我们可以在Ubuntu SDK的文档中可以看到UbuntuApplication API。但是我们看不到它的具体的用法。在这篇文章中,我们来通过如下的方法来查看一下该如何使用该API。
import QtQuick 2.0
import Ubuntu.Components 1.1
/*!
\brief MainView with a Label and Button elements.
*/
MainView {
// objectName for functional testing purposes (autopilot-qt5)
objectName: "mainView"
// Note! applicationName needs to match the "name" field of the click manifest
applicationName: "ubuntuapplication.liu-xiao-guo"
/*
This property enables the application to change orientation
when the device is rotated. The default is false.
*/
//automaticOrientation: true
// Removes the old toolbar and enables new features of the new header.
useDeprecatedToolbar: false
width: units.gu(60)
height: units.gu(85)
Page {
title: i18n.tr("ubuntuapplication")
Text {
text: UbuntuApplication.applicationName
}
Component.onCompleted: {
var keys = Object.keys(UbuntuApplication);
for(var i = 0; i < keys.length; i++) {
var key = keys[i];
// prints all properties, signals, functions from object
console.log(key + ' : ' + UbuntuApplication[key]);
if (key === "x") {
rect[key] = 100;
}
}
}
}
}
运行我们的应用:
Starting /usr/lib/x86_64-linux-gnu/qt5/bin/qmlscene...
qml: objectName :
qml: applicationName : ubuntuapplication.liu-xiao-guo
qml: objectNameChanged : function() { [code] }
qml: applicationNameChanged : function() { [code] }
从上面的输出可以看出来,UbuntuApplication目前没有多少的属性让我们来使用。其中的applicationName,我们也可以使用Qt.application.name来的到。