前两天帮人调试C++写的Mediaplayer的测试程序,按照java如何调用jni来写的。
int main()
{
MediaPlayer * mp = new MediaPlayer();
mp->setDataSource("/data/1.mp3");
status_t retCode = mp->prepare();
mp->start();
sleep(30);
}
结果会阻塞在prepare,后来在网上找到
Media playback is actually happening in media server process, to enable the communication between your client process and media server via binder driver, you should add below code in your main function:
sp<ProcessState> proc = ProcessState::self();
proc->startThreadPool();
Otherwise it can't receive prepared message from media server.
查了一下java可以调用成功因为
App_main.c
virtual void onStarted()
{
sp<ProcessState> proc = ProcessState::self();
if (proc->supportsProcesses()) {
LOGV("App process: starting thread pool./n");
proc->startThreadPool();
}
app_init(mClassName, mArgC, mArgV);
if (ProcessState::self()->supportsProcesses()) {
IPCThreadState::self()->stopProcess();
}
}
还没有太搞懂其中的原因,看来要好好学习一下binder了。