1.FROM1 CLASS SOURCE CODE:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using System.Data.SqlClient;
using System.Collections;
using System.Web;
using System.Threading;
using System.Diagnostics;
using System.Runtime.InteropServices;//启动模拟鼠标键盘操作
namespace _3DMARK_Test
{
public delegate bool CallBack(int hwnd, int lParam);
public partial class Form1 : Form
{
public List<String> cfg=new List<String>();
public int Windows_X = 0;//设置X座标
public int Windows_Y = 0;//设置Y座标
public int TestTime = 0;
#region bVk参数 常量定义
public const byte vbKeyLButton = 0x1; // 鼠标左键
public const byte vbKeyRButton = 0x2; // 鼠标右键
public const byte vbKeyCancel = 0x3; // CANCEL 键
public const byte vbKeyMButton = 0x4; // 鼠标中键
public const byte vbKeyBack = 0x8; // BACKSPACE 键
public const byte vbKeyTab = 0x9; // TAB 键
public const byte vbKeyClear = 0xC; // CLEAR 键
public const byte vbKeyReturn = 0xD; // ENTER 键
public const byte vbKeyShift = 0x10; // SHIFT 键
public const byte vbKeyControl = 0x11; // CTRL 键
public const byte vbKeyAlt = 18; // Alt 键 (键码18)
public const byte vbKeyMenu = 0x12; // MENU 键
public const byte vbKeyPause = 0x13; // PAUSE 键
public const byte vbKeyCapital = 0x14; // CAPS LOCK 键
public const byte vbKeyEscape = 0x1B; // ESC 键
public const byte vbKeySpace = 0x20; // SPACEBAR 键
public const byte vbKeyPageUp = 0x21; // PAGE UP 键
public const byte vbKeyEnd = 0x23; // End 键
public const byte vbKeyHome = 0x24; // HOME 键
public const byte vbKeyLeft = 0x25; // LEFT ARROW 键
public const byte vbKeyUp = 0x26; // UP ARROW 键
public const byte vbKeyRight = 0x27; // RIGHT ARROW 键
public const byte vbKeyDown = 0x28; // DOWN ARROW 键
public const byte vbKeySelect = 0x29; // Select 键
public const byte vbKeyPrint = 0x2A; // PRINT SCREEN 键
public const byte vbKeyExecute = 0x2B; // EXECUTE 键
public const byte vbKeySnapshot = 0x2C; // SNAPSHOT 键
public const byte vbKeyDelete = 0x2E; // Delete 键
public const byte vbKeyHelp = 0x2F; // HELP 键
public const byte vbKeyNumlock = 0x90; // NUM LOCK 键
//常用键 字母键A到Z
public const byte vbKeyA = 65;
public const byte vbKeyB = 66;
public const byte vbKeyC = 67;
public const byte vbKeyD = 68;
public const byte vbKeyE = 69;
public const byte vbKeyF = 70;
public const byte vbKeyG = 71;
public const byte vbKeyH = 72;
public const byte vbKeyI = 73;
public const byte vbKeyJ = 74;
public const byte vbKeyK = 75;
public const byte vbKeyL = 76;
public const byte vbKeyM = 77;
public const byte vbKeyN = 78;
public const byte vbKeyO = 79;
public const byte vbKeyP = 80;
public const byte vbKeyQ = 81;
public const byte vbKeyR = 82;
public const byte vbKeyS = 83;
public const byte vbKeyT = 84;
public const byte vbKeyU = 85;
public const byte vbKeyV = 86;
public const byte vbKeyW = 87;
public const byte vbKeyX = 88;
public const byte vbKeyY = 89;
public const byte vbKeyZ = 90;
//数字键盘0到9
public const byte vbKey0 = 48; // 0 键
public const byte vbKey1 = 49; // 1 键
public const byte vbKey2 = 50; // 2 键
