按钮美化

消息传递顺序 OnCtlColor父窗口   (如果子控件设置了自绘属性就调用父窗口OnDrawItem  然后调用子控件OnDrawItem)子控件的OnPaint

第一种方法基本就是派生现有的控件类

第一步:第一种方法:新建一个CButton的派生类,然后重定义里面的Onpaint()

第二种方法:新建一个CButton的派生类,然后冲定义里面的OnDrawItem()

第二步:

第一种方法:在父窗口的OnInitDialog()中调用subclasswindow()

第二种方法:给控件关联一个派生类的变量


第二种方法是改变现有控件的窗口函数:

setWindowLong();


具体实现:cxpButton

1.在cxpButton的PreSubclassWindow中调用ModifyStyle(0, BS_OWNERDRAW);或者手动设置按钮的自绘属性:此后每次按钮改变状态都会通过drawItem重绘:(注意:先调用父窗口的drawitem,父窗口再调用子控件的)

2.开始设计程序前要知道程序是怎么运行的

在开始编码之前,首先应该确定好,更准确的说应该是设计好按钮在各种状态下的外观。按钮控件的几中基本状态包括:
Normal状态,就是按钮一开始显示时的样子。
Over状态,鼠标指针移动到按钮上面时按钮显示的样子。
Down状态,按下按钮时显示的样子。
Focus状态,按钮按下后松开的样子,例如标准按钮按下松开之后会看到按钮内部有一个虚线框。
Disable状态,当然就是按钮被设置成无效的时候的样子啦。

3.cxpButton添加WM_MOUSELEAVE WM_MOUSEMOVE WM_MOUSEHOVER WM_DRAWITEM

4.实现WM_MOUSEMOVE 为cxpButton类设置变量布尔型m_bTracking并在构造函数中初始化为0 添加布尔变量m_bOver初始化为false

void CXPButton::OnMouseMove(UINT nFlags, CPoint point) 
{
       // TODO: Add your message handler code here and/or call default
       if (!m_bTracking)
       {
              TRACKMOUSEEVENT tme;
              tme.cbSize = sizeof(tme);
              tme.hwndTrack = m_hWnd;
              tme.dwFlags = TME_LEAVE | TME_HOVER;
              tme.dwHoverTime = 1;
              m_bTracking = _TrackMouseEvent(&tme);
       }
       CButton::OnMouseMove(nFlags, point);
}
5.实现WM_MOUSELEAVE和WM_MOUSEHOVER

在头文件合适位置输入

afx_msg LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnMouseHover(WPARAM wParam, LPARAM lParam);
然后在XPButton.cpp文件中找到ON_WM_MOUSEMOVE(),紧接其后输入

ON_MESSAGE(WM_MOUSELEAVE, OnMouseLeave)
ON_MESSAGE(WM_MOUSEHOVER, OnMouseHover)
全部代码:
#include "stdafx.h"
#include "XPButton.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/
// CXPButton

CXPButton::CXPButton()
{
 m_BoundryPen.CreatePen(PS_INSIDEFRAME | PS_SOLID, 1, RGB(0, 0, 0));
 m_InsideBoundryPenLeft.CreatePen(PS_INSIDEFRAME | PS_SOLID, 3, RGB(250, 196, 88)); 
 m_InsideBoundryPenRight.CreatePen(PS_INSIDEFRAME | PS_SOLID, 3, RGB(251, 202, 106));
 m_InsideBoundryPenTop.CreatePen(PS_INSIDEFRAME | PS_SOLID, 2, RGB(252, 210, 121));
 m_InsideBoundryPenBottom.CreatePen(PS_INSIDEFRAME | PS_SOLID, 2, RGB(229, 151, 0));
 
 m_FillActive.CreateSolidBrush(RGB(223, 222, 236));
 m_FillInactive.CreateSolidBrush(RGB(222, 223, 236));
 
 m_InsideBoundryPenLeftSel.CreatePen(PS_INSIDEFRAME | PS_SOLID, 3, RGB(153, 198, 252)); 
 m_InsideBoundryPenTopSel.CreatePen(PS_INSIDEFRAME | PS_SOLID, 2, RGB(162, 201, 255));
 m_InsideBoundryPenRightSel.CreatePen(PS_INSIDEFRAME | PS_SOLID, 3, RGB(162, 189, 252));
 m_InsideBoundryPenBottomSel.CreatePen(PS_INSIDEFRAME | PS_SOLID, 2, RGB(162, 201, 255));
 
 m_bOver = m_bSelected = m_bTracking = m_bFocus = FALSE;
 
}

CXPButton::~CXPButton()
{
 m_BoundryPen.DeleteObject();
 m_InsideBoundryPenLeft.DeleteObject();
 m_InsideBoundryPenRight.DeleteObject();
 m_InsideBoundryPenTop.DeleteObject();
 m_InsideBoundryPenBottom.DeleteObject();
 
 m_FillActive.DeleteObject();
 m_FillInactive.DeleteObject();
 
 m_InsideBoundryPenLeftSel.DeleteObject();
 m_InsideBoundryPenTopSel.DeleteObject();
 m_InsideBoundryPenRightSel.DeleteObject();
 m_InsideBoundryPenBottomSel.DeleteObject();
 
}


BEGIN_MESSAGE_MAP(CXPButton, CButton)
 //{{AFX_MSG_MAP(CXPButton)
 ON_WM_MOUSEMOVE()
 ON_MESSAGE(WM_MOUSELEAVE, OnMouseLeave)
 ON_MESSAGE(WM_MOUSEHOVER, OnMouseHover)
 //}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CXPButton message handlers

//添加Owner Draw属性
void CXPButton::PreSubclassWindow() 
{
 // TODO: Add your specialized code here and/or call the base class
 
 CButton::PreSubclassWindow();
 ModifyStyle(0, BS_OWNERDRAW);
}

void CXPButton::OnMouseMove(UINT nFlags, CPoint point) 
{
 // TODO: Add your message handler code here and/or call default
 if (!m_bTracking)
 {
  TRACKMOUSEEVENT tme;
  tme.cbSize = sizeof(tme);
  tme.hwndTrack = m_hWnd;
  tme.dwFlags = TME_LEAVE | TME_HOVER;
  tme.dwHoverTime = 1;
  m_bTracking = _TrackMouseEvent(&tme);
 }
 
 CButton::OnMouseMove(nFlags, point);
}


LRESULT CXPButton::OnMouseLeave(WPARAM wParam, LPARAM lParam)
{
 m_bOver = FALSE;
 m_bTracking = FALSE;
 InvalidateRect(NULL, FALSE);
 return 0;
}

LRESULT CXPButton::OnMouseHover(WPARAM wParam, LPARAM lParam)
{
 m_bOver = TRUE;
 InvalidateRect(NULL);
 return 0;
}


void CXPButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
 //从lpDrawItemStruct获取控件的相关信息
 CRect rect =  lpDrawItemStruct->rcItem;
 CDC *pDC=CDC::FromHandle(lpDrawItemStruct->hDC);
 int nSaveDC=pDC->SaveDC();
 UINT state = lpDrawItemStruct->itemState;
 POINT pt ;
 TCHAR strText[MAX_PATH + 1];
 ::GetWindowText(m_hWnd, strText, MAX_PATH);
 
 //画按钮的外边框,它是一个半径为5的圆角矩形
 pt.x = 5;
 pt.y = 5;
 CPen* hOldPen = pDC->SelectObject(&m_BoundryPen);
 pDC->RoundRect(&rect, pt);
 
 //获取按钮的状态
 if (state & ODS_FOCUS)
 {
  m_bFocus = TRUE;
  m_bSelected = TRUE;
 }
 else
 {
  m_bFocus = FALSE;
  m_bSelected = FALSE;
 }
 
 
 if (state & ODS_SELECTED || state & ODS_DEFAULT)
 {
  m_bFocus = TRUE;
 }

 
 pDC->SelectObject(hOldPen);
 
 rect.DeflateRect(CSize(GetSystemMetrics(SM_CXEDGE), GetSystemMetrics(SM_CYEDGE)));
 
 //根据按钮的状态填充按钮的底色
 CBrush* pOldBrush;
 if (m_bOver)
 {
  pOldBrush = pDC->SelectObject(&m_FillActive);
  DoGradientFill(pDC, &rect);
 }
 else
 {
  pOldBrush = pDC->SelectObject(&m_FillInactive);
  DoGradientFill(pDC, &rect);
 }
 
