怎样使用Java Socket来传输对象。
首先需要一个普通的对象类,由于需要序列化这个对象以便在网络上传输,所以实现java.io.Serializable接口就是必不可少的了,如下:
- package
com.googlecode.garbagecan.test.socket.sample3; -
- public
class User implements java.io.Serializable { -
private static final long serialVersionUID = 1L; -
private String name; -
private String password; -
-
public User() { -
-
} -
-
public User(String name, String password) { -
this.name = name; -
this.password = password; -
} -
-
public String getName() { -
return name; -
} -
-
public void setName(String name) { -
this.name = name; -
} -
-
public String getPassword() { -
return password; -
} -
-
public void setPassword(String password) { -
this.password = password; -
} - }
对于Server端的代码,代码中分别使用了ObjectInputStream和ObjectOutputStream来接收和发送socket中的InputStream和OutputStream,然后转换成Java对象,如下:
- package
com.googlecode.garbagecan.test.socket.sample3; -
- import
java.io.*; - import
java.net.ServerSocket; - import
java.net.Socket; - import
java.util.logging.Level; - import
java.util.logging.Logger; -
- public
class MyServer { -
-
private final static Logger logger = Logger.getLogger(MyServer.class.getName()); -
-
public static void main(String[] args) throws IOException { -
ServerSocket server = new ServerSocket(10000); -
-
while (true) { -
Socket socket = server.accept(); -
invoke(socket); -
} -
} -
-
private static void invoke(final Socket socket) throws IOException { -
new Thread(new Runnable() { -
public void run() { -
ObjectInputStream is = null; -
ObjectOutputStream os = null; -
try { -
is = new ObjectInputStream(new BufferedInputStream(socket.getInputStream())); -
os = new ObjectOutputStream(socket.getOutputStream()); -
-
Object obj = is.readObject(); -
User user = (User)obj; -
System.out.println("user: " + user.getName() + "/" + user.getPassword()); -
-
user.setName(user.getName() + "_new"); -
user.setPassword(user.getPassword() + "_new"); -
-
os.writeObject(user); -
os.flush(); -
} catch (IOException ex) { -
logger.log(Level.SEVERE, null, ex); -
} catch(ClassNotFoundException ex) { -
logger.log(Level.SEVERE, null, ex); -
} finally { -
try { -
is.close(); -
} catch(Exception ex) {} -
try { -
os.close(); -
} catch(Exception ex) {} -
try { -
socket.close(); -
} catch(Exception ex) {} -
} -
} -
}).start(); -
} - }
Client也和Server端类似,同样使用ObjectOutputStream和ObjectInputStream来处理,如下:
- package
com.googlecode.garbagecan.test.socket.sample3; -
- import
java.io.BufferedInputStream; - import
java.io.IOException; - import
java.io.ObjectInputStream; - import
java.io.ObjectOutputStream; - import
java.net.Socket; - import
java.util.logging.Level; - import
java.util.logging.Logger; -
- public
class MyClient { -
-
private final static Logger logger = Logger.getLogger(MyClient.class.getName()); -
-
public static void main(String[] args) throws Exception { -
for (int i = 0; i < 100; i++) { -
Socket socket = null; -
ObjectOutputStream os = null; -
ObjectInputStream is = null; -
-
try { -
socket = new Socket("localhost", 10000); -
-
os = new ObjectOutputStream(socket.getOutputStream()); -
User user = new User("user_" + i, "password_" + i); -
os.writeObject(user); -
os.flush(); -
-
is = new ObjectInputStream(new BufferedInputStream(socket.getInputStream())); -
Object obj = is.readObject(); -
if (obj != null) { -
user = (User)obj; -
System.out.println("user: " + user.getName() + "/" + user.getPassword()); -
} -
} catch(IOException ex) { -
logger.log(Level.SEVERE, null, ex); -
} finally { -
try { -
is.close(); -
} catch(Exception ex) {} -
try { -
os.close(); -
} catch(Exception ex) {} -
try { -
socket.close(); -
} catch(Exception ex) {} -
} -
} -
} - }
最后测试上面的代码,首先运行Server类,然后运行Client类,就可以分别在Server端和Client端控制台看到接收到的User对象实例了。