public const byte vbKey3 = 51; // 3 键
public const byte vbKey4 = 52; // 4 键
public const byte vbKey5 = 53; // 5 键
public const byte vbKey6 = 54; // 6 键
public const byte vbKey7 = 55; // 7 键
public const byte vbKey8 = 56; // 8 键
public const byte vbKey9 = 57; // 9 键
public const byte vbKeyNumpad0 = 0x60; //0 键
public const byte vbKeyNumpad1 = 0x61; //1 键
public const byte vbKeyNumpad2 = 0x62; //2 键
public const byte vbKeyNumpad3 = 0x63; //3 键
public const byte vbKeyNumpad4 = 0x64; //4 键
public const byte vbKeyNumpad5 = 0x65; //5 键
public const byte vbKeyNumpad6 = 0x66; //6 键
public const byte vbKeyNumpad7 = 0x67; //7 键
public const byte vbKeyNumpad8 = 0x68; //8 键
public const byte vbKeyNumpad9 = 0x69; //9 键
public const byte vbKeyMultiply = 0x6A; // MULTIPLICATIONSIGN(*)键
public const byte vbKeyAdd = 0x6B; // PLUS SIGN(+) 键
public const byte vbKeySeparator = 0x6C; // ENTER 键
public const byte vbKeySubtract = 0x6D; // MINUS SIGN(-) 键
public const byte vbKeyDecimal = 0x6E; // DECIMAL POINT(.) 键
public const byte vbKeyDivide = 0x6F; // DIVISION SIGN(/) 键
//F1到F12按键
public const byte vbKeyF1 = 0x70; //F1 键
public const byte vbKeyF2 = 0x71; //F2 键
public const byte vbKeyF3 = 0x72; //F3 键
public const byte vbKeyF4 = 0x73; //F4 键
public const byte vbKeyF5 = 0x74; //F5 键
public const byte vbKeyF6 = 0x75; //F6 键
public const byte vbKeyF7 = 0x76; //F7 键
public const byte vbKeyF8 = 0x77; //F8 键
public const byte vbKeyF9 = 0x78; //F9 键
public const byte vbKeyF10 = 0x79; //F10 键
public const byte vbKeyF11 = 0x7A; //F11 键
public const byte vbKeyF12 = 0x7B; //F12 键
#endregion
public struct Rect
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
[DllImport("user32.dll")]
private static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam);
[DllImport("user32.dll")]
public static extern void keybd_event(byte bVk, byte bScan, int dwFlags, int dwExtraInfo);
[DllImport("user32.dll")]
private static extern IntPtr FindWindowEx(IntPtr parentHandle, IntPtr childAfter, string className, string windowTitle);
[DllImport("user32.dll")]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndlnsertAfter, int X, int Y, int cx, int cy, uint Flags);
//ShowWindow参数
private const int SW_SHOWNORMAL = 1;
private const int SW_RESTORE = 9;
private const int SW_SHOWNOACTIVATE = 4;
//SendMessage参数
private const int WM_KEYDOWN = 0X100;
private const int WM_KEYUP = 0X101;
private const int WM_SYSCHAR = 0X106;
private const int WM_SYSKEYUP = 0X105;
private const int WM_SYSKEYDOWN = 0X104;
private const int WM_CHAR = 0X102;
private const int WS_VISIBLE = 268435456;//窗体可见
private const int WS_MINIMIZEBOX = 131072;//有最小化按钮
private const int WS_MAXIMIZEBOX = 65536;//有最大化按钮
private const int WS_BORDER = 8388608;//窗体有边框
private const int GWL_STYLE = (-16);//窗体样式
private const int GW_HWNDFIRST = 0;
private const int GW_HWNDNEXT = 2;
private const int SW_HIDE = 0;
private const int SW_SHOW = 5;
[DllImport("user32.dll")]
