1.首先我们来了解一下负责管理线程消息队列和消息循环的Looper
Looper 类应用于在线程中建立一个消息循环,线程默认是没有消息循环的,我们可以通过在线程中调用 prepare()
创建消息循环,然后通过loop()
进入消息循环。
大多数消息循环是通过 Handler
类来实现的。
下面是一个简单的例子:
Public Methods
public void dump (Printer pw, String prefix)
public static final synchronized Looper getMainLooper ()
返回程序的主消息循环,也就是在程序的主线程中生存的消息循环
Returns the application's main looper, which lives in the main thread of the application.
public Thread getThread ()
返回和这个消息循环相关联的线程
Return the Thread associated with this Looper.
public static final void loop ()
在线程中运行消息队列
Run the message queue in this thread. Be sure to call quit()
to end the loop.
public static final Looper myLooper ()
返回和当前线程相关联的消息队列
Return the Looper object associated with the current thread. Returns null if the calling thread is not associated with a Looper.
public static final MessageQueue myQueue ()
返回和当前线程相关联的消息队列,这个方法必须在一个正在执行这个消息循环的线程中运行
Return the MessageQueue
object associated with the current thread. This must be called from a thread running a Looper, or a NullPointerException will be thrown.
public static final void prepare ()
public static final void prepareMainLooper ()
初始化一个主消息循环
Initialize the current thread as a looper, marking it as an application's main looper. The main looper for your application is created by the Android environment, so you should never need to call this function yourself. prepare()
public void quit ()
public void setMessageLogging (Printer printer)
Control logging of messages as they are processed by this Looper. If enabled, a log message will be written to printer at the beginning and ending of each message dispatch, identifying the target Handler and message contents.
Parameters
printer | A Printer object that will receive log messages, or null to disable message logging. |
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public String toString ()
Returns a string containing a concise, human-readable description of this object. Subclasses are encouraged to override this method and provide an implementation that takes into account the object's type and data. The default implementation simply concatenates the class name, the '@' sign and a hexadecimal representation of the object's hashCode()
, that is, it is equivalent to the following expression:
getClass (). getName () + '@' + Integer . toHexString ( hashCode ())
Returns
- a printable representation of this object.