<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN ">
<html>
<head>
<link href= "style/style.css " rel= "stylesheet " type= "text/css ">
<script language= "JavaScript ">
var state;
//初始化
function playerinit()
{
player.url= "me.m3u ";
player.settings.autoStart = false ;
}
//播放
function play()
{
if (player.controls.isavailable( 'play '))
{
player.controls.play();
state=setInterval( "updatetime() ",1000);
playerinfo.innerHTML = "播放 ";
}
}
//暂停
function pause()
{
if (player.controls.isavailable( 'pause '))
{
player.controls.pause();
clearInterval(state);
playerinfo.innerHTML = "暂停 ";
}
}
//停止
function stop()
{
if (player.controls.isavailable( 'stop '))
{
player.controls.stop();
clearInterval(state);
playerinfo.innerHTML = "停止 ";
}
}
//前首
function previous()
{
if (player.controls.isavailable( 'previous ' ))
{
player.controls.previous();
playerinfo.innerHTML = "前一首 ";
}
}
//后首
function next()
{
if (player.controls.isavailable( 'next ' ))
{
player.controls.next();
playerinfo.innerHTML = "下一首 ";
}
}
//?
function step()
{
if (player.controls.isavailable( 'step ' ))
player.controls.step( 1 );
}
//音量-
function voldown()
{
if ( player.settings.volume < 5 )
{
player.settings.volume = 0;
playerinfo.innerHTML = "0 ";
}
else
{
player.settings.volume -= 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//音量+
function volup()
{
if ( player.settings.volume > 95 )
{
player.settings.volume = 100;
playerinfo.innerHTML = "100 ";
}
else
{
player.settings.volume += 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//静音
function mute()
{
player.settings.mute = !player.settings.mute;
}
//声道
function balance()
{
switch (player.settings.balance)
{
case 0:
player.settings.balance = 100;
playerinfo.innerHTML = '左声道 ';
break;
case 100:
player.settings.balance = -100;
playerinfo.innerHTML = '右声道 ';
break;
case -100:
player.settings.balance = 0;
playerinfo.innerHTML = '全声道 ';
break;
default :
player.settings.balance = 0;
playerinfo.innerHTML = '全声道 ';
break;
}
}
//更新时间
function updatetime()
{
playerinfo.innerHTML = player.controls.currentPositionString + " | " + player.currentMedia.durationString;
}
</script>
</head>
<body οnlοad= "playerinit(); ">
<table width= "300 ">
<tr>
<td> <object id= "player " classid= "CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6 " type= "application/x-oleobject " width= "300 " height= "60 " >
<param name= "autoStart " value= "false ">
<param name= "balance " value= "0 ">
<param name= "currentPosition " value= "0 ">
<param name= "currentMarker " value= "0 ">
<param name= "enableContextMenu " value= "true ">
<param name= "enableErrorDialogs " value= "false ">
<param name= "enabled " value= "true ">
<param name= "fullScreen " value= "false ">
<param name= "invokeURLs " value= "false ">
<param name= "mute " value= "false ">
<param name= "playCount " value= "1 ">
<param name= "rate " value= "1 ">
<param name= "uiMode " value= "none ">
<param name= "volume " value= "100 ">
</object> </td>
</tr>
<tr>
<td> <span id= "playerinfo "> </span> </td>
</tr>
<tr>
<td>
<div align= "center ">
<img name= "img_play " src= ".\images\g_play.gif " border=0 onClick= "play(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "播放 ">