private static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("User32.dll")]
private extern static int GetWindow(int hWnd, int wCmd);
[DllImport("User32.dll")]
private static extern bool GetWindowText(int hWnd, StringBuilder title, int maxBufSize);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool SetCursorPos(int X, int Y);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetWindowRect(IntPtr hWnd, out Rect lpRect);
public Form1()
{
InitializeComponent();
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.Location = new System.Drawing.Point(100,100);
//获取当前工作宽度和高度(工作区不包含状态栏)
int ScreenWidth = Screen.PrimaryScreen.WorkingArea.Width;
int ScreenHeight = Screen.PrimaryScreen.WorkingArea.Height;
//计算窗体显示的坐标值,可以根据需要微调几个像素
int x = ScreenWidth - this.Width - 5;
int y = ScreenHeight - this.Height - 5;
this.Location = new Point(x,y);
}
private void Form1_Load(object sender, EventArgs e)
{
const int WM_QUIT = 0x12;
System.Diagnostics.Process[] myProcesses = System.Diagnostics.Process.GetProcessesByName(@"3DMARK_Test");
if (File.Exists(@"C:\Program Files\AMD GPU Clock Tool\samples.csv"))
File.Delete(@"C:\Program Files\AMD GPU Clock Tool\samples.csv");//删除日志文件
if (myProcesses.Length > 1)
{
MessageBox.Show("程式已启动", "系统提醒", MessageBoxButtons.OK, MessageBoxIcon.Error);
System.Environment.Exit(1);
}
else
{
if (ReadCFG("3DMARK_Test.config") == true)
{
KillProcess("3DMarkICFWorkload");
KillProcess(cfg[4]);//判断是否启动进程,启动进程关闭
timer2.Enabled = true;
if (CallBath("3DMARK.BAT") == true)
{
if (RedProcess(cfg[4]) == true)
{
textBox1.Text = cfg[1];
TestTime = Convert.ToInt32(cfg[1].Trim());
textBox2.Text = "N/A";
timer1.Enabled = true;
}
else
{
MessageBox.Show("无法找到启动程式3DMark.exe","系统提示",MessageBoxButtons.OK,MessageBoxIcon.Error);
System.Environment.Exit(1);
}
}
}
}
}
public void BoolMouse(int x, int y)//执行模拟鼠标操作
{
SetCursorPos(x,y);
SendMouseEvent.Click();
}
public Boolean SetWindowsXY(String TitleName)
{
Boolean Flag = false;
IntPtr hwnd = FindWindow(null,TitleName);
if (hwnd != IntPtr.Zero)
{
Rect rect = new Rect();
GetWindowRect(hwnd, out rect);
int x1 = 0, y1 = 0;
x1 = Convert.ToInt32(Convert.ToInt32(rect.Right) / 1.322);
y1 = Convert.ToInt32(Convert.ToInt32(rect.Bottom)/2.862);
//Windows_X = rect.Left;//获取窗体弹出的X座标
//Windows_Y = rect.Top;//获取窗体弹出的Y座标
Windows_X = rect.Left + x1;//获取窗体弹出的X座标+按钮在窗体位置
Windows_Y = rect.Top + y1;//获取窗体弹出的Y座标+按钮在窗体位置
Errlog("x=" + Windows_X.ToString() + ",y=" + Windows_Y.ToString() + ",Right=" + rect.Right.ToString() + ",Bottom=" + rect.Bottom.ToString(), "X_Y.LOG");
Flag = true;
}
return Flag;
}
//调用执行文件
public Boolean CallBath(String CallBathName)
{
Process proc = null;
string targetDir = string.Empty;
targetDir = System.IO.Directory.GetCurrentDirectory() + @"\";
Boolean Flag = false;
try
{
proc = new Process();
proc.StartInfo.WorkingDirectory = targetDir;
proc.StartInfo.FileName = CallBathName;
proc.Start();
proc.WaitForExit();
Flag = true;
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString(), "系统提示", MessageBoxButtons.OK, MessageBoxIcon.Error);
