SGU 227. The art to the broad masses!

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Link To The Problem


Solution : 圆交、点在弧上的判断

PS: SGU 的数据真真有点恶心,一开始完全没有意识到还有重合的情况啊。。


Code:

// SGU 227 The art to thr broad masses
// Solution :圆交、点在弧上的判断、
// 两弧相交的结果是,一个点、两个点、一段弧、没有
//


#include<iostream>
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<cmath>
#include<vector>
#include<queue>

using namespace std;
#define FOR(i,a,b) for(int (i)=(a);(i)<=(b);(i)++)
#define DOR(i,a,b) for(int (i)=(a);(i)>=(b);(i)--)

#define oo 1e6
#define eps 1e-8
#define nMax 1010

//{ 
#define pb push_back
#define dbg(x) cerr << __LINE__ << ": " << #x << " = " << x << endl

#define F first
#define S second

#define bug puts("OOOOh.....");
#define zero(x) (((x)>0?(x):-(x))<eps)

#define LL long long
#define DB double 

#define sf scanf
#define pf printf
#define rep(i,n) for(int (i)=0;(i)<(n);(i)++)

double const pi = acos(-1.0);
double const inf = 1e9;
double inline sqr(double x) { return x*x; }

int dcmp(double x){
    if(fabs(x)<=eps) return 0;
    return x>0?1:-1;
}
//}

// Describe of the 2_K Geomtry
// First Part : Point and Line
// Second Part Cicle
// Third Part Polygan

// First Part:
// ****************************** Point and Line *******************************\\
//  {  

class point {
public:
    double x,y;
    point (double x=0,double y=0):x(x),y(y) {}
    void make(double _x,double _y) {x=_x;y=_y;}
    void read() { scanf("%lf%lf",&x,&y); }
    void out() { printf("%.3lf %.3lf\n",x+eps,y+eps);}
    double len() { return sqrt(x*x+y*y); }

    point friend operator - (point const& u,point const& v) { return point(u.x-v.x,u.y-v.y); }
    point friend operator + (point const& u,point const& v) { return point(u.x+v.x,u.y+v.y); }
    double friend operator * (point const& u,point const& v){ return u.x*v.y-u.y*v.x; }
    double friend operator ^ (point const& u,point const& v) { return u.x*v.x+u.y*v.y; }
    point friend operator * (point const& u,double const& k) { return point(u.x*k,u.y*k); }
	point friend operator / (point const& u,double const& k) { return point(u.x/k,u.y/k); }
	
	friend bool operator < (point const& u,point const& v){
		if(dcmp(v.x-u.x)==0) return dcmp(u.y-v.y)<0;
		return dcmp(u.x-v.x)<0;
	}
	friend bool operator != (point const& u,point const& v){
		return dcmp(u.x-v.x) || dcmp(u.y-v.y);
	}

	point rotate(double s) {
		return point(x*cos(s) + y*sin(s),\
					-x*sin(s) + y*cos(s));
	}
};
typedef point Vector;
typedef class line{
public:
    point a,b;
    line() {}
    line (point a,point b):a(a),b(b){}
    void make(point u,point v) {a=u;b=v;}
    void read() { a.read(),b.read(); }
}segment;

double det(point u,point v) {
	return u.x*v.y - u.y*v.x;
}
double dot(point u,point v) {
	return u.x*v.x + u.y*v.y;
}

// Weather P is On the Segment (uv) 
int dot_on_seg(point p,point u,point v){
	return dcmp(det(p-u,v-p))==0 && dcmp(dot(p-u,p-v)) <= 0; // '>=' means P is u or v
}
// The distance from point p to line l
double PToLine(point p,line l) {
	return fabs((p-l.a)*(l.a-l.b))/(l.a-l.b).len();
}
// The ProJect Of Point(p) To Line(l)
point PointProjectLine(point p,line l) {
	double t = dot(l.b-l.a,p-l.a)/dot(l.b-l.a,l.b-l.a);
	return l.a + (l.b-l.a)*t;
}
// Weather line u parallel line v
int parallel(line u,line v) {
	return dcmp(det(u.a-u.b,v.a-v.b))==0;
}
// The Intersection Point Of Line u and Line v
point intersection(line u,line v) {
	point ret = u.a;
	double t = det(u.a-v.a,v.a-v.b)/det(u.a-u.b,v.a-v.b);
	return ret + (u.b-u.a)*t;
}

//}
// ****************************** First Part end ********************************\\

// Second Part:
// ********************************* Circle *************************************\\
// {

struct Circle {
	point O;
	double r;
	Circle() {};
	Circle(point O,double r):O(O),r(r){};
};


//}
// ****************************** Second Part End *******************************\\

// Third Part :
// ********************************* Polygan *************************************\\
// {


int ConvexHull(vector<point>& p){
	int n=p.size();
	int m=0;
	vector<point> q;
	q.resize(2*n+5);
	rep(i,n) {
		while(m>1 && dcmp((q[m-1]-q[m-2])*(p[i]-q[m-2])) <= 0) m--;
		q[m++] = p[i];
	}
	int k = m;
	for(int i=n-2;i>=0;i--) {
		while(m>k && dcmp((q[m-1]-q[m-2])*(p[i]-q[m-2])) <= 0) m--;
		q[m++] = p[i];
	}
	q.resize(m) ;
	if(m>1) q.resize(m-1);
	// p = q;    // 是否修改原来的多边形
	return q.size();
}
// 三角形重心
point Center(point a,point b,point c){
	return (a+b+c)/3.0;
}
// Centroid of Polygan
point Centroid(vector<point> p){
	point O(0,0),ret(0,0);
	int n = p.size();
	p.pb(p[0]);
	double area = 0.0;
	rep(i,n) {
		ret = ret + Center(O,p[i],p[i+1])*dot(p[i]-O,p[i+1]-O);
		area += dot(p[i]-O,p[i+1]-O);
	}
	if(dcmp(area)==0) {
		pf("There maybe something wrong\n");
		return p[0];
	}
	return ret / area;
}


struct Polygan{
	vector<point> g;
	Polygan() {};
	Polygan(vector<point> g):g(g){};
	Polygan(point p[],int n) {g.clear();rep(i,n) g.pb(p[i]); };
	int convex() { return ConvexHull(g); }
	point center() { return Centroid(g);  } // 多边形的重心
};

//}
// ******************************* Third Part End ********************************\\




// Solution Part
//中垂线
line MidAtiLine(point u,point v) {
	point p = (u+v)/2.0;
	point n = (u-p);
	n = n.rotate(pi/2.0);
	n = n + p;
	return line(p,n);
}

struct Art{
	point a,b,c;
	void read() {
		a.read(),b.read(),c.read();
	}
};

Circle make(Art s) {
	Circle ret;
	line u = MidAtiLine(s.a,s.c),
		 v = MidAtiLine(s.b,s.c);
	ret.O = intersection(u,v);
	ret.r = (ret.O-s.a).len();
	return ret;
}

int PointInArt(point p,Art s) {
	return dcmp((p-s.a)*(s.b-p))*dcmp((s.c-s.a)*(s.b-s.c)) >= 0;
}
int PointInArt_ex(point p,Art s) {
	return dcmp((p-s.a)*(s.b-p))*dcmp((s.c-s.a)*(s.b-s.c)) > 0;
}

int intersection(Circle u,Circle v) {
	double d = (u.O-v.O).len();
	if(dcmp(d-fabs(u.r-v.r))<0) return 0;
	if(dcmp(d-u.r-v.r)      >0) return 0;
	return 1;
}

int n;
Art s[nMax];
Circle c[nMax];
vector<point> v,ans;

int main() {
#ifndef ONLINE_JUDGE
	freopen("in.txt","r",stdin);
#endif

	while(~sf("%d",&n)){
		rep(i,n) {
			s[i].read();
			c[i]=make(s[i]);
		}

		v.clear();
		int infinity = 0;
		rep(i,n) for(int j=i+1;j<n;j++){
			point n = (c[i].O-c[j].O);
			double d = n.len();
			if(dcmp(d)==0 && dcmp(c[i].r-c[j].r)==0){
				if(PointInArt_ex(s[i].a,s[j])) { infinity = 1;break;}
				if(PointInArt_ex(s[i].b,s[j])) { infinity = 1;break;}
				if(PointInArt_ex(s[i].c,s[j])) { infinity = 1;break;}
				if(PointInArt_ex(s[j].a,s[i])) { infinity = 1;break;}
				if(PointInArt_ex(s[j].b,s[i])) { infinity = 1;break;}
				if(PointInArt_ex(s[j].c,s[i])) { infinity = 1;break;}
			}
			if(dcmp(d)==0 && dcmp(c[i].r-c[j].r)==0) {
				if(PointInArt(s[i].a,s[j])) { v.pb(s[i].a); }
				if(PointInArt(s[i].b,s[j])) { v.pb(s[i].b);}
				if(PointInArt(s[j].a,s[i])) { v.pb(s[j].a);}
				if(PointInArt(s[j].b,s[i])) { v.pb(s[j].b);}
			}
			if(dcmp(d)==0) continue;
			if(intersection(c[i],c[j])==0) continue;
			double alfa = acos((sqr(d)+sqr(c[j].r)-sqr(c[i].r))/2.0/d/c[j].r);
			n = n * ( c[j].r / d);
			point p = n.rotate(alfa) + c[j].O;
			if(PointInArt(p,s[i]) && PointInArt(p,s[j])) v.pb(p);
			p = n.rotate(-alfa) + c[j].O;
			if(PointInArt(p,s[i]) && PointInArt(p,s[j])) v.pb(p);
		}
		if(infinity) {
			pf("Infinity\n");
			continue;
		}
		sort(v.begin(),v.end());
		if(v.size()==0) continue;
		ans.clear();
		point p = v[0];
		ans.pb(p);

		for(int i=0;i<v.size();i++) {
			if(v[i]!=p) {
				p = v[i];
				ans.pb(v[i]);
			}
		}

		pf("%d\n",(int)ans.size());
		for(int i=0;i<ans.size();i++) {
			ans[i].out() ;
		}
	}
	return 0;
}


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