<img name= "img_pause " src= ".\images\g_pauz_off.gif " border=0 onClick= "pause(); " onMouseOver= "this.src= '.\\images\\g_pauz_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_pauz_off.gif ' " style= "cursor:hand " title= "暂停 ">
<img name= "img_stop " src= ".\images\g_play.gif " border=0 onClick= "stop(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "停止 ">
<img name= "img_previous " src= ".\images\g_prev.gif " border=0 onClick= "previous(); " onMouseOver= "this.src= '.\\images\\g_prev_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_prev.gif ' " style= "cursor:hand " title= "上一首 ">
<img name= "img_next " src= ".\images\g_next.gif " border=0 onClick= "next(); " onMouseOver= "this.src= '.\\images\\g_next_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_next.gif ' " style= "cursor:hand " title= "下一首 ">
<img name= "img_volumnDown " src= ".\images\g_play.gif " border=0 onClick= "voldown(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "音量- ">
<img name= "img_volumnUp " src= ".\images\g_play.gif " border=0 onClick= "volup(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "音量+ ">
<img name= "img_mute " src= ".\images\g_play.gif " border=0 onClick= "mute(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "静音 ">
<img name= "img_balance " src= ".\images\g_play.gif " border=0 onClick= "balance();; " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "声道 ">
</div>
</td>
</tr>
</table>
<script language = "JavaScript " for = player event = playstatechange(newstate)>
switch (newstate){
case 1:
playerinfo.innerHTML = "停止 ";
break;
case 2:
playerinfo.innerHTML = "暂停 ";
break;
case 3:
playerinfo.innerHTML = "正在播放 ";
break;
case 4:
playerinfo.innerHTML = "4 ";
break;
case 5:
playerinfo.innerHTML = "5 ";
break;
case 6:
playerinfo.innerHTML = "正在缓冲... ";
break;
case 7:
playerinfo.innerHTML = "7 ";
break;
case 8:
playerinfo.innerHTML = "8 ";
break;
case 9:
playerinfo.innerHTML = "正在连接... ";
break;
case 10:
playerinfo.innerHTML = "准备就绪 ";
break;
case 11:
playerinfo.innerHTML = "11 ";
break;
default:
playerinfo.innerHTML = " ";
}
</script>
</body>
</html
<html>
<head>
<link href= "style/style.css " rel= "stylesheet " type= "text/css ">
<script language= "JavaScript ">
var state;
//初始化
function playerinit()
{
player.url= "me.m3u ";
player.settings.autoStart = false ;
}
//播放
function play()
{
if (player.controls.isavailable( 'play '))
{
player.controls.play();
state=setInterval( "updatetime() ",1000);
playerinfo.innerHTML = "播放 ";
}
}
//暂停
function pause()
{
if (player.controls.isavailable( 'pause '))
{
player.controls.pause();
clearInterval(state);
playerinfo.innerHTML = "暂停 ";
}
}
//停止
function stop()
{
if (player.controls.isavailable( 'stop '))
{
player.controls.stop();
clearInterval(state);
playerinfo.innerHTML = "停止 ";
}
}
//前首
function previous()
{
if (player.controls.isavailable( 'previous ' ))
{
player.controls.previous();
playerinfo.innerHTML = "前一首 ";
}
}
//后首
function next()
{
if (player.controls.isavailable( 'next ' ))
{
player.controls.next();
playerinfo.innerHTML = "下一首 ";
}
}
//?