System.Environment.Exit(1);
Flag = false;
}
return Flag;
}
//判断进程是否启动
public Boolean RedProcess(String RunBathName)
{
Boolean Flag = false;
Process[] pro = Process.GetProcesses();//获取已开启的所有进程
for (int i = 0; i < pro.Length; i++)
{
if (pro[i].ProcessName.ToString().ToString() == RunBathName)
{
Flag = true;
break;
}
}
return Flag;
}
//判断是否启动进程
public void KillProcess(string RunBathName)
{
Process[] pro = Process.GetProcesses(); //获取已开启的所有进程
for (int i = 0; i < pro.Length; i++)
{
//判断此进程是否是要查看的进程
if (pro[i].ProcessName.ToString().ToString() == RunBathName)
{
pro[i].Kill();//结束进程
}
}
}
//读取配置
public Boolean ReadCFG(String CfgName)
{
Boolean Flag = false;
try
{
FileStream fs = new FileStream(CfgName,FileMode.Open,FileAccess.Read);
StreamReader sr = new StreamReader(fs,Encoding.Default);
String Temp = String.Empty;
while ((Temp = sr.ReadLine()) != null)
{
if (Temp[0] != '#')
{
String[] ArrayStr = Temp.Split(new String[] { "=" }, StringSplitOptions.RemoveEmptyEntries);
if (ArrayStr.Length > 1)
{
cfg.Add(ArrayStr[1].Trim());
}
}
}
sr.Close();
fs.Close();
Flag = true;
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString(),"系统提醒",MessageBoxButtons.OK,MessageBoxIcon.Error);
System.Environment.Exit(1);
}
return Flag;
}
private void timer1_Tick(object sender, EventArgs e)
{
if (SetWindowsXY(cfg[3]) == true)
{
if (File.Exists(cfg[5]) == true)
{
int x = 0, y = 0;
//x = Windows_X + Convert.ToInt32(cfg[6]);
//y = Windows_Y + Convert.ToInt32(cfg[7]);
x = Windows_X;
y = Windows_Y;
BoolMouse(x, y);
timer1.Enabled = false;
timer3.Enabled = true;
}
else
{
timer1.Enabled = false;
timer2.Enabled = false;
timer3.Enabled = false;
timer4.Enabled = false;
KillProcess(cfg[4]);//关闭执行程式进程
KillProcess("3DMarkICFWorkload");
MessageBox.Show("Not Executed AMDGPUClockTool.exe Program","系统提示",MessageBoxButtons.OK,MessageBoxIcon.Error);
System.Environment.Exit(1);
}
}
}
private void timer2_Tick(object sender, EventArgs e)
{
if (TestTime <= 0)
{
textBox1.Text = "0";
KillProcess(cfg[4]);//关闭执行程式进程
KillProcess("3DMarkICFWorkload");
timer2.Enabled = false;
System.Environment.Exit(0);
}
else
{
TestTime--;
textBox1.Text = TestTime.ToString();
}
}
private void timer3_Tick(object sender, EventArgs e)
{
if (ReadRecordFcc(cfg[5].Trim()) == false)
{
KillProcess(cfg[4]);//关闭执行程式进程
KillProcess("3DMarkICFWorkload");
timer2.Enabled = false;
timer3.Enabled = false;
System.Environment.Exit(1);
}
}
public static String Sple = "N/A";
public Boolean ReadRecordFcc(String PathFileName)
{
Boolean Flag = false;
try
{
FileStream fs = new FileStream(PathFileName,FileMode.Open,FileAccess.Read);
StreamReader sr = new StreamReader(fs,Encoding.Default);
String Temp = String.Empty;
while ((Temp = sr.ReadLine()) != null)
{
if (Temp[0] != 't')
{
String[] ArrayStr = Temp.Split(new String[] { ", " }, StringSplitOptions.RemoveEmptyEntries);
if (ArrayStr.Length > 3)
{
Sple = ArrayStr[1];
if (ArrayStr[1].Trim()[0] != '-')
