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unity 3d
飞flyjay
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GUILayout 布局
using UnityEngine;using System.Collections;public class GuiLayerOutTest : MonoBehaviour{// Use this for initializationprivate string editName;void Start (){editName = "请输入文本";原创 2016-03-03 19:01:31 · 372 阅读 · 0 评论 -
UGUI实现技能cd效果
、using UnityEngine;using System.Collections;//导入这个类 (自动导入插件)using UnityEngine.UI;public class SkillItem : MonoBehaviour {// Use this for initialization//冷却cd时间public float cdTim原创 2016-03-07 14:08:48 · 788 阅读 · 0 评论 -
UGUI笔记
image 锚点设置 Image set Native Size ----将贴图 还原为原尺寸Image TYpe :simple:默认 sliced :九宫 Tiled:image网格布局 Filled :填充 可实现进度条控制或者技能cdui资源 texture type 选择 sprite(2d and ui) 资源类型 :compressed 压缩形式原创 2016-03-07 13:54:01 · 250 阅读 · 0 评论 -
GUI.BeginGroup GUI.EndGroup ()群组视图
using UnityEngine;using System.Collections;public class groupViewTest : MonoBehaviour{// Use this for initializationpublic Texture2D viewText1;public Texture2D viewText2;void原创 2016-03-03 14:33:00 · 719 阅读 · 0 评论 -
GUI.BeginScrollView
using UnityEngine;using System.Collections;public class scrollBarTest : MonoBehaviour{// Use this for initializationprivate Vector2 scrollPosition;void Start (){scrollPosition原创 2016-03-03 14:51:58 · 2945 阅读 · 0 评论 -
TextField PasswordField
using UnityEngine;using System.Collections;public class textFTest : MonoBehaviour {// Use this for initializationstring editShow;string editName;string editPass;void Start () {原创 2016-03-03 14:56:27 · 346 阅读 · 0 评论 -
Toolbar Toggle
using UnityEngine;using System.Collections;public class toolBarTest : MonoBehaviour{// Use this for initializationprivate string[] toolTxtArr;private int seleteId;private bool se原创 2016-03-03 14:57:37 · 789 阅读 · 0 评论 -
TextArea
using UnityEngine;using System.Collections;public class textAreaTest : MonoBehaviour {// Use this for initializationstring showTxt;void Start () {showTxt = "jfowjeojaofjo\n我二姐佛加法\n原创 2016-03-03 14:58:55 · 152 阅读 · 0 评论 -
window 窗口
using UnityEngine;using System.Collections;public class winTest : MonoBehaviour{// Use this for initializationprivate Rect rect1 = new Rect(30,30,150,150);private Rect rect2 = new原创 2016-03-03 15:19:31 · 218 阅读 · 0 评论 -
GUISkin 自定义皮肤样式
using UnityEngine;using System.Collections;public class winTest : MonoBehaviour{// Use this for initializationprivate Rect rect1 = new Rect(30,30,150,150);private Rect rect2 = new原创 2016-03-03 16:23:33 · 792 阅读 · 0 评论 -
U3d基础知识1
using UnityEngine;using System.Collections;using UnityEngine.UI;public class NewBehaviourScript : MonoBehaviour {// Use this for initializationprivate GameObject cube;private int s原创 2016-03-08 11:53:28 · 296 阅读 · 0 评论