 //根据按钮的状态绘制内边框
 if (m_bOver || m_bSelected)
  DrawInsideBorder(pDC, &rect);
    
 pDC->SelectObject(pOldBrush);
 
 //显示按钮的文本
 if (strText!=NULL)
 {
  CFont* hFont = GetFont();
  CFont* hOldFont = pDC->SelectObject(hFont);
  CSize szExtent = pDC->GetTextExtent(strText, lstrlen(strText));
  CPoint pt( rect.CenterPoint().x - szExtent.cx / 2, rect.CenterPoint().y - szExtent.cy / 2);
  if (state & ODS_SELECTED) 
   pt.Offset(1, 1);
  int nMode = pDC->SetBkMode(TRANSPARENT);
  if (state & ODS_DISABLED)
   pDC->DrawState(pt, szExtent, strText, DSS_DISABLED, TRUE, 0, (HBRUSH)NULL);
  else
   pDC->DrawState(pt, szExtent, strText, DSS_NORMAL, TRUE, 0, (HBRUSH)NULL);
  pDC->SelectObject(hOldFont);
  pDC->SetBkMode(nMode);
 }
 
 
 pDC->RestoreDC(nSaveDC);
}

//绘制按钮的底色
void CXPButton::DoGradientFill(CDC *pDC, CRect* rect)
{
 CBrush brBk[64];
 int nWidth = rect->Width(); 
 int nHeight = rect->Height();
 CRect rct;
 
 for (int i = 0; i < 64; i ++)
 {
  if (m_bOver)
  {
   if (m_bFocus)
    brBk[i].CreateSolidBrush(RGB(255 - (i / 4), 255 - (i / 4), 255 - (i / 3)));
   else
    brBk[i].CreateSolidBrush(RGB(255 - (i / 4), 255 - (i / 4), 255 - (i / 5)));
  }
  else
  {
   if (m_bFocus)
    brBk[i].CreateSolidBrush(RGB(255 - (i / 3), 255 - (i / 3), 255 - (i / 4)));
   else
    brBk[i].CreateSolidBrush(RGB(255 - (i / 3), 255 - (i / 3), 255 - (i / 5)));
  }
 }
 
 for (i = rect->top; i <= nHeight + 2; i ++) 
 {
  rct.SetRect(rect->left, i, nWidth + 2, i + 1);
  pDC->FillRect(&rct, &brBk[((i * 63) / nHeight)]);
 }
 
 for (i = 0; i < 64; i ++)
  brBk[i].DeleteObject();
}


//绘制按钮的内边框
void CXPButton::DrawInsideBorder(CDC *pDC, CRect* rect)
{
 CPen *pLeft, *pRight, *pTop, *pBottom;
 
 if (m_bSelected && !m_bOver)
 {
  pLeft = & m_InsideBoundryPenLeftSel;
  pRight = &m_InsideBoundryPenRightSel;
  pTop = &m_InsideBoundryPenTopSel;
  pBottom = &m_InsideBoundryPenBottomSel;
 }
 else
 {
  pLeft = &m_InsideBoundryPenLeft;
  pRight = &m_InsideBoundryPenRight;
  pTop = &m_InsideBoundryPenTop;
  pBottom = &m_InsideBoundryPenBottom;
 }
 
 CPoint oldPoint = pDC->MoveTo(rect->left, rect->bottom - 1);
 CPen* pOldPen = pDC->SelectObject(pLeft);
 pDC->LineTo(rect->left, rect->top + 1);
 pDC->SelectObject(pRight);
 pDC->MoveTo(rect->right - 1, rect->bottom - 1);
 pDC->LineTo(rect->right - 1, rect->top);
 pDC->SelectObject(pTop);
 pDC->MoveTo(rect->left - 1, rect->top);
 pDC->LineTo(rect->right - 1, rect->top);
 pDC->SelectObject(pBottom);
 pDC->MoveTo(rect->left, rect->bottom);
 pDC->LineTo(rect->right - 1, rect->bottom);
 pDC->SelectObject(pOldPen);
 pDC->MoveTo(oldPoint);

 if (m_bSelected && !m_bOver)
  DrawFocusRect(pDC->m_hDC,rect);
}


 

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