{
if (Convert.ToDouble(ArrayStr[1].Trim()) >= Convert.ToDouble(cfg[2].Trim()))
{
Flag = false;
return Flag;
}
}
}
}
}
//textBox2.Text = Sple;//设置读取的值
Flag = true;
sr.Close();
fs.Close();
}
catch (Exception ex)
{
Errlog(ex.ToString(), "Err.log");
Flag = true;
}
return Flag;
}
public void Errlog(String Str, String FileName)
{
FileStream fs = new FileStream(FileName, FileMode.Create, FileAccess.Write);
StreamWriter sr = new StreamWriter(fs, Encoding.Default);
sr.WriteLine(Str);
sr.Close();
fs.Close();
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
KillProcess(cfg[4]);//判断是否启动进程,启动进程关闭
KillProcess("3DMarkICFWorkload");
System.Environment.Exit(1);
}
private void timer4_Tick(object sender, EventArgs e)
{
textBox2.Text = Sple;//设置读取的值
}
}
}
2._3DMARK_Test CLASS SOURCE CODE:
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using System.Threading.Tasks;
using System.Threading;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace _3DMARK_Test
{
public class SendMouseEvent : Form1
{
[DllImport("user32.dll")]
static extern void mouse_event(MouseEventFlag flags, int dx, int dy, uint data, UIntPtr extraInfo);
[Flags]
public enum MouseEventFlag : uint
{
Move = 0x0001,
LeftDown = 0x0002,
LeftUp = 0x0004,
RightDown = 0x0008,
RightUp = 0x0010,
MiddleDown = 0x0020,
MiddleUp = 0x0040,
XDown = 0x0080,
XUp = 0x0100,
Wheel = 0x0800,
VirtualDesk = 0x4000,
Absolute = 0x8000
}
public static void Send(MouseEventFlag mouseEventFlag, int dx, int dy, uint dwData)
{
mouse_event(mouseEventFlag | MouseEventFlag.Absolute, dx, dy, dwData, UIntPtr.Zero);
}
public static void MoveTo(uint scceenTop, uint screenLeft)
{
int x = scceenTop == 0 ? 0 : (int)((float)scceenTop / (float)Screen.PrimaryScreen.Bounds.Height * (float)65535);
int y = screenLeft == 0 ? 0 : (int)((float)screenLeft / (float)Screen.PrimaryScreen.Bounds.Width * (float)65535);
mouse_event(MouseEventFlag.Move | MouseEventFlag.Absolute, x, y, 0, UIntPtr.Zero);
}
public static void Click()
{
LeftDown(); LeftUp();
}
public static void DoubleClick()
{
Click(); Click();
}
public static void LeftDown()
{
mouse_event(MouseEventFlag.LeftDown, 0, 0, 0, UIntPtr.Zero);
}
public static void LeftUp()
{
mouse_event(MouseEventFlag.LeftUp, 0, 0, 0, UIntPtr.Zero);
}
public static void RightDown()
{
mouse_event(MouseEventFlag.RightDown, 0, 0, 0, UIntPtr.Zero);
}
public static void RightUp()
{
mouse_event(MouseEventFlag.RightUp, 0, 0, 0, UIntPtr.Zero);
}
public static void MiddleDown()
{
mouse_event(MouseEventFlag.RightDown, 0, 0, 0, UIntPtr.Zero);
}
public static void MiddleUp()
{
mouse_event(MouseEventFlag.RightUp, 0, 0, 0, UIntPtr.Zero);
}
}
public class FromInfo : Form1
{
private String title;
private int handle;
public FromInfo(String title, int handle)
{
this.title = title;
this.handle = handle;
}
public String Title
{
get { return title; }
set { title = value; }
}
public int Handle
{
get { return handle; }
set { handle = value; }
}
}
}
3.配置文件:
5.启动界面: