IOS开发 UIView的跳动效果

使用动画效果实现UIView的跳动效果

[CATransaction begin];
        [CATransaction setValue:[NSNumber numberWithFloat:2.0] forKey:kCATransactionAnimationDuration];
        
        //scale it down
        CABasicAnimation *shrinkAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
        shrinkAnimation.delegate = self;
        shrinkAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
        shrinkAnimation.toValue = [NSNumber numberWithFloat:0.0];
        [self.newLabel.layer addAnimation:shrinkAnimation forKey:@"shrinkAnimation"];
        
        //fade it out
        CABasicAnimation *fadeAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"];
        fadeAnimation.toValue = [NSNumber numberWithFloat:0.0];
        fadeAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
        [[self.newLabel layer] addAnimation:fadeAnimation forKey:@"fadeAnimation"];
        
        // make it jump a couple of times
        
        CAKeyframeAnimation *positionAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
        
        CGMutablePathRef positionPath = CGPathCreateMutable();
        
        CGPathMoveToPoint(positionPath, NULL, [self.newLabel layer].position.x, [self.newLabel layer].position.y);
        
        
        //落下3次
        
        CGPathAddQuadCurveToPoint(positionPath, NULL, [self.newLabel layer].position.x, -[self.newLabel layer].position.y, [self.newLabel layer].position.x, [self.newLabel layer].position.y);
        
        CGPathAddQuadCurveToPoint(positionPath, NULL, [self.newLabel layer].position.x, -[self.newLabel layer].position.y *1.5, [self.newLabel layer].position.x, [self.newLabel layer].position.y);
        
        CGPathAddQuadCurveToPoint(positionPath, NULL, [self.newLabel layer].position.x, -[self.newLabel layer].position.y *1.25, [self.newLabel layer].position.x, [self.newLabel layer].position.y);
        
        
        positionAnimation.path = positionPath;
        
        positionAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
        
        [[self.newLabel layer] addAnimation:positionAnimation forKey:@"positionAnimation"];
        
        
        [CATransaction commit];

如果要重复可以使用定时器来做:

[NSTimer scheduledTimerWithTimeInterval:3. target:self selector:@selector(jump) userInfo:nil repeats:YES];


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