function step()
{
if (player.controls.isavailable( 'step ' ))
player.controls.step( 1 );
}
//音量-
function voldown()
{
if ( player.settings.volume < 5 )
{
player.settings.volume = 0;
playerinfo.innerHTML = "0 ";
}
else
{
player.settings.volume -= 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//音量+
function volup()
{
if ( player.settings.volume > 95 )
{
player.settings.volume = 100;
playerinfo.innerHTML = "100 ";
}
else
{
player.settings.volume += 5;
playerinfo.innerHTML = player.settings.volume;
}
}
//静音
function mute()
{
player.settings.mute = !player.settings.mute;
}
//声道
function balance()
{
switch (player.settings.balance)
{
case 0:
player.settings.balance = 100;
playerinfo.innerHTML = '左声道 ';
break;
case 100:
player.settings.balance = -100;
playerinfo.innerHTML = '右声道 ';
break;
case -100:
player.settings.balance = 0;
playerinfo.innerHTML = '全声道 ';
break;
default :
player.settings.balance = 0;
playerinfo.innerHTML = '全声道 ';
break;
}
}
//更新时间
function updatetime()
{
playerinfo.innerHTML = player.controls.currentPositionString + " | " + player.currentMedia.durationString;
}
</script>
</head>
<body οnlοad= "playerinit(); ">
<table width= "300 ">
<tr>
<td> <object id= "player " classid= "CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6 " type= "application/x-oleobject " width= "300 " height= "60 " >
<param name= "autoStart " value= "false ">
<param name= "balance " value= "0 ">
<param name= "currentPosition " value= "0 ">
<param name= "currentMarker " value= "0 ">
<param name= "enableContextMenu " value= "true ">
<param name= "enableErrorDialogs " value= "false ">
<param name= "enabled " value= "true ">
<param name= "fullScreen " value= "false ">
<param name= "invokeURLs " value= "false ">
<param name= "mute " value= "false ">
<param name= "playCount " value= "1 ">
<param name= "rate " value= "1 ">
<param name= "uiMode " value= "none ">
<param name= "volume " value= "100 ">
</object> </td>
</tr>
<tr>
<td> <span id= "playerinfo "> </span> </td>
</tr>
<tr>
<td>
<div align= "center ">
<img name= "img_play " src= ".\images\g_play.gif " border=0 onClick= "play(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "播放 ">
<img name= "img_pause " src= ".\images\g_pauz_off.gif " border=0 onClick= "pause(); " onMouseOver= "this.src= '.\\images\\g_pauz_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_pauz_off.gif ' " style= "cursor:hand " title= "暂停 ">
<img name= "img_stop " src= ".\images\g_play.gif " border=0 onClick= "stop(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "停止 ">
<img name= "img_previous " src= ".\images\g_prev.gif " border=0 onClick= "previous(); " onMouseOver= "this.src= '.\\images\\g_prev_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_prev.gif ' " style= "cursor:hand " title= "上一首 ">
<img name= "img_next " src= ".\images\g_next.gif " border=0 onClick= "next(); " onMouseOver= "this.src= '.\\images\\g_next_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_next.gif ' " style= "cursor:hand " title= "下一首 ">
<img name= "img_volumnDown " src= ".\images\g_play.gif " border=0 onClick= "voldown(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "音量- ">
<img name= "img_volumnUp " src= ".\images\g_play.gif " border=0 onClick= "volup(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "音量+ ">
<img name= "img_mute " src= ".\images\g_play.gif " border=0 onClick= "mute(); " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "静音 ">
<img name= "img_balance " src= ".\images\g_play.gif " border=0 onClick= "balance();; " onMouseOver= "this.src= '.\\images\\g_play_ovr.gif ' " onMouseOut= "this.src= '.\\images\\g_play.gif ' " style= "cursor:hand " title= "声道 ">
</div>
</td>
</tr>
</table>
<script language = "JavaScript " for = player event = playstatechange(newstate)>
switch (newstate){
case 1:
playerinfo.innerHTML = "停止 ";
break;
case 2:
playerinfo.innerHTML = "暂停 ";
break;
case 3:
playerinfo.innerHTML = "正在播放 ";
break;
case 4:
playerinfo.innerHTML = "4 ";
break;
case 5:
playerinfo.innerHTML = "5 ";
break;
case 6:
playerinfo.innerHTML = "正在缓冲... ";
break;
case 7:
playerinfo.innerHTML = "7 ";
break;
case 8:
playerinfo.innerHTML = "8 ";
break;
case 9:
playerinfo.innerHTML = "正在连接... ";
break;
case 10:
playerinfo.innerHTML = "准备就绪 ";
break;
case 11:
playerinfo.innerHTML = "11 ";
break;
default:
playerinfo.innerHTML = " ";
}
</script>
</body>
</html