
  Name string
  // 使用包装器指针类型,可以灵活控制是否返回值。
  Color *wrapperspb.Int32Value
}

​ 如果不给Color赋值,它将为nil,前端将接收到null。如果需要返回颜色值,我们可以这样赋值:

import "google.golang.org/protobuf/types/known/wrapperspb"

a := &Animal{
  Color: &wrapperspb.Int32Value{
    Value: 1, // 假设颜色值是1
  },
}

这样,Color字段就有了实际的值,前端将能够区分出这是一个有效的颜色值,而不是默认值或null

结束语

​ 通过使用protobuf的包装器类型,我们可以更灵活地控制数据的序列化和反序列化,使得前后端的数据交换更加清晰和准确。

参